Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Passkey Associated domain error 1004
iOS18.1.1 macOS15.1.1 xcode16.1 Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Unable to verify webcredentials association of ********** with domain ******************. Please try again in a few seconds." Our domain must query with VPN, so I set webcredentials:qa.ejeokvv.com?mode=developer following: "If you use a private web server, which is unreachable from the public internet, while developing your app, enable the alternate mode feature to bypass the CDN and connect directly to your server. To do this, add a query string to your associated domains entitlement, as shown in the following example: :?mode= " but it still not working, even after I set mode=developer. Please help!!!!
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1.1k
May ’25
Issue: Plain Executables Do Not Appear Under “Screen & System Audio Recording” on macOS 26.1 (Tahoe)
Summary I am investigating a change in macOS 26.1 (Tahoe) where plain (non-bundled) executables that request screen recording access no longer appear under: System Settings → Privacy & Security → Screen & System Audio Recording This behavior differs from macOS Sequoia, where these executables did appear in the list and could be managed through the UI. Tahoe still prompts for permission and still allows the executable to capture the screen once permission is granted, but the executable never shows up in the UI list. This breaks user expectations and removes UI-based permission management. To confirm the behavior, I created a small reproduction project with both: a plain executable, and an identical executable packaged inside an .app bundle. Only the bundled version appears in System Settings. Observed Behaviour 1. Plain Executable (from my reproduction project) When running a plain executable that captures the screen: macOS displays the normal screen-recording permission prompt. Before granting permission: screenshots show only the desktop background. After granting permission: screenshots capture the full display. The executable does not appear under “Screen & System Audio Recording”. Even when permission is granted manually (e.g., dragging the executable into the pane), the executable still does not appear, which prevents the user from modifying or revoking the permission through the UI. If the executable is launched from inside another app (e.g., VS Code, Terminal), the parent app appears in the list instead, not the executable itself. 2. Bundled App Version (from the reproduction project) I packaged the same code into a simple .app bundle (ScreenCaptureApp.app). When running the app: The same permission prompt appears. Pre-permission screenshots show the desktop background. Post-permission screenshots capture the full display. The app does appear under “Screen & System Audio Recording”. This bundle uses the same underlying executable — the only difference is packaging. Hypothesis macOS 26.1 (Tahoe) appears to require app bundles for an item to be shown in the Screen Recording privacy UI. Plain executables: still request and receive permission, still function correctly after permission is granted, but do not appear in the System Settings list. This may be an intentional change, undocumented behavior, or a regression. Reproduction Project The reproduction project includes: screen_capture.go A simple Go program that captures screenshots in a loop. screen_capture_executable Plain executable built from the Go source. ScreenCaptureApp.app/ App bundle containing the same executable. build.sh Builds both the plain executable and the app bundle. Permission reset and TCC testing scripts. The project demonstrates the behavior consistently. Steps to Reproduce Plain Executable Build: ./build.sh Reset screen capture permissions: sudo tccutil reset ScreenCapture Run: ./screen_capture_executable Before granting: screenshots show desktop only. Grant permission when prompted. After granting: full screenshots. Executable does not appear in “Screen & System Audio Recording”. Bundled App Build (if not already built): ./build.sh Reset permissions (optional): sudo tccutil reset ScreenCapture Run: open ScreenCaptureApp.app Before granting: screenshots show desktop. After granting: full screenshots. App bundle appears in the System Settings list. Additional Check I also tested launching the plain executable as a child process of another executable, similar to how some software architectures work. Result: Permission prompt appears Permission can be granted Executable still does not appear in the UI, even though TCC tracks it internally → consistent with the plain-executable behaviour. This reinforces that only app bundles are listed. Questions for Apple Is the removal of plain executables from “Screen & System Audio Recording” an intentional change in macOS Tahoe? If so, does Apple now require all screen-recording capable binaries to be packaged as .app bundles for the UI to display them? Is there a supported method for making a plain executable (launched by a parent process) appear in the list? If this is not intentional, what is the recommended path for reporting this as a regression? Files Unfortunately, I have discovered the zip file that contains my reproduction project can't be directly uploaded here. Here is a Google Drive link instead: https://drive.google.com/file/d/1sXsr3Q0g6_UzlOIL54P5wbS7yBkpMJ7A/view?usp=sharing Thank you for taking the time to review this. Any insight into whether this change is intentional or a regression would be very helpful.
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1k
Dec ’25
ASWebAuthenticationSession Async/Await API
Is there any particular reason why ASWebAuthenticationSession doesn't have support for async/await? (example below) do { let callbackURL = try await webAuthSession.start() } catch { // handle error } I'm curious if this style of integration doesn't exist for architectural reasons? Or is the legacy completion handler style preserved in order to prevent existing integrations from breaking?
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683
Nov ’25
Unable to Remove “Sign in with Apple” of my app
Hello, I’m trying to remove the “Sign in with Apple” for my app via the iOS settings (also tried on a Mac, and on the web via account.apple.com). When I tap “Stop Using”, nothing happens, the dialog disappear but the app remains listed. Someone said on a forum that the issue is linked with the ServiceId that doesn't exist anymore. But how to recover it ? And anyway this behavior is unintended and creates a gap in the process. Has anyone experienced this before? Is there a known fix, or should I contact Apple Support directly for server-side revocation? Thank you!
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828
Jan ’26
iOS SMS OTP AutoFill without clicking the keyboard suggestion
Hi Apple, Currently we want to have enhancement for SMS OTP that we want to implement OTP Autofill, But after do some research we're stuck with option that the OTP only show in keyboard suggestion, is there any way for making OTP is automatically filled without user have to click the keyboard suggestion when receiving the SMS. Thanks Best Regards, Admiral Sultano Harly.
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628
Nov ’25
Full disk access for CLI app
It seems it is not possible to give a CLI app (non .app bundle) full disk access in macOS 26.1. This seems like a bug and if not that is a breaking change. Anybody seeing the same problem? Our application needs full disk access for a service running as a LaunchDaemon. The binary is located in a /Library subfolder.
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817
Nov ’25
Why can't I remove my app from AppleID?
Hello everybody, in my React Native-Expo-Firebase app, I am trying to integrate Sign in with Apple, along with the related token revocation at user deletion. I did succeed in integrating the login, and the app correctly appears in the Apple Id list (the list of apps currently logged with Apple ID). The problem is that, if I select the app and press "Interrupt Apple login usage for this app", the app simply stays there, nothing happens. If I do the same with another app, this works fine. Either if I do this via my iPhone's settings, or via https://account.apple.com/account/manage -> Sign in with Apple, I get the same result, the app cannot be removed. I hope I managed to explain my situation clearly, I'd be happy to provide more info if necessary. Thank you in advance.
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Oct ’25
Accessing the key generated by DCAppAttestService
Hi, is it somehow possible to access a key that was generated by the DCAppAttestService generateKey() function? I need to be 100% sure that no actor from within or outside of my app can access the generated key with the DeviceCheck Framework. It would also be helpful to get some official resources to the topic. Thank you in advance, Mike
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Oct ’25
Mac Issue with Developer ID certificate and Sign in with Apple capability
Hello I have a problem with provisionprofile file. I have created Identifier with Sign in with Apple capability turned on, created Profile with Developer ID selected and now I try to export archive with generated Developer ID provision file but it says "Profile doesn't support Sign in with Apple" Also interesting thing that default provisions like macOS App Development Mac App Store Connect don't show such error when I try to export archive Maybe this problem is only related to Developer ID provision and Direct Distribution doesn't support Sign in with Apple, but I havent found proves about this idea
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542
Oct ’25
Apple SignIn, issuer changed?
Hi! We're having issues with the sign in flow, starting today. As per the documentation, the issuer of the tokens should be https://appleid.apple.com sign in docs. But in the published configuration, it is now stated as https://account.apple.com metadata endpoint. Once the token is received through the sign in flow, the issuer is however still appleid.apple.com. This is causing problems for us where we expect the issuer in the metadata endpoint to be the same as the actual token issuer. What is correct here?
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Jun ’25
Guidance on Building a Custom Referral Attribution System for iOS
Hello, I’m planning to develop a custom referral-based attribution system for my app. The goal is to log the number of installs that come from unique referral links and then track subsequent in‑app analytics (for example, when a user reaches level 5 in a game). I’d also like to capture the user’s country to further segment these analytics. I want to build this system myself—without relying on third‑party services (such as AppsFlyer or Branch) since I only need a few key data points and want to keep costs low. However, I’m aware of the privacy restrictions in iOS and want to ensure that my implementation complies with Apple’s guidelines. Specifically, I would appreciate guidance on the following: Permissible Signals: Is it acceptable to log signals like IP address (or a suitably anonymized version), device model, and timestamp to help correlate the referral click to a successful install and subsequent in‑app events? Are there any other recommended non‑PII signals that can be used to confirm a referral install without risking rejection during App Review? Best Practices: What are the best practices for handling and transmitting these signals (e.g., should IP addresses be truncated or hashed)? How can I ensure that my system remains compliant with Apple’s App Tracking Transparency and other privacy guidelines? I’d appreciate any insights or references to relevant documentation that might help me build this system without getting rejected by Apple. Thank you in advance for your assistance!
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Mar ’25
DCError 2 "Failed to fetch App UUID" - App Attest not working in production or development
Hey everyone, I'm hitting a really frustrating issue with App Attest. My app was working perfectly with DCAppAttestService on October 12th, but starting October 13th it started failing with DCError Code 2 "Failed to fetch App UUID" at DCAppAttestController.m:153. The weird part is I didn't change any code - same implementation, same device, same everything. I've tried switching between development and production entitlement modes, re-registered my device in the Developer Portal, created fresh provisioning profiles with App Attest capability, and verified that my App ID has App Attest enabled. DCAppAttestService.isSupported returns true, so the device supports it. Has anyone else run into this? This is blocking my production launch and I'm not sure if it's something on my end or an Apple infrastructure issue.
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412
Oct ’25
Automatic passkey upgrade not working
Seeing the following error when attempting automatic passkey upgrade - [Warning] NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. We're trying to enable Automatic passkey upgrade (https://developer.apple.com/videos/play/wwdc2024/10125/?time=38) for our website but it's not working from our testing on iOS 18.2 and 18.3 Beta Safari. The flow on our website looks like: the customers use autofill to fill out email and password on the sign-in page (abc.com/signin) PublicKeyCredential.getClientCapabilities is called to check if conditionalCreate supported. land on another page of our website (abc.com/pageX), which calls navigator.credentials.create with mediation conditional (Right after sign-in). We checked that we followed the steps in above video: Allow automatic passkey upgrades is enabled, mediation is set to conditional and password autofill is used to signed in. However, Safari threw an error [Warning] NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. Can Apple help guide us if anything is missed here?
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725
Apr ’25
Credential Provider Extension UI Appears Only on Second “Continue” Tap
I’m having an issue with my Credential Provider Extension for passkey registration. On the browser I click on registration, in IOS i can select my App for passkey registration with a continue button. Wenn I click the continue button the prepareInterface(forPasskeyRegistration:) function is called but the MainInterface is not shown —it only appears when I click the continue button a second time. Here’s a simplified version of my prepareInterface method: override func prepareInterface(forPasskeyRegistration registrationRequest: ASCredentialRequest) { guard let request = registrationRequest as? ASPasskeyCredentialRequest, let identity = request.credentialIdentity as? ASPasskeyCredentialIdentity else { extensionContext.cancelRequest(withError: ASExtensionError(.failed)) return } self.identity = identity self.request = request log.info("prepareInterface called successfully") } In viewDidAppear, I trigger FaceID authentication and complete the registration process if register is true. However, the UI only shows after a second “Continue” tap. Has anyone encountered this behavior or have suggestions on how to ensure the UI appears immediately after prepareInterface is called? Could it be a timing or lifecycle issue with the extension context? Thanks for any insights!
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142
Apr ’25
Keychain values preserved even when using ksecattraccessibleafterfirstunlockthisdeviceonly
Hello, I’m storing some values in the Keychain with the attribute ‘ksecattraccessibleafterfirstunlockthisdeviceonly’ (https://developer.apple.com/documentation/security/ksecattraccessibleafterfirstunlockthisdeviceonly). When I migrate user data between iPhones via iCloud, this behaves as expected and the keys are not preserved. However, when I migrate using a direct connection between two devices, the keys are preserved, which seems to contradict the attribute’s intent. Is this a known behavior, and if so, is there a workaround?
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678
Oct ’25
Attesting Secure Enclave-Generated Keys in a WebAuthn Flow
Hello everyone, I'm working on a project where I intend to use Secure Enclave-based, device-bound private keys within a Webauthn flow. I have the following question: Is it possible to generate private keys in the Secure Enclave with integrated attestation in order to reliably prove to a relying party the authenticity and uncompromised state of the key? If so, I would appreciate details on the implementation—specifically, any prerequisites, limitations, or particular API calls and configuration options that need to be considered. I look forward to any advice, best practices, or pointers to further documentation on this topic. Thank you in advance for your support! Best regards, Alex
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Apr ’25
Apple Sign-In Private Relay Issue Across Two Organizations
Hello Apple Developer Support, I am experiencing an issue with Apple Sign-In and Private Relay across two separate organizations. I have a web application that supports Apple Sign-In, configured under organization ID: 62P86SVLK4. Users can log in using their Apple accounts with the Hide My Email (Private Relay) feature enabled. This web application was created a long time ago and initially only had a web component. Recently, we developed a native mobile version of this application, which also supports Apple Sign-In. However, due to business constraints, the mobile application was created under a different organization ID: T6JT35U9NW. The Issue Since the web and mobile applications are registered under different organizations, accounts created using Apple Sign-In with Private Relay are not recognized across both applications. For example: A user creates an account in the web app using Apple Sign-In with Private Relay. When they attempt to log in to the mobile app with Apple Sign-In (also using Private Relay), authentication fails because the generated Private Relay email addresses do not match between the two organizations. Question Is there any way to link Private Relay accounts across these two organizations so that users who signed up on the web application can log in to the mobile application seamlessly? I appreciate any guidance on how to resolve this issue. Best regards, Kamil Gronert
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Mar ’25
com.apple.devicecheck.error 0 - DeviceCheck
Dear Apple Developer Support, We are currently encountering a recurring issue with the DeviceCheck API across multiple devices in our production environment. The following error is frequently returned: com.apple.devicecheck.error 0 We would like to ask the following: What are the possible underlying causes that could lead to this specific error code (0) in the DeviceCheck API? Is there any known behavior or condition where Wi-Fi network configurations (e.g., DNS filtering, proxy settings, captive portals) could result in this error? Are there known timeouts, connectivity expectations, or TLS-level requirements that the DeviceCheck API enforces which could fail silently under certain network conditions? Is this error ever triggered locally (e.g., client library-level issues) or is it always from a failed communication with Apple’s servers? Any technical clarification, documentation, or internal insight into this error code would be greatly appreciated. This would help us significantly narrow down root causes and better support our users
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Sep ’25