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Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
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2w
Have not received weekly analytics email for over a month
The last "App Store Connect: App Analytics Weekly Summary" email I received was June 3. My apps are still up and the emails are not going to spam. In my Apple Developer settings, "App Analytics Weekly Email Summary" is still set to on (i.e. "Receive a weekly email."). Coincidentally, on June 9 I received an email about updated agreements and guidelines, which I hadn't logged in to accept until today. Is this related, and if so, why should it be? If something else is causing the missing emails, how can that be resolved?
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Aug ’25
Xcode-beta project ORSOFINAL: SwiftShims & C99 PCH errors after migration from Xcode stable
Hi all, I’m running into a persistent build issue with my Swift project ORSOFINAL after migrating from Xcode stable to Xcode-beta.app (June 2025 version). ⸻ 💥 Errors displayed: 1. C99 was enabled in PCH file but is currently disabled 2. module file .../ModuleCache.noindex/SwiftShims-AXUM98L131W4...pcm cannot be loaded due to a configuration mismatch with the current compilation 3. missing required module 'SwiftShims' ⸻ 🛠 What I’ve already tried: • xcode-select -s /Applications/Xcode-beta.app/Contents/Developer • Deleted ~/Library/Developer/Xcode/DerivedData, ModuleCache.noindex, Archives, and Products • Ran sudo xcodebuild -runFirstLaunch • Clean Build Folder in Xcode-beta • Verified Command Line Tools setting points to Xcode-beta ⸻ ❓Looking for guidance on: • Whether this is a known bug in Xcode-beta • If SwiftShims/PCM conflicts are expected between versions • Best practices to safely migrate from Xcode stable to beta for Swift-based projects Any advice is much appreciated. Thanks, Mathéo
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Jul ’25
Unify Native iOS Utility Apps into a Single Modular AI-Enhanced App (Apple Assist)
Hello Apple Developer Community, I'd like to propose a system-wide enhancement for future versions of iOS: the integration of native utility apps — Calculator, Compass, Voice Memos, Magnifier, Measure, Weather, and Translate — into a single unified app, tentatively called Apple Assist. The vision is to provide: A modular interface where users can enable/disable tools as needed. Smarter workflows with proactive suggestions based on context (time, location, task). AI-powered interaction through voice and Apple Intelligence (Advanced Siri). Benefits: Reduces icon clutter on the Home Screen. Simplifies the user experience with a single access point. Creates opportunities for automation and accessibility. Imagine saying: “Hey Siri, record a quick note and measure the table” — and the app smartly loads those modules on demand. Would love to hear feedback from the community — and whether Apple might consider something in this direction for iOS 19 or beyond. Best regards, Jose Luiz Horta Barbosa Maurity Cruz
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Jun ’25
About posting app in iOS and MacOS
Hi all, Well Im about to publish an app for iOS and the process is almost done but I don't know how is it to publish the same for MacOS, I mean, I can generate the app file from my engine (Unity) and even run it, but from there what are the steps? do we need to pass this to Xcode too? if so please direct me to where its explained because I couldn't find it, thanks a lot for any help
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Jun ’25
The proximity sensor works abnormal in some devices.
Steps to Reproduce make an outbound call cover the sensor Actual Behavior the screen won't go dark device iOS Result iphone15 17 Pass iphone14p 18.0.1 Pass iphoneXs_pro max 18.1.1 Pass iphone13pro max 18.2.1 Pass iphone16pro 18.2 Fail iphone15pro max 18.3 Fail iphone12 pro max 18.3 Fail ps: Skype has the same probelm Seems like this issue only happens on iOS18.2+ on some devices, so is there a bug for this?
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Apr ’25
How do I achieve this function?
So, I'm new to Swift, but I'm trying to get my app idea off the ground and am trying to find a way to create the main module of the app - two users see in real time, where the other one touches their screen. So, each of them see a red dot light up on their screen wherever the other one touched it. Ideally dot should change in diameter based on the pressure of the touch.
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Jun ’25
Box around cursor finger icon
Recently I've noticed that certain cursor actions cause the finger icon to appear with a gray box around it. It appears when I hover over other icons (for example, the menu items at the top of this website; Microsoft Teams options but not MS Word, etc.). Is this new? Is there a way to get rid of the box?
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Feb ’26
Brightness slider UI bug when long-pressed in iOS 26
Hi! I found a UI bug in iOS 26.0 (23A5276f). When you swipe down from the top right to open Control Center and adjust brightness using the slider, everything looks normal. However, if you long-press the brightness slider, the brightness knob detaches from the base. The button becomes smaller while the frame remains the same, making the UI asymmetrical and misaligned. This happens consistently and is clearly a layout issue.
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Jun ’25
Time Machine BackUp Not Completed Error
For the last two weeks Time Machine has been unable to complete back up. It's throwing up the following: The error detail shows : The file does not exist in finder and have tried logging Mac out of iCloud and back in again but error remains. Any thoughts much appreciated.
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Jan ’26
New update ruined my home screens custom icon set up
I strongly dislike the new “Liquid Glass” design implementation, specifically the forced white border around app icons. I use custom app icons on my Home Screen, and the entire reason they work visually is because they do not have borders. The newly added white outline completely breaks the aesthetic, clashes with custom icon packs, and makes carefully curated Home Screens look messy and inconsistent. Beyond that, the “glass” effect itself is harder to appreciate in real-world use. Once you’re actually navigating your phone - opening apps, scrolling, switching screens- the effect becomes distracting rather than enhancing. The white border especially draws attention away from the icons themselves and makes the Home Screen feel visually noisy. What’s most frustrating is that this change is not optional. A major visual redesign like this should absolutely include: • A toggle to disable icon borders • Or a way to opt out of Liquid Glass entirely • Or at minimum, a “Classic / Flat Icons” option for users who value customization
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Jan ’26