I was having an issue with the new xcode and was forced to to go back to to Xcode 26.0.1. ( I need iOS simulators for mobile testing and as Developer I know is using this version with no problems). I've always install xcode from the app store with no issue so installing from Apple Dev was something new for me so So I did the following
downloaded Xcode 26.0.1
Extracted it from Xzip
added the extracted Xcode version to the applications folder
click the Xcode icon
Expected result
I was expecting to see text i could install Xcode version
Actual Result
Xcode opened
Asked me to create a project
When project was created I saw
Question.
What did I do wrong?
How do I fix it?
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Have a peculiar problem I'm not able to solve. Working on an app with a mapview in the max zoomed out globe level. For some reason this morning Xcode froze/crashed when I was working and I had to force quit to get it back up. Then a new issue of graphical artifacts on the space section of the Mapview showed up.
This Tuesday has now been spent in full on trying to solve this to no avail.
I created a new project for iOS/iPadOS and added a similar map implementation. It works fine.
I used Claude to help me after a few reinstalls of Xcode with this. I asked claude to summarize - this is what has been done:
Claude generative AI summary starts here----------
Here's a complete summary of everything attempted:
The Problem
SwiftUI tvOS app with MapKit globe view showing severe rendering artifacts — corrupted pixels surrounding the globe. Started after Xcode crashed while the tvOS simulator was actively running. iOS simulator, macOS Maps app, and all native apps work perfectly. Only tvOS simulator MapKit is affected.
Hardware Confirmed Fine
Geekbench 6 Metal GPU score: 124,666 (normal for M1 Max)
Apple Diagnostics (Apple Silicon method): No issues found
macOS Maps globe renders perfectly
Everything That Was Attempted
Simulator resets:
Erased all simulator content and settings
Created brand new simulator devices
Deleted derived data
Killed CoreSimulator service
Runtime reinstalls:
Removed and reinstalled tvOS platform runtime multiple times
Tested on Xcode 26.3 and 26.4 beta — same issue on both
Installed fresh tvOS runtime after full Xcode reinstall
Cache clearing:
~/Library/Caches/com.apple.CoreSimulator
~/Library/Saved Application State/com.apple.iphonesimulator.savedState
All Metal shader caches in /private/var/folders/ including:
com.apple.CoreSimulator.SimRenderingServices.SimMetalHost
com.apple.CoreSimulator.SimRenderingServices.SimRenderServer
com.apple.CoreSimulator.CoreSimulatorService
com.apple.iphonesimulator
com.apple.dt.Xcode
com.apple.dt.xcodebuild
com.apple.CoreSimulator.simctl
~/Library/Developer/Xcode/XcodeToMetalToolchainIndexMapping.plist
~/Library/Developer/Xcode/SDKToSimulatorIndexMapping.plist
~/Library/Developer/Xcode/DerivedData
Full Xcode reinstall:
Deleted Xcode completely
Removed ~/Library/Developer
Removed all Xcode-related caches and preferences
Fresh install from Mac App Store
APFS simulator volume cleanup (required disabling SIP):
Discovered 138GB of orphaned APFS simulator volumes in /Library/Developer/CoreSimulator/Volumes/ that were protected by SIP and couldn't be deleted normally
These volumes were left in a corrupted/limbo state from the original Xcode crash
Temporarily disabled SIP via Recovery Mode
Successfully deleted all orphaned volumes
Re-enabled SIP
Reinstalled fresh tvOS runtime
Metal Toolchain:
Found three leftover Metal Toolchains (17A324, 17A5241c, 17A5295f) in Xcode settings
Cleared toolchain index mapping file
Reinstalled fresh Metal Toolchain with new tvOS runtime
Current State
Fresh Xcode installation
Fresh tvOS runtime
All simulator volumes cleared
SIP re-enabled
Issue still persists
What Has NOT Been Checked
/Library/Developer/CoreSimulator/Cryptex
/Library/Developer/CoreSimulator/Images
/Library/Developer/CoreSimulator/Profiles
Conclusion
This is almost certainly a bug triggered by the hard Xcode crash corrupting something at a level that has survived complete reinstallation of Xcode and all simulator components. The corruption is somewhere in a system-level component that normal developer tools cannot reach. Requires Apple Developer Technical Support or escalation via Feedback Assistant with the full timeline and screenshots.
For Apple's reference:
Machine: MacBook Pro M1 Max
Xcode: 26.3 / 26.4 beta (both affected)
Started: After hard Xcode crash while tvOS simulator was actively rendering MapKit globe
Affected: tvOS simulator MapKit globe only
Not affected: iOS simulator, macOS Maps, all native apps
----------(Claude generative AI summary ends here) -----------
Anyone seen this before? Absolutely wild. Can't think of more things to try.
Been eyeing a new Macbook for a while. Strange coincidence that the new M5 Macbook Pros dropped today :D But in sum it does not seem like a GPU issue since the same rendering works on the iOS sim.
Thanks!
Hi, i have applied for a aplle developer membership on 27 feb 2026. Its sai the processing time is 48h. Today is march 3rd. Thats more than 48h. So i am asking has anybody waited this long.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hi, I submitted my Swift Student Challenge 2026 app and I'm worried about a build error I got when testing.
I have both PlateClassifier_2.mlmodel and PlateClassifier_2.mlmodelc in my Sources folder. Only the .mlmodelc is listed in my Package.swift resources. When building I got:
PlateClassifier_2.mlmodel: No predominant language detected. Set COREML_CODEGEN_LANGUAGE to preferred language.
Build failed — 1 error
Will judges hit this same error? Does having an unlisted .mlmodel alongside the .mlmodelc cause a hard build failure on other machines too, or is this specific to my setup (Xcode 26.2 beta, building to physical device)?
Will this get me instantly disqualified? Any help appreciated.
For me it looks like Xcode 26 has problems reading SPM packages from a locally hosted BitBucket git solution.
While Xcode 16 work perfectly fine, Xcode 26 fails to load and gives "Server SSH Fingerprint Failed to Verify" as error description. Cleaning build data and DerivedData sometimes makes loading work. Any change in Package dependencies will break it again.
Anyone having same problems? How do you handle it?
I want to enroll into the Apple developer program but it keep showing me: Your enrollment could not be completed.
Your enrollment in the Apple Developer Program could not be completed at this time.
I am from iraq
I contacted the support but they did not give me any solution
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Developer Tools
Developer Program
Looking for any guidance on how to duplicate the Display Settings under "Display & Brightness" more specifically the Display Zoom.
Topic:
Developer Tools & Services
SubTopic:
Xcode
İ will pay but i wait a lot of time ((
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hello everyone,
I am trying to enroll in the Apple Developer Program as an Organization. However, when I click the "Continue" button, I receive the following error message:
Complete the following fields:
legalContact, lgEmail
I have already filled in all the required fields in the form, including company name, address, and website. I have double-checked everything, but the error still appears.
Has anyone experienced this issue before?
What could be causing this, and how can I fix it?
Thank you in advance for your help.
Hello,
I'm currently investigating an issue related to iOS credit card autofill (Payments & Card Details) in our mobile application.
Our app is built using React Native, and we are implementing card input fields using TextInput with the required autofill configuration:
autoComplete="cc-number"
textContentType="creditCardNumber"
Despite correctly configuring these properties, credit card autofill is not being triggered on iOS devices.
I would appreciate clarification on:
Is credit card autofill officially supported for React Native TextInput fields using autoComplete="cc-number" and textContentType="creditCardNumber"?
Are there any additional requirements (entitlements, associated domains, specific configurations, etc.) needed for payment autofill to work?
Is autofill expected to work inside WKWebView contexts?
Are there any known limitations or restrictions for third-party frameworks such as React Native?
I would appreciate any guidance or documentation you can share regarding the expected behavior and official support for this scenario
Paid 7 days ago, no access to development program. meanwhile two tickets without getting an answer
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hello,
We have been trying to contact the Apple Developer Support for some time now regarding a couple of issues. For a couple of months now we are seeing that we are getting an error when we visit https://developer.apple.com/contact and the topics aren't loaded at all. After seeing the network traffic in the developer tools I see that we get a "Failed to load resource: the server responded with a status of 500 (Internal Server Error)" when making a request to the services/userProfile/ endpoint. The weird part is that the response contains our userProfile just fine. The only thing that I see in the payload that could be an issue is the resultCode that is 0. Has anyone encountered this before or has any idea on what we can do? I don't see an alternative way to contact Apple in order to resolve this issue.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Navigating to the Contact Us website (https://developer.apple.com/contact/) results in an "Error:" showing at the top of the page. I cannot select options for starting a new issue or accessing recent ones - and sometimes nothing shows up on the page at all (attached screenshot).
I've been trying to get in to request an expedited review since Thursday afternoon.
I checked the System Status page and there are no reported issues.
I am using Microsoft Edge and also logged in via Safari - still wasn't able to access the Contact Us issues.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
I decided to try out XCode 26.2s new AI abilities but I only get a "Your request couldn't be completed". When clicking the details button I get see this error:
InferenceError::unspecifiedUnderlyingError::Error(message: "Unknown parameter: 'tool_call_outputs'.", type: "invalid_request_error", code: Optional("unknown_parameter"), privacyPassRedemptionResponse: nil, userFacingLocalizedErrorMessage: nil)
How do I fix that?
I have paid for the enrollment membership program 7 days ago.
Yet I always see the message saying "Complete your purchase to continue the enrollment".
Do I have to wait more ? Should I try paying a second time ?
Will the end of my membership be extended by that waiting period ?
Despite two support requests, I am still left waiting without knowing if I have to do something or not.
I feel like this is really unprofessional from a multi-billion dollars company...
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hi,
where can i find my invoice for the subscription I pay yearly to apple?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Apple Developer Program membership purchased but still being asked to renew — cannot access services
I recently purchased the Apple Developer Program — 1 Year Membership, and the payment has been successfully processed. However, even after the purchase, I am still being prompted to renew my membership and cannot access any of the developer services that should be available with an active membership.
It is very frustrating to pay for a membership and then be told to renew it again without being able to use the services I paid for. The membership status does not seem to reflect the completed purchase at all.
Has anyone else experienced this issue? Why does Apple charge for a membership and then continue to block access while asking for renewal? I would appreciate any guidance on how to resolve this, or if an Apple representative could look into my account.
Thank you.
I tried to enroll for the Apple Developer Membership but keep failing at the payment authorization.
Used different cards (7 of them) that was setup on my Apple Pay which I have been using them for daily expenses. So no issue on those cards.
Anyone experiencing the same issue as me and how did you resolve it?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hello,
Our application (application ID: 6759598338), submitted on March 1, 2026 at 17:24, is awaiting verification without status change in the App Store Connect.
Could someone from the application review team check if this application is stuck in the review queue, or let us know if any action is required on our part? We are in urgent need of an urgent review of the application (the request for an expedited review has also already been made). We also have to warn you that previously there were similar applications with a similar code and name, but they were deleted and are also our development (their identifier: 6757390034, 6758405199, 6756528976, 6757389750). These versions of the application did not meet the required quality, so they were deleted.
Thank you for your time and help.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
In Xcode 26.3 and 26.4, when I use Xcode's built-in git functionality to do a "pull" or "fetch", Xcode presents a dialog saying it's performing the operation, but it never completes. The dialog remains on screen with a spinner.
My remote repos are stored on a Mac mini on my local network and I access them via SSH. The git command line works fine, as does the tool Git Tower.
I've filed this as FB22091014.
Has anyone else seen this, and if so, found a solution?