I download a demo from:https://applepaydemo.apple.com/wallet-extensions
And I run my WalletUIExtention,but it's failed.
This is some key in my info.plist
<key>NSExtensionMainStoryboard</key>
<string>MainInterface</string>
<key>NSExtensionPointIdentifier</key>
<string>com.apple.PassKit.issuer-provisioning.authorization</string>
<key>NSExtensionPrincipalClass</key>
<string>MyAUViewController</string>
But I found that deleting the key: NSExtendesionPrincipalClass or NSExtendeionMainStoryboard in the info.plist file can make it run.
Should I delete the key ? Whitch key ?
This is it alert:
This it's message:
2025-05-06 09:15:02.946890+0800 WalletUIExt[626:13530] Successfully load keyboard extensions
Line: 1 Col:1
2025-05-06 09:15:02.972702+0800 WalletUIExt[626:13597] [xpc.exceptions]<NSXPCConnection: 0x2830c30c0> connection from pid 584
on mach service named com.bank.app.WalletUIExt.viewservice: Exception caught during decoding of received
selector __connectToViewControllerFromRemoteViewController:replyHandler:, dropping incoming message.
Exception:<NSXPCDecoder: Qx12a82bc00> received a message or reply block that is not in the interface of the remote object
(__connectToViewControllerFromRemoteViewController:replyHandler:),
Apple Developers
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Hi everyone,
We're hoping someone here can help us out.
We've run into a consistent issue when trying to enroll a new Apple Developer account as an organisation using our DUNS number. Here's what we've experienced:
Individual enrollment through the Developer app works perfectly with a new Apple ID.
However, when using an existing Apple ID and selecting organization enrollment, the process gets stuck:
The payment button is greyed out in the Developer app.
We're then locked out of enrolling through the app entirely.
4. When trying to complete the enrollment via the Developer website, there’s no valid payment method available (e.g., VISA option missing CVV field), and any attempts to proceed just loop without success.
We're essentially stuck in a limbo state where we can’t proceed.
We’ve gone through all the support channels:
The automated assistant (Gaby) is unable to resolve the issue or understand the full context.
Live chat support for both individual and business accounts told us they can’t assist and referred us back to the developer support system—which leads us back to square one.
All members of our team were able to enroll individually without issue, but organisation enrollment consistently failed.
Business support and Commercial support (spoken to supervisors) are unable to assist. They really tried and made an effort.
Has anyone experienced this before? Is there a way to get in touch with a real person at Apple who can actually resolve this? What are our next steps?
Any advice would be greatly appreciated.
Thanks!
Topic:
Community
SubTopic:
Apple Developers
Since macOS 15.4 Beta 2, my App Store has been unable to install or download any new applications; it can only download applications I have previously purchased.
It appears as follows: when I click 'Get,' the system spins to load and then returns to the initial state.
Upon checking system error reports, it seems there's an issue with AMSUIPaymentViewService_macOS [2113]. This problem persists despite changing credit cards or even removing all credit cards.
macOS 15.4 Beta 3 has not fixed this error.
My team and I are currently working on an app, that enable user especially in Nigeria who are having issues with crediting thier Apple account in other to carry out some transactions such as Apple Music subscription and co. This project wI’ll grant user easy access.
We are currently seeking assist and API Support
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app.
Here’s what I’ve done so far:
Video playback is handled through JavaScript in application.js.
Ads are managed in Swift using Google IMA SDK.
I use the evaluateJavaScript bridge to control video playback from Swift.
I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle.
Current Flow:
When the video is about to start, I call loadAds() from JS.
This presents a Swift ViewController that handles IMA ad requests.
On adsManagerDidRequestContentPause, I pause the video using JS via the bridge.
On adsManagerDidRequestContentResume, I resume the video.
The Issue:
This setup doesn't behave consistently:
Sometimes the ad plays in the background and video started playing as well but can not see the ad.
Not able to see the post-roll ads
Relevant Code Snippets:
application.js
function startPlayingVideo(value) {
if (playerReference != undefined) {
if (value == true) {
playerReference.play();
else {
playerReference.pause();
}
}
}
function playVideo(videoURL) {
setup playerReference, push mediaItem, etc.
loadAds();
player.present();
}
AppDelegate.swift
let loadAds: @convention(block) () -\> Void = {
DispatchQueue.main.async {
let adManagerVC = ViewController()
AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true)
}
}
let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in
CustomContentPlayhead.shared.currentTime = TimeInterval(time)
}
ViewController.swift
func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) {
showAdUI()
playerViewController.player?.pause()
}
func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) {
hideAdUI()
// Expecting JS video to resume via bridge
}
And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer.
What I Need Help With:
Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager).
How can I sync the playhead reliably between JS and Swift?
Is there a better way to pause/resume TVJS player from Swift during ad lifecycle?
How to reliably insert mid-roll ads when the playback is primarily controlled in JS?
Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
I'm building a Live Activity using ActivityKit in iOS, and I'm trying to understand how apps like Uber or Lyft manage to keep the Dynamic Island always in its expanded state, without transitioning through the compact phase.
In my implementation, the Live Activity always starts in the compact state, and only expands temporarily when I interact with it. I've tried the following:
Updating the ContentState frequently using activity.update(using:)
I tried updating the activity every 1 second, but it didn’t make a difference.
Leaving the compactLeading, compactTrailing, and minimal regions empty using EmptyView() — also didn’t change the behavior.
Delaying the initial update by 1 second — no effect.
What I'm trying to figure out:
Is there any way to programmatically force or request the Dynamic Island to stay in the expanded state?
Could this behavior be achieved through push updates, using apns-push-type: liveactivity and a high priority (apns-priority)?
What I’m trying to achieve is similar to the behavior shown in the images below — the apps do not transition to the compact island, but instead displays the expanded view immediately.
Example:
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
Topic:
Community
SubTopic:
Apple Developers
Hello all.
I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies.
I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product.
Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance.
Thankyou in advance.
Topic:
Community
SubTopic:
Apple Developers
I have been waiting for a week for subscription confirmation, the money was withdrawn from my card, invoice came, but for a week already the status is pending, and also on the site writes complete your purchase now. What to do?
Can iOS support Bluetooth trackpad?
Topic:
Community
SubTopic:
Apple Developers
Hi,
I needed some help in understanding the crash logs which is as below. Any help is very much appreciated.
Translated Report (Full Report Below)
Process: WindowServer [440]
Path: /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/Resources/WindowServer
Identifier: WindowServer
Version: 600.00 (???)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 88
Date/Time: 2025-03-13 12:58:55.0091 +0800
OS Version: macOS 15.3.1 (24D70)
Report Version: 12
Anonymous UUID: C795BDC3-66F0-6CF9-7533-B788D0B2DD80
Sleep/Wake UUID: 6F927AA6-3C7B-4EE9-AB68-B77F0D1D622A
Time Awake Since Boot: 4400 seconds
Time Since Wake: 996 seconds
System Integrity Protection: enabled
C
Topic:
Community
SubTopic:
Apple Developers
I wish to see ELGATO Capture 4K APP come to APPLE TV in the feature of 2025 https://help.elgato.com/hc/en-us/requests/new ?
After doing a software update I can only view iMessages older than 12hrs (from a single contact) if the other person replies to and older message. Every time I leave the Massages app and go back in the issue occurs again.
Hi, looks like 15.4.x has broken softwareupdate --verbose --fetch-full-installer --full-installer-version for all versions (still works in 15.3.1)
softwareupdate --verbose --list-full-installers
Finding available software
Software Update found the following full installers:
* Title: macOS Sequoia, Version: 15.4.1, Size: 15244333KiB, Build: 24E263, Deferred: NO
* Title: macOS Sequoia, Version: 15.4, Size: 15243957KiB, Build: 24E248, Deferred: NO
* Title: macOS Sequoia, Version: 15.3.2, Size: 14890483KiB, Build: 24D81, Deferred: NO
* Title: macOS Sequoia, Version: 15.3.1, Size: 14891477KiB, Build: 24D70, Deferred: NO
* Title: macOS Sequoia, Version: 15.3, Size: 14889290KiB, Build: 24D60, Deferred: NO
* Title: macOS Sequoia, Version: 15.2, Size: 14921025KiB, Build: 24C101, Deferred: NO
* Title: macOS Sonoma, Version: 14.7.5, Size: 13337289KiB, Build: 23H527, Deferred: NO
* Title: macOS Sonoma, Version: 14.7.4, Size: 13332546KiB, Build: 23H420, Deferred: NO
* Title: macOS Sonoma, Version: 14.7.3, Size: 13334287KiB, Build: 23H417, Deferred: NO
* Title: macOS Sonoma, Version: 14.7.2, Size: 13333067KiB, Build: 23H311, Deferred: NO
* Title: macOS Ventura, Version: 13.7.5, Size: 11916960KiB, Build: 22H527, Deferred: NO
* Title: macOS Ventura, Version: 13.7.4, Size: 11915317KiB, Build: 22H420, Deferred: NO
* Title: macOS Ventura, Version: 13.7.3, Size: 11915737KiB, Build: 22H417, Deferred: NO
* Title: macOS Ventura, Version: 13.7.2, Size: 11916651KiB, Build: 22H313, Deferred: NO
* Title: macOS Monterey, Version: 12.7.4, Size: 12117810KiB, Build: 21H1123, Deferred: NO
* Title: macOS Big Sur, Version: 11.7.10, Size: 12125478KiB, Build: 20G1427, Deferred: NO
* Title: macOS Catalina, Version: 10.15.7, Size: 8055650KiB, Build: 19H15, Deferred: NO
* Title: macOS Catalina, Version: 10.15.7, Size: 8055522KiB, Build: 19H2, Deferred: NO
* Title: macOS Catalina, Version: 10.15.6, Size: 8055450KiB, Build: 19G2021, Deferred: NO
softwareupdate --verbose --fetch-full-installer --full-installer-version 15.4
Scanning for 15.4 installer
Install failed with error: Update not found
https://discussions.apple.com/thread/256042015
De officiële Syrische vlag met twee sterren is vervangen door de huidige Syrische vlag met drie sterren, wetende dat geen enkel land ter wereld de vlag van het land vervangt zonder deze in de grondwet van het land op te nemen.
Daarom is het beter om de Syrische vlag met twee sterren te behouden in de volgende iOS 18.4-release, of beide vlaggen samen te voegen, omdat de meeste Syriërs niet de voorkeur geven aan de vlag met drie sterren.
After connecting to a Passpoint network on macOS, the SSID field is displayed as empty.
Bugs ?
Passpoint connections are established and function correctly, with network communication unimpeded. However, a display issue where the SSID field is blank is present on macOS versions 13 through 15 inclusive. This issue persists even when utilizing connection profiles created with Apple Configurator.
Help me. Thks
Topic:
Community
SubTopic:
Apple Developers
Hi,
I’m experiencing a serious keyboard lag issue on my iPhone 15 Pro Max running iOS 18.4.
When playing games in Roblox, if I try to type in the in-game chat using the default iOS keyboard, the typing becomes extremely laggy and drops a lot of frames.
However, if I turn on Low Power Mode, the issue disappears completely, and typing becomes smooth again.
This suggests that the problem may be related to background optimization or system performance handling in iOS 18.4.
Open Roblox and start any game with chat input and Try typing in the chat box using the iOS keyboard than Observe serious lag and frame drops and Enable Low Power Mode.The lag disappears instantly.
• iPhone 15 Pro Max
• iOS version: 18.4
• Keyboard: Default iOS keyboard
• Issue only occurs when Low Power Mode is OFF
Please investigate this behavior. It’s very disruptive during gameplay and seems linked to performance scaling or system optimization.
Thanks!
My English is not very good and these are the ones I edited using Google Translate.
Topic:
Community
SubTopic:
Apple Developers
Hello,
i just noticed that when i download an app through the App Store on my iPhone, the app i downloaded does not appear on my home screen or in the App Library.
is there any work around for me to make them appear at least in the App Library?
the only way to open or to place an app on my home screen I downloaded after upgrading to iOS 18.4 Beta 3 is to search for it in Spotlight or in the App Store.
Any apps I downloaded before upgrading to iOS 18.4 Beta 3 is still on my home screen or in the App Library.
i am currently running iOS 18.4 Beta 3 on an iPhone 16 Pro
Topic:
Community
SubTopic:
Apple Developers
Hello,
We are developing a social media application that allows users to share and view content in the form of images and videos. The app is built with Angular and Ionic, and we use Capacitor to integrate native functionalities.
Currently, we are experiencing an issue with content loading on iOS devices. Specifically, when the iPhone is connected to Wi-Fi, videos load quickly and play smoothly. However, when using mobile data, videos take a long time to load or, in some cases, do not load at all.
We are trying to identify the cause of the issue and determine whether it could be related to Xcode configuration or any system restrictions. Some potential reasons we have considered include:
iOS Mobile Data Usage Restrictions
iOS may limit mobile data usage for large downloads or streaming content if the app does not have the proper permissions.
In Settings > Mobile Data, users can restrict data usage for specific apps.
App Transport Security (ATS) Configuration
Xcode and iOS enforce strict security policies for network connections through App Transport Security (ATS).
If the API serving the videos uses HTTP instead of HTTPS or has restrictive headers, this could affect loading over mobile networks.
Xcode Network Usage Settings
Xcode allows configurations related to network access. There might be a setting limiting access to mobile networks when the device is not on Wi-Fi.
Video Quality and Adaptability Differences
If videos are not optimized for mobile networks (e.g., high-quality formats without adaptive versions), loading times could be significantly longer.
Implementing HLS (HTTP Live Streaming) could improve playback on slower networks.
Request Timeout Issues
If video loading requests have a short timeout, slower mobile network connections might exceed this limit, causing the request to fail.
Compression and Caching
It is essential to check if videos are properly compressed and if caching is implemented to improve performance on mobile networks.
Given this situation, we would like to know what Xcode settings might be affecting video loading performance on mobile data and how we can adjust them to enhance the user experience.
Topic:
Community
SubTopic:
Apple Developers
I have encountered a problem that the Apple Watch cannot automatically continue playing the music in my playlist even if I have press the cycle button. It stops every song. And I used Apple Music. All these are performed without iPhone. But after restarted the watch, it works fine. I use S10 GPS watch with watch os 11.3.1. I never restarted the watch after I renewed the system. And i believe the problem have existed for more than one year as i saw a post describe the same problem on social media.