I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026.
The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule.
Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time.
My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
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The last "App Store Connect: App Analytics Weekly Summary" email I received was June 3. My apps are still up and the emails are not going to spam. In my Apple Developer settings, "App Analytics Weekly Email Summary" is still set to on (i.e. "Receive a weekly email."). Coincidentally, on June 9 I received an email about updated agreements and guidelines, which I hadn't logged in to accept until today. Is this related, and if so, why should it be? If something else is causing the missing emails, how can that be resolved?
Topic:
Community
SubTopic:
Apple Developers
Hi all,
I’m running into a persistent build issue with my Swift project ORSOFINAL after migrating from Xcode stable to Xcode-beta.app (June 2025 version).
⸻
💥 Errors displayed:
1. C99 was enabled in PCH file but is currently disabled
2.
module file .../ModuleCache.noindex/SwiftShims-AXUM98L131W4...pcm
cannot be loaded due to a configuration mismatch with the current compilation
3. missing required module 'SwiftShims'
⸻
🛠 What I’ve already tried:
• xcode-select -s /Applications/Xcode-beta.app/Contents/Developer
• Deleted ~/Library/Developer/Xcode/DerivedData, ModuleCache.noindex, Archives, and Products
• Ran sudo xcodebuild -runFirstLaunch
• Clean Build Folder in Xcode-beta
• Verified Command Line Tools setting points to Xcode-beta
⸻
❓Looking for guidance on:
• Whether this is a known bug in Xcode-beta
• If SwiftShims/PCM conflicts are expected between versions
• Best practices to safely migrate from Xcode stable to beta for Swift-based projects
Any advice is much appreciated.
Thanks,
Mathéo
Topic:
Community
SubTopic:
Apple Developers
Hello Apple Developer Community,
I'd like to propose a system-wide enhancement for future versions of iOS: the integration of native utility apps — Calculator, Compass, Voice Memos, Magnifier, Measure, Weather, and Translate — into a single unified app, tentatively called Apple Assist.
The vision is to provide:
A modular interface where users can enable/disable tools as needed.
Smarter workflows with proactive suggestions based on context (time, location, task).
AI-powered interaction through voice and Apple Intelligence (Advanced Siri).
Benefits:
Reduces icon clutter on the Home Screen.
Simplifies the user experience with a single access point.
Creates opportunities for automation and accessibility.
Imagine saying:
“Hey Siri, record a quick note and measure the table” — and the app smartly loads those modules on demand.
Would love to hear feedback from the community — and whether Apple might consider something in this direction for iOS 19 or beyond.
Best regards,
Jose Luiz Horta Barbosa Maurity Cruz
Topic:
Community
SubTopic:
Apple Developers
アプリ開発を依頼して公開中ですが、
アプリ開発会社が倒産し、連絡もつかず、
アップル社への年間料金の支払いができません。
登録アカウントがわかりませんので、どうしたらいいでしょうか?
よろしくお願いいたします。
Installation has completed login is successful but after 30 secs it returns to login screen
safe mode does the same. tried recovery mode and reinstalled. Still in the login loop.
what are my choices now?
Topic:
Community
SubTopic:
Apple Developers
Is anyone else having trouble posting to the forums? I can't get past form validation.
Topic:
Community
SubTopic:
Apple Developers
Hi all,
Well Im about to publish an app for iOS and the process is almost done but I don't know how is it to publish the same for MacOS, I mean, I can generate the app file from my engine (Unity) and even run it, but from there what are the steps? do we need to pass this to Xcode too? if so please direct me to where its explained because I couldn't find it, thanks a lot for any help
Topic:
Community
SubTopic:
Apple Developers
Steps to Reproduce
make an outbound call
cover the sensor
Actual Behavior
the screen won't go dark
device iOS Result
iphone15 17 Pass
iphone14p 18.0.1 Pass
iphoneXs_pro max 18.1.1 Pass
iphone13pro max 18.2.1 Pass
iphone16pro 18.2 Fail
iphone15pro max 18.3 Fail
iphone12 pro max 18.3 Fail
ps: Skype has the same probelm
Seems like this issue only happens on iOS18.2+ on some devices, so is there a bug for this?
So, I'm new to Swift, but I'm trying to get my app idea off the ground and am trying to find a way to create the main module of the app -
two users see in real time, where the other one touches their screen.
So, each of them see a red dot light up on their screen wherever the other one touched it. Ideally dot should change in diameter based on the pressure of the touch.
Issue in now mode in console
Reproduce steps:
open /private/var/log/com.apple.xpc.launchd/launchd.log in console app
click now to enable it
wait for system to write some to the log.
instead of tailling log, it comes to the start of log.
I have filed a bug 3 months back
FB16849784
it is not resolved yet.
Recently I've noticed that certain cursor actions cause the finger icon to appear with a gray box around it. It appears when I hover over other icons (for example, the menu items at the top of this website; Microsoft Teams options but not MS Word, etc.). Is this new? Is there a way to get rid of the box?
Topic:
Community
SubTopic:
Apple Developers
When I try to create a post in Apple Support Community, it forces me to create a new account (for some supersmart reason because my apple account is apparently not enough). In this process, I am required to pick a new username and choose my communications preferences. The next screen? 403 Forbidden Error page.
Topic:
Community
SubTopic:
Apple Developers
Hi!
I found a UI bug in iOS 26.0 (23A5276f).
When you swipe down from the top right to open Control Center and adjust brightness using the slider, everything looks normal.
However, if you long-press the brightness slider, the brightness knob detaches from the base.
The button becomes smaller while the frame remains the same, making the UI asymmetrical and misaligned.
This happens consistently and is clearly a layout issue.
Topic:
Community
SubTopic:
Apple Developers
What OS will a Swift Student Challenge submission run on? I want to use iOS 26 features but the version history for Swift Playground doesn’t show it being updated past the iOS 17.5 SDK. So, can I still use features from the iOS 26 SDK?
Hi ,
since I've been trying out this latest beta, my battery life has dropped dramatically. I have an iPhone 16 Pro. It doesn't last until the evening. I didn't have any problems with version 4 before.
Thanks
Unable to search contacts , app crashes
Call screen goes compl transparent
Topic:
Community
SubTopic:
Apple Developers
For the last two weeks Time Machine has been unable to complete back up. It's throwing up the following:
The error detail shows :
The file does not exist in finder and have tried logging Mac out of iCloud and back in again but error remains. Any thoughts much appreciated.
Topic:
Community
SubTopic:
Apple Developers
Hello,
Can someone let me know why my car play screen keeps changing and how do I stop the change?
I strongly dislike the new “Liquid Glass” design implementation, specifically the forced white border around app icons.
I use custom app icons on my Home Screen, and the entire reason they work visually is because they do not have borders. The newly added white outline completely breaks the aesthetic, clashes with custom icon packs, and makes carefully curated Home Screens look messy and inconsistent.
Beyond that, the “glass” effect itself is harder to appreciate in real-world use. Once you’re actually navigating your phone - opening apps, scrolling, switching screens- the effect becomes distracting rather than enhancing. The white border especially draws attention away from the icons themselves and makes the Home Screen feel visually noisy.
What’s most frustrating is that this change is not optional. A major visual redesign like this should absolutely include:
• A toggle to disable icon borders
• Or a way to opt out of Liquid Glass entirely
• Or at minimum, a “Classic / Flat Icons” option for users who value customization
Topic:
Community
SubTopic:
Apple Developers