Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Crash Detection / Emergency SOS: desafios reais de segurança pessoal em escala
Estou compartilhando algumas observações técnicas sobre Crash Detection / Emergency SOS no ecossistema Apple, com base em eventos amplamente observados em 2022 e 2024, quando houve chamadas automáticas em massa para serviços de emergência. A ideia aqui não é discutir UX superficial ou “edge cases isolados”, mas sim comportamento sistêmico em escala, algo que acredito ser relevante para qualquer time que trabalhe com sistemas críticos orientados a eventos físicos. Contexto resumido A partir do iPhone 14, a Detecção de Acidente passou a correlacionar múltiplos sensores (acelerômetros de alta faixa, giroscópio, GPS, microfones) para inferir eventos de impacto severo e acionar automaticamente chamadas de emergência. Em 2022, isso resultou em um volume significativo de falsos positivos, especialmente em atividades com alta aceleração (esqui, snowboard, parques de diversão). Em 2024, apesar de ajustes, houve recorrência localizada do mesmo padrão. Ponto técnico central O problema não parece ser hardware, nem um “bug pontual”, mas sim o estado intermediário de decisão: Aceleração ≠ acidente Ruído ≠ impacto real Movimento extremo ≠ incapacidade humana Quando o classificador entra em estado ambíguo, o sistema depende de uma janela curta de confirmação humana (toque/voz). Em ambientes ruidosos, com o usuário em movimento ou fisicamente ativo, essa confirmação frequentemente falha. O sistema então assume incapacidade e executa a ação fail-safe: chamada automática. Do ponto de vista de engenharia de segurança, isso é compreensível. Do ponto de vista de escala, é explosivo. Papel da Siri A Siri não “decide” o acidente, mas é um elo sensível na cadeia humano–máquina. Falhas de compreensão por ruído, idioma, respiração ofegante ou ausência de resposta acabam sendo interpretadas como sinal de emergência real. Isso é funcionalmente equivalente ao que vemos em sistemas automotivos como o eCall europeu, quando a confirmação humana é inexistente ou degradada. O dilema estrutural Há um trade-off claro e inevitável: Reduzir falsos negativos (não perder um acidente real) Aumentar falsos positivos (chamadas indevidas) Para o usuário individual, errar “para mais” faz sentido. Para serviços públicos de emergência, milhões de dispositivos errando “para mais” criam ruído operacional real. Por que isso importa para developers A Apple hoje opera, na prática, um dos maiores sistemas privados de segurança pessoal automatizada do mundo, interagindo diretamente com infraestrutura pública crítica. Isso coloca Crash Detection / SOS na mesma categoria de sistemas safety-critical, onde: UX é parte da segurança Algoritmos precisam ser auditáveis “Human-in-the-loop” não pode ser apenas nominal Reflexões abertas Alguns pontos que, como developer, acho que merecem discussão: Janelas de confirmação humana adaptativas ao contexto (atividade física, ruído). Cancelamento visual mais agressivo em cenários de alto movimento. Perfis de sensibilidade por tipo de atividade, claramente comunicados. Critérios adicionais antes da chamada automática quando o risco de falso positivo é estatisticamente alto. Não é um problema simples, nem exclusivo da Apple. É um problema de software crítico em contato direto com o mundo físico, operando em escala planetária. Justamente por isso, acho que vale uma discussão técnica aberta, sem ruído emocional. Curioso para ouvir perspectivas de quem trabalha com sistemas similares (automotivo, wearables, safety-critical, ML embarcado). — Rafa
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Jan ’26
Can I still use the private email address if I disable Sign in with Apple?
We currently have an app that uses Sign in with Apple (SIWA), and we are planning to discontinue the SIWA feature. Specifically, we intend to disable SIWA from the app's Capabilities in the Apple Developer Center. My question is, if we disable SIWA, can we continue to use the private email addresses of users who registered using SIWA? Or will disabling SIWA also invalidate the users' private email addresses? We are considering asking users to change to a different, valid email address in our app. However, if the private email addresses are invalidated, we will not be able to disable SIWA until all users have completed the email address change. If anyone has knowledge about these behaviors, please let us know.
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Mar ’25
SecItem: Pitfalls and Best Practices
I regularly help developers with keychain problems, both here on DevForums and for my Day Job™ in DTS. Over the years I’ve learnt a lot about the API, including many pitfalls and best practices. This post is my attempt to collect that experience in one place. If you have questions or comments about any of this, put them in a new thread and apply the Security tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" SecItem: Pitfalls and Best Practices It’s just four functions, how hard can it be? The SecItem API seems very simple. After all, it only has four function calls, how hard can it be? In reality, things are not that easy. Various factors contribute to making this API much trickier than it might seem at first glance. This post explains some of the keychain’s pitfalls and then goes on to explain various best practices. Before reading this, make sure you understand the fundamentals by reading its companion post, SecItem: Fundamentals. Pitfalls Lets start with some common pitfalls. Queries and Uniqueness Constraints The relationship between query dictionaries and uniqueness constraints is a major source of problems with the keychain API. Consider code like this: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecAttrGeneric: Data("SecItemHints".utf8), ] as NSMutableDictionary let err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { query[kSecValueData] = Data("opendoor".utf8) let err2 = SecItemAdd(query, nil) if err2 == errSecDuplicateItem { fatalError("… can you get here? …") } } Can you get to the fatal error? At first glance this might not seem possible because you’ve run your query and it’s returned errSecItemNotFound. However, the fatal error is possible because the query contains an attribute, kSecAttrGeneric, that does not contribute to the uniqueness. If the keychain contains a generic password whose service (kSecAttrService) and account (kSecAttrAccount) attributes match those supplied but whose generic (kSecAttrGeneric) attribute does not, the SecItemCopyMatching calls will return errSecItemNotFound. However, for a generic password item, of the attributes shown here, only the service and account attributes are included in the uniqueness constraint. If you try to add an item where those attributes match an existing item, the add will fail with errSecDuplicateItem even though the value of the generic attribute is different. The take-home point is that that you should study the attributes that contribute to uniqueness and use them in a way that’s aligned with your view of uniqueness. See the Uniqueness section of SecItem: Fundamentals for a link to the relevant documentation. Erroneous Attributes Each keychain item class supports its own specific set of attributes. For information about the attributes supported by a given class, see SecItem: Fundamentals. I regularly see folks use attributes that aren’t supported by the class they’re working with. For example, the kSecAttrApplicationTag attribute is only supported for key items (kSecClassKey). Using it with a certificate item (kSecClassCertificate) will cause, at best, a runtime error and, at worst, mysterious bugs. This is an easy mistake to make because: The ‘parameter block’ nature of the SecItem API means that the compiler won’t complain if you use an erroneous attribute. On macOS, the shim that connects to the file-based keychain ignores unsupported attributes. Imagine you want to store a certificate for a particular user. You might write code like this: let err = SecItemAdd([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecValueRef: cert, ] as NSDictionary, nil) The goal is to store the user’s name in the kSecAttrApplicationTag attribute so that you can get back their certificate with code like this: let err = SecItemCopyMatching([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecReturnRef: true, ] as NSDictionary, &copyResult) On iOS, and with the data protection keychain on macOS, both calls will fail with errSecNoSuchAttr. That makes sense, because the kSecAttrApplicationTag attribute is not supported for certificate items. Unfortunately, the macOS shim that connects the SecItem API to the file-based keychain ignores extraneous attributes. This results in some very bad behaviour: SecItemAdd works, ignoring kSecAttrApplicationTag. SecItemCopyMatching ignores kSecAttrApplicationTag, returning the first certificate that it finds. If you only test with a single user, everything seems to work. But, later on, when you try your code with multiple users, you might get back the wrong result depending on the which certificate the SecItemCopyMatching call happens to discover first. Ouch! Context Matters Some properties change behaviour based on the context. The value type properties are the biggest offender here, as discussed in the Value Type Subtleties section of SecItem: Fundamentals. However, there are others. The one that’s bitten me is kSecMatchLimit: In a query and return dictionary its default value is kSecMatchLimitOne. If you don’t supply a value for kSecMatchLimit, SecItemCopyMatching returns at most one item that matches your query. In a pure query dictionary its default value is kSecMatchLimitAll. For example, if you don’t supply a value for kSecMatchLimit, SecItemDelete will delete all items that match your query. This is a lesson that, once learnt, is never forgotten! Note Although this only applies to the data protection keychain. If you’re on macOS and targeting the file-based keychain, kSecMatchLimit always defaults to kSecMatchLimitOne (r. 105800863). Fun times! Digital Identities Aren’t Real A digital identity is the combination of a certificate and the private key that matches the public key within that certificate. The SecItem API has a digital identity keychain item class, namely kSecClassIdentity. However, the keychain does not store digital identities. When you add a digital identity to the keychain, the system stores its components, the certificate and the private key, separately, using kSecClassCertificate and kSecClassKey respectively. This has a number of non-obvious effects: Adding a certificate can ‘add’ a digital identity. If the new certificate happens to match a private key that’s already in the keychain, the keychain treats that pair as a digital identity. Likewise when you add a private key. Similarly, removing a certificate or private key can ‘remove’ a digital identity. Adding a digital identity will either add a private key, or a certificate, or both, depending on what’s already in the keychain. Removing a digital identity removes its certificate. It might also remove the private key, depending on whether that private key is used by a different digital identity. The system forms a digital identity by matching the kSecAttrApplicationLabel (klbl) attribute of the private key with the kSecAttrPublicKeyHash (pkhh) attribute of the certificate. If you add both items to the keychain and the system doesn’t form an identity, check the value of these attributes. For more information the key attributes, see SecItem attributes for keys. Keys Aren’t Stored in the Secure Enclave Apple platforms let you protect a key with the Secure Enclave (SE). The key is then hardware bound. It can only be used by that specific SE [1]. Earlier versions of the Protecting keys with the Secure Enclave article implied that SE-protected keys were stored in the SE itself. This is not true, and it’s caused a lot of confusion. For example, I once asked the keychain team “How much space does the SE have available to store keys?”, a question that’s complete nonsense once you understand how this works. In reality, SE-protected keys are stored in the standard keychain database alongside all your other keychain items. The difference is that the key is wrapped in such a way that only the SE can use it. So, the key is protected by the SE, not stored in the SE. A while back we updated the docs to clarify this point but the confusion persists. [1] Technically it’s that specific iteration of that specific SE. If you erase the device then the key material needed to use the key is erased and so the key becomes permanently useless. This is the sort of thing you’ll find explained in Apple Platform Security. Careful With that Shim, Mac Developer As explained in TN3137 On Mac keychain APIs and implementations, macOS has a shim that connects the SecItem API to either the data protection keychain or the file-based keychain depending on the nature of the request. That shim has limitations. Some of those are architectural but others are simply bugs in the shim. For some great examples, see the Investigating Complex Attributes section below. The best way to avoid problems like this is to target the data protection keychain. If you can’t do that, try to avoid exploring the outer reaches of the SecItem API. If you encounter a case that doesn’t make sense, try that same case with the data protection keychain. If it works there but fails with the file-based keychain, please do file a bug against the shim. It’ll be in good company. Here’s some known issues with the shim: It ignores unsupported attributes. See Erroneous Attributes, above, for more background on that. The shim can fan out to both the data protection and the file-based keychain. In that case it has to make a policy decision about how to handle errors. This results in some unexpected behaviour (r. 143405965). For example, if you call SecItemCopyMatching while the keychain is locked, the data protection keychain will fail with errSecInteractionNotAllowed (-25308). OTOH, it’s possible to query for the presence of items in the file-based keychain even when it’s locked. If you do that and there’s no matching item, the file-based keychain fails with errSecItemNotFound (-25300). When the shim gets these conflicting errors, it chooses to return the latter. Whether this is right or wrong depends on your perspective, but it’s certainly confusing, especially if you’re coming at this from the iOS side. If you call SecItemDelete without specifying a match limit (kSecMatchLimit), the data protection keychain deletes all matching items, whereas the file-based keychain just deletes a single match (r. 105800863). While these issue have all have bug numbers, there’s no guarantee that any of them will be fixed. Fixing bugs like this is tricky because of binary compatibility concerns. Add-only Attributes Some attributes can only be set when you add an item. These attributes are usually associated with the scope of the item. For example, to protect an item with the Secure Enclave, supply the kSecAttrAccessControl attribute to the SecItemAdd call. Once you do that, however, you can’t change the attribute. Calling SecItemUpdate with a new kSecAttrAccessControl won’t work. Lost Keychain Items A common complaint from developers is that a seemingly minor update to their app has caused it to lose all of its keychain items. Usually this is caused by one of two problems: Entitlement changes Query dictionary confusion Access to keychain items is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. If the two versions of your app have different entitlements, one version may not be able to ‘see’ items created by the other. Imagine you have an app with an App ID of SKMME9E2Y8.com.example.waffle-varnisher. Version 1 of your app is signed with the keychain-access-groups entitlement set to [ SKMME9E2Y8.groupA, SKMME9E2Y8.groupB ]. That makes its keychain access group list [ SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ]. If this app creates a new keychain item without specifying kSecAttrAccessGroup, the system places the item into SKMME9E2Y8.groupA. If version 2 of your app removes SKMME9E2Y8.groupA from the keychain-access-groups, it’ll no longer be able to see the keychain items created by version 1. You’ll also see this problem if you change your App ID prefix, as described in App ID Prefix Change and Keychain Access. IMPORTANT When checking for this problem, don’t rely on your .entitlements file. There are many steps between it and your app’s actual entitlements. Rather, run codesign to dump the entitlements of your built app: % codesign -d --entitlements - /path/to/your.app Lost Keychain Items, Redux Another common cause of lost keychain items is confusion about query dictionaries, something discussed in detail in this post and SecItem: Fundamentals. If SecItemCopyMatching isn’t returning the expected item, add some test code to get all the items and their attributes. For example, to dump all the generic password items, run code like this: func dumpGenericPasswords() throws { let itemDicts = try secCall { SecItemCopyMatching([ kSecClass: kSecClassGenericPassword, kSecMatchLimit: kSecMatchLimitAll, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [[String: Any]] print(itemDicts) } Then compare each item’s attributes against the attributes you’re looking for to see why there was no match. Data Protection and Background Execution Keychain items are subject to data protection. Specifically, an item may or may not be accessible depending on whether specific key material is available. For an in-depth discussion of how this works, see Apple Platform Security. Note This section focuses on iOS but you’ll see similar effects on all Apple platforms. On macOS specifically, the contents of this section only apply to the data protection keychain. The keychain supports three data protection levels: kSecAttrAccessibleWhenUnlocked kSecAttrAccessibleAfterFirstUnlock kSecAttrAccessibleAlways Note There are additional data protection levels, all with the ThisDeviceOnly suffix. Understanding those is not necessary to understanding this pitfall. Each data protection level describes the lifetime of the key material needed to work with items protected in that way. Specifically: The key material needed to work with a kSecAttrAccessibleWhenUnlocked item comes and goes as the user locks and unlocks their device. The key material needed to work with a kSecAttrAccessibleAfterFirstUnlock item becomes available when the device is first unlocked and remains available until the device restarts. The default data protection level is kSecAttrAccessibleWhenUnlocked. If you add an item to the keychain and don’t specify a data protection level, this is what you get [1]. To specify a data protection level when you add an item to the keychain, apply the kSecAttrAccessible attribute. Alternatively, embed the access level within a SecAccessControl object and apply that using the kSecAttrAccessControl attribute. IMPORTANT It’s best practice to set these attributes when you add the item and then never update them. See Add-only Attributes, above, for more on that. If you perform an operation whose data protection is incompatible with the currently available key material, that operation fails with errSecInteractionNotAllowed [2]. There are four fundamental keychain operations, discussed in the SecItem: Fundamentals, and each interacts with data protection in a different way: Copy — If you attempt to access a keychain item whose key material is unavailable, SecItemCopyMatching fails with errSecInteractionNotAllowed. This is an obvious result; the whole point of data protection is to enforce this security policy. Add — If you attempt to add a keychain item whose key material is unavailable, SecItemAdd fails with errSecInteractionNotAllowed. This is less obvious. The reason why this fails is that the system needs the key material to protect (by encryption) the keychain item, and it can’t do that if if that key material isn’t available. Update — If you attempt to update a keychain item whose key material is unavailable, SecItemUpdate fails with errSecInteractionNotAllowed. This result is an obvious consequence of the previous result. Delete — Deleting a keychain item, using SecItemDelete, doesn’t require its key material, and thus a delete will succeed when the item is otherwise unavailable. That last point is a significant pitfall. I regularly see keychain code like this: Read an item holding a critical user credential. If that works, use that credential. If it fails, delete the item and start from a ‘factory reset’ state. The problem is that, if your code ends up running in the background unexpectedly, step 1 fails with errSecInteractionNotAllowed and you turn around and delete the user’s credential. Ouch! Note Even if you didn’t write this code, you might have inherited it from a keychain wrapper library. See *Think Before Wrapping, below. There are two paths forward here: If you don’t expect this code to work in the background, check for the errSecInteractionNotAllowed error and non-destructively cancel the operation in that case. If you expect this code to be running in the background, switch to a different data protection level. WARNING For the second path, the most obvious fix is to move from kSecAttrAccessibleWhenUnlocked to kSecAttrAccessibleAfterFirstUnlock. However, this is not a panacea. It’s possible that your app might end up running before first unlock [3]. So, if you choose the second path, you must also make sure to follow the advice for the first path. You can determine whether the device is unlocked using the isProtectedDataAvailable property and its associated notifications. However, it’s best not to use this property as part of your core code, because such preflighting is fundamentally racy. Rather, perform the operation and handle the error gracefully. It might make sense to use isProtectedDataAvailable property as part of debugging, logging, and diagnostic code. [1] For file data protection there’s an entitlement (com.apple.developer.default-data-protection) that controls the default data protection level. There’s no such entitlement for the keychain. That’s actually a good thing! In my experience the file data protection entitlement is an ongoing source of grief. See this thread if you’re curious. [2] This might seem like an odd error but it’s actually pretty reasonable: The operation needs some key material that’s currently unavailable. Only a user action can provide that key material. But the data protection keychain will never prompt the user to unlock their device. Thus you get an error instead. [3] iOS generally avoids running third-party code before first unlock, but there are circumstances where that can happen. The obvious legitimate example of this is a VoIP app, where the user expects their phone to ring even if they haven’t unlocked it since the last restart. There are also other less legitimate examples of this, including historical bugs that caused apps to launch in the background before first unlock. Best Practices With the pitfalls out of the way, let’s talk about best practices. Less Painful Dictionaries I look at a lot of keychain code and it’s amazing how much of it is way more painful than it needs to be. The biggest offender here is the dictionaries. Here are two tips to minimise the pain. First, don’t use CFDictionary. It’s seriously ugly. While the SecItem API is defined in terms of CFDictionary, you don’t have to work with CFDictionary directly. Rather, use NSDictionary and take advantage of the toll-free bridge. For example, consider this CFDictionary code: CFTypeRef keys[4] = { kSecClass, kSecAttrService, kSecMatchLimit, kSecReturnAttributes, }; static const int kTen = 10; CFNumberRef ten = CFNumberCreate(NULL, kCFNumberIntType, &kTen); CFAutorelease(ten); CFTypeRef values[4] = { kSecClassGenericPassword, CFSTR("AYS"), ten, kCFBooleanTrue, }; CFDictionaryRef query = CFDictionaryCreate( NULL, keys, values, 4, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks ); Note This might seem rather extreme but I’ve literally seen code like this, and worse, while helping developers. Contrast this to the equivalent NSDictionary code: NSDictionary * query = @{ (__bridge NSString *) kSecClass: (__bridge NSString *) kSecClassGenericPassword, (__bridge NSString *) kSecAttrService: @"AYS", (__bridge NSString *) kSecMatchLimit: @10, (__bridge NSString *) kSecReturnAttributes: @YES, }; Wow, that’s so much better. Second, if you’re working in Swift, take advantage of its awesome ability to create NSDictionary values from Swift dictionary literals. Here’s the equivalent code in Swift: let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecMatchLimit: 10, kSecReturnAttributes: true, ] as NSDictionary Nice! Avoid Reusing Dictionaries I regularly see folks reuse dictionaries for different SecItem calls. For example, they might have code like this: var copyResult: CFTypeRef? = nil let dict = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(dict, &copyResult) if err == errSecItemNotFound { dict[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(dict, nil) } This specific example will work, but it’s easy to spot the logic error. kSecReturnData is a return type property and it makes no sense to pass it to a SecItemAdd call whose second parameter is nil. I’m not sure why folks do this. I think it’s because they think that constructing dictionaries is expensive. Regardless, this pattern can lead to all sorts of weird problems. For example, it’s the leading cause of the issue described in the Queries and the Uniqueness Constraints section, above. My advice is that you use a new dictionary for each call. That prevents state from one call accidentally leaking into a subsequent call. For example, I’d rewrite the above as: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecValueData: Data("opendoor".utf8), ] as NSMutableDictionary err = SecItemAdd(add, nil) } It’s a bit longer, but it’s much easier to track the flow. And if you want to eliminate the repetition, use a helper function: func makeDict() -> NSMutableDictionary { [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", ] as NSMutableDictionary } var copyResult: CFTypeRef? = nil let query = makeDict() query[kSecReturnData] = true var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = makeDict() query[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(add, nil) } Think Before Wrapping A lot of folks look at the SecItem API and immediately reach for a wrapper library. A keychain wrapper library might seem like a good idea but there are some serious downsides: It adds another dependency to your project. Different subsystems within your project may use different wrappers. The wrapper can obscure the underlying API. Indeed, its entire raison d’être is to obscure the underlying API. This is problematic if things go wrong. I regularly talk to folks with hard-to-debug keychain problems and the conversation goes something like this: Quinn: What attributes do you use in the query dictionary? J R Developer: What’s a query dictionary? Quinn: OK, so what error are you getting back? J R Developer: It throws WrapperKeychainFailedError. That’s not helpful )-: If you do use a wrapper, make sure it has diagnostic support that includes the values passed to and from the SecItem API. Also make sure that, when it fails, it returns an error that includes the underlying keychain error code. These benefits will be particularly useful if you encounter a keychain problem that only shows up in the field. Wrappers must choose whether to be general or specific. A general wrapper may be harder to understand than the equivalent SecItem calls, and it’ll certainly contain a lot of complex code. On the other hand, a specific wrapper may have a model of the keychain that doesn’t align with your requirements. I recommend that you think twice before using a keychain wrapper. Personally I find the SecItem API relatively easy to call, assuming that: I use the techniques shown in Less Painful Dictionaries, above, to avoid having to deal with CFDictionary. I use my secCall(…) helpers to simplify error handling. For the code, see Calling Security Framework from Swift. If you’re not prepared to take the SecItem API neat, consider writing your own wrapper, one that’s tightly focused on the requirements of your project. For example, in my VPN apps I use the wrapper from this post, which does exactly what I need in about 100 lines of code. Prefer to Update Of the four SecItem functions, SecItemUpdate is the most neglected. Rather than calling SecItemUpdate I regularly see folks delete and then re-add the item. This is a shame because SecItemUpdate has some important benefits: It preserves persistent references. If you delete and then re-add the item, you get a new item with a new persistent reference. It’s well aligned with the fundamental database nature of the keychain. It forces you to think about which attributes uniquely identify your item and which items can be updated without changing the item’s identity. Understand These Key Attributes Key items have a number of attributes that are similarly named, and it’s important to keep them straight. I created a cheat sheet for this, namely, SecItem attributes for keys. You wouldn’t believe how often I consult this! Investigating Complex Attributes Some attributes have values where the format is not obvious. For example, the kSecAttrIssuer attributed is documented as: The corresponding value is of type CFData and contains the X.500 issuer name of a certificate. What exactly does that mean? If I want to search the keychain for all certificates issued by a specific certificate authority, what value should I supply? One way to figure this out is to add a certificate to the keychain, read the attributes back, and then dump the kSecAttrIssuer value. For example: let cert: SecCertificate = … let attrs = try secCall { SecItemAdd([ kSecValueRef: cert, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [String: Any] let issuer = attrs[kSecAttrIssuer as String] as! NSData print((issuer as NSData).debugDescription) // prints: <3110300e 06035504 030c074d 6f757365 4341310b 30090603 55040613 024742> Those bytes represent the contents of a X.509 Name ASN.1 structure with DER encoding. This is without the outer SEQUENCE element, so if you dump it as ASN.1 you’ll get a nice dump of the first SET and then a warning about extra stuff at the end of the file: % xxd issuer.asn1 00000000: 3110 300e 0603 5504 030c 074d 6f75 7365 1.0...U....Mouse 00000010: 4341 310b 3009 0603 5504 0613 0247 42 CA1.0...U....GB % dumpasn1 -p issuer.asn1 SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } Warning: Further data follows ASN.1 data at position 18. Note For details on the Name structure, see section 4.1.2.4 of RFC 5280. Amusingly, if you run the same test against the file-based keychain you’ll… crash. OK, that’s not amusing. It turns out that the code above doesn’t work when targeting the file-based keychain because SecItemAdd doesn’t return a dictionary but rather an array of dictionaries (r. 21111543). Once you get past that, however, you’ll see it print: <301f3110 300e0603 5504030c 074d6f75 73654341 310b3009 06035504 06130247 42> Which is different! Dumping it as ASN.1 shows that it’s the full Name structure, including the outer SEQUENCE element: % xxd issuer-file-based.asn1 00000000: 301f 3110 300e 0603 5504 030c 074d 6f75 0.1.0...U....Mou 00000010: 7365 4341 310b 3009 0603 5504 0613 0247 seCA1.0...U....G 00000020: 42 B % dumpasn1 -p issuer-file-based.asn1 SEQUENCE { SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } SET { SEQUENCE { OBJECT IDENTIFIER countryName (2 5 4 6) PrintableString 'GB' } } } This difference in behaviour between the data protection and file-based keychains is a known bug (r. 26391756) but in this case it’s handy because the file-based keychain behaviour makes it easier to understand the data protection keychain behaviour. Import, Then Add It’s possible to import data directly into the keychain. For example, you might use this code to add a certificate: let certData: Data = … try secCall { SecItemAdd([ kSecClass: kSecClassCertificate, kSecValueData: certData, ] as NSDictionary, nil) } However, it’s better to import the data and then add the resulting credential reference. For example: let certData: Data = … let cert = try secCall { SecCertificateCreateWithData(nil, certData as NSData) } try secCall { SecItemAdd([ kSecValueRef: cert, ] as NSDictionary, nil) } There are two advantages to this: If you get an error, you know whether the problem was with the import step or the add step. It ensures that the resulting keychain item has the correct attributes. This is especially important for keys. These can be packaged in a wide range of formats, so it’s vital to know whether you’re interpreting the key data correctly. I see a lot of code that adds key data directly to the keychain. That’s understandable because, back in the day, this was the only way to import a key on iOS. Fortunately, that’s not been the case since the introduction of SecKeyCreateWithData in iOS 10 and aligned releases. For more information about importing keys, see Importing Cryptographic Keys. App Groups on the Mac Sharing access to keychain items among a collection of apps explains that three entitlements determine your keychain access: keychain-access-groups application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups In the discussion of com.apple.security.application-groups it says: Starting in iOS 8, the array of strings given by this entitlement also extends the list of keychain access groups. That’s true, but it’s also potentially misleading. This affordance only works on iOS and its child platforms. It doesn’t work on macOS. That’s because app groups work very differently on macOS than they do on iOS. For all the details, see App Groups: macOS vs iOS: Working Towards Harmony. However, the take-home point is that, when you use the data protection keychain on macOS, your keychain access group list is built from keychain-access-groups and com.apple.application-identifier. Revision History 2025-06-29 Added the Data Protection and Background Execution section. Made other minor editorial changes. 2025-02-03 Added another specific example to the Careful With that Shim, Mac Developer section. 2025-01-29 Added somes specific examples to the Careful With that Shim, Mac Developer section. 2025-01-23 Added the Import, Then Add section. 2024-08-29 Added a discussion of identity formation to the Digital Identities Aren’t Real section. 2024-04-11 Added the App Groups on the Mac section. 2023-10-25 Added the Lost Keychain Items and Lost Keychain Items, Redux sections. 2023-09-22 Made minor editorial changes. 2023-09-12 Fixed various bugs in the revision history. Added the Erroneous Attributes section. 2023-02-22 Fixed the link to the VPNKeychain post. Corrected the name of the Context Matters section. Added the Investigating Complex Attributes section. 2023-01-28 First posted.
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3.9k
Jun ’25
The Case for Sandboxing a Directly Distributed App
I’ve explained this point many times on the forums, so I figured I’d write it up properly once and for all. If you have questions or comments, start a new thread in Privacy & Security > General and add the App Sandbox tag. That way I’ll be sure to see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" The Case for Sandboxing a Directly Distributed App Many folks consider the App Sandbox to be a binary choice: “My app ships in the Mac App Store, so I must sandbox it.” “I directly distribute my app, so I’ll ignore the App Sandbox.” However, those are not your only options. In many cases it makes sense to sandbox a directly distributed app. Sandboxing your app has at least three benefits: It enables app container protection. See Trusted Execution Resources for a link to more info on that. If your app includes any app extensions, it simplifies your development experience because your app and its extensions run in a similar environment. It improves your app’s security (although the actual benefits vary based on the specifics of your app). Sandboxing some apps can be tricky because of the additional security limits applied by the sandbox. However, in a directly distributed app you have access to two techniques that are not available to Mac App Store apps: Temporary exception entitlements Non-sandboxed XPC services Temporary exception entitlements Use temporary exception entitlements to selectively disable specific sandbox security limits. Imagine, for example, that you’re creating a simple document-based app that’s generally compatible with the sandbox. However, that app needs to send an Apple event to Music to create a playlist. That Apple event is blocked by the sandbox. You don’t need to disable the entire App Sandbox just to get around this security limit. Instead, use the com.apple.security.temporary-exception.apple-events entitlement to open a small hole in the sandbox. There are temporary exception entitlements to disable most sandbox security limits. For more information about them, follow the link in App Sandbox Resources. IMPORTANT Don’t be alarmed by the temporary in temporary exception entitlements. That word makes sense when you view this from the Mac App Store perspective. Back in the early days of the Mac App Store, some apps were allowed to use temporary exception entitlements because of limitations in the App Sandbox. Once App Sandbox was sufficiently enhanced, these temporary exception entitlements were no longer allowed in the Mac App Store. However, there’s nothing temporary about the implementation of these entitlements. They work today and are expected to continue working in the future. Using them in a directly distributed app is not a problem. Non-sandboxed XPC services Not all sandbox security limits have a corresponding temporary exception entitlement. For example, the sandbox prevents you from sending a Unix signal to other processes, and there’s no temporary exception entitlement to allow that. If you run into such a limit, move that code to a non-sandboxed XPC service, then have the main app request that the XPC service perform the operation on its behalf. An XPC service can be useful even when there is a temporary exception entitlement to disable a specific sandbox security limit. Continuing the Apple event example from above, if you put the code that sends the Apple event into an XPC service, you only need to apply the temporary exception entitlement to that service, not to your app as a whole. Conclusion If you directly distribute your app, consider enabling the App Sandbox. It has some important benefits, and it might be more feasible than you think.
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493
Mar ’25
Outlook for Mac add-in - Passkeys
hello, My organization has an outlook add-in that requires auth into our platform. As Microsoft forces Auth on MacOS to use WKWebView https://learn.microsoft.com/en-us/office/dev/add-ins/concepts/browsers-used-by-office-web-add-ins, we are running into a situation that we cannot use passkeys as an auth method as we are unable to trigger WebAuthN flows. We’ve raised this in Microsoft side but they have deferred to Apple given WKWebView is Safari based. This is a big blocker for us to achieve a full passwordless future. Has anyone come across this situation? Thank you.
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352
Aug ’25
Apple Attestation unknownSystemFailure error
Hi, I’ve added attestation to my app, and everything worked as expected during setup. However, after deployment, I noticed some unknownSystemFailure entries in the production logs on New Relic. Could you help me understand what typically causes this error? The documentation suggests issues such as failing to generate a token. What scenarios could lead to that?
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133
Nov ’25
Third-party Credential Provider Extension AAGUID is overwritten to zeros
I'm developing a passkey manager using ASCredentialProviderViewController. I've set a custom AAGUID in the attestation object during registration: let aaguid = Data([ 0xec, 0x78, 0xfa, 0xe8, 0xb2, 0xe0, 0x56, 0x97, 0x8e, 0x94, 0x7c, 0x77, 0x28, 0xc3, 0x95, 0x00 ]) However, when I test on webauthn.io, the relying party receives: AAGUID: 00000000-0000-0000-0000-000000000000 Provider Name: "iCloud Keychain" It appears that macOS overwrites the AAGUID to all zeros for third-party Credential Provider Extensions. This makes it impossible for relying parties to distinguish between different passkey providers, which is one of the key purposes of AAGUID in the WebAuthn specification. Is this expected behavior? Is there a way for third-party Credential Provider Extensions to use their own registered AAGUID? Environment: macOS 26.2 Xcode 26.2
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1
343
Feb ’26
DeviceCheck Framework Crash: DCAnalytics nil Dictionary Insertion in Production
We're experiencing crashes in our production iOS app related to Apple's DeviceCheck framework. The crash occurs in DCAnalytics internal performance tracking, affecting some specific versions of iOS 18 (18.4.1, 18.5.0). Crash Signature CoreFoundation: -[__NSDictionaryM setObject:forKeyedSubscript:] + 460 DeviceCheck: -[DCAnalytics sendPerformanceForCategory:eventType:] + 236 Observed Patterns Scenario 1 - Token Generation: Crashed: com.appQueue EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x0000000000000010 DeviceCheck: -[DCDevice generateTokenWithCompletionHandler:] Thread: Background dispatch queue Scenario 2 - Support Check: Crashed: com.apple.main-thread EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x0000000000000008 DeviceCheck: -[DCDevice _isSupportedReturningError:] DeviceCheck: -[DCDevice isSupported] Thread: Main thread Root Cause Analysis The DCAnalytics component within DeviceCheck attempts to insert a nil value into an NSMutableDictionary when recording performance metrics, indicating missing nil validation before dictionary operations. Reproduction Context Crashes occur during standard DeviceCheck API usage: Calling DCDevice.isSupported property Calling DCDevice.generateToken(completionHandler:) (triggered by Firebase App Check SDK) Both operations invoke internal analytics that fail with nil insertion attempts. Concurrency Considerations We've implemented sequential access guards around DeviceCheck token generation to prevent race conditions, yet crashes persist. This suggests the issue likely originates within the DeviceCheck framework's internal implementation rather than concurrent access from our application code. Note: Scenario 2 occurs through Firebase SDK's App Check integration, which internally uses DeviceCheck for attestation. Request Can Apple engineering confirm if this is a known issue with DeviceCheck's analytics subsystem? Is there a recommended workaround to disable DCAnalytics or ensure thread-safe DeviceCheck API usage? Any guidance on preventing these crashes would be appreciated.
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2
195
Nov ’25
Sign in with Apple Keychain savedEmail Stored Incorrectly
Using personal physical iPhone for simulations. Can't get Keychain to read or store AppleID name/email. I want to avoid hard reseting physical phone. Logs confirm Keychain is working, but userIdentifier and savedEmail are not being stored correctly. 🔄 Initializing UserManager... ✅ Saved testKeychain to Keychain: Test Value ✅ Retrieved testKeychain from Keychain: Test Value 🔍 Keychain Test - Retrieved Value: Test Value ⚠️ Keychain Retrieve Warning: No stored value found for userIdentifier ⚠️ Keychain Retrieve Warning: No stored value found for savedEmail 🔍 Debug - Retrieved from Keychain: userIdentifier=nil, savedEmail=nil ⚠️ No stored userIdentifier in Keychain. User needs to sign in. 📦 Converting User to CKRecord: Unknown, No Email ✅ User saved locally: Unknown, No Email ✅ User saved to CloudKit: Unknown, No Email Below UserManager.swift if someone can help troubleshoot. Or step by step tutorial to configure a project and build a User Login &amp; User Account creation for Apple Only app. import Foundation import CloudKit import AuthenticationServices import SwiftData @MainActor class UserManager: ObservableObject { @Published var user: User? @Published var isLoggedIn = false @Published var errorMessage: String? private let database = CKContainer.default().publicCloudDatabase init() { print("🔄 Initializing UserManager...") // 🔍 Keychain Debug Test let testKey = "testKeychain" KeychainHelper.shared.save("Test Value", forKey: testKey) let retrievedValue = KeychainHelper.shared.retrieve(forKey: testKey) print("🔍 Keychain Test - Retrieved Value: \(retrievedValue ?? "nil")") fetchUser() // Continue normal initialization } // ✅ Sign in &amp; Save User func handleSignIn(_ authResults: ASAuthorization) { guard let appleIDCredential = authResults.credential as? ASAuthorizationAppleIDCredential else { errorMessage = "Error retrieving Apple credentials" print("❌ ASAuthorization Error: Invalid credentials received") return } let userIdentifier = appleIDCredential.user let fullName = appleIDCredential.fullName?.givenName ?? retrieveSavedName() var email = appleIDCredential.email ?? retrieveSavedEmail() print("🔍 Apple Sign-In Data: userIdentifier=\(userIdentifier), fullName=\(fullName), email=\(email)") // 🔄 If Apple doesn't return an email, check if it exists in Keychain if appleIDCredential.email == nil { print("⚠️ Apple Sign-In didn't return an email. Retrieving saved email from Keychain.") } // ✅ Store userIdentifier &amp; email in Keychain KeychainHelper.shared.save(userIdentifier, forKey: "userIdentifier") KeychainHelper.shared.save(email, forKey: "savedEmail") let newUser = User(fullName: fullName, email: email, userIdentifier: userIdentifier) saveUserToCloudKit(newUser) } func saveUserToCloudKit(_ user: User) { let record = user.toRecord() Task { do { try await database.save(record) DispatchQueue.main.async { self.user = user self.isLoggedIn = true self.saveUserLocally(user) print("✅ User saved to CloudKit: \(user.fullName), \(user.email)") } } catch { DispatchQueue.main.async { self.errorMessage = "Error saving user: \(error.localizedDescription)" print("❌ CloudKit Save Error: \(error.localizedDescription)") } } } } // ✅ Fetch User from CloudKit func fetchUser() { let userIdentifier = KeychainHelper.shared.retrieve(forKey: "userIdentifier") let savedEmail = KeychainHelper.shared.retrieve(forKey: "savedEmail") print("🔍 Debug - Retrieved from Keychain: userIdentifier=\(userIdentifier ?? "nil"), savedEmail=\(savedEmail ?? "nil")") guard let userIdentifier = userIdentifier else { print("⚠️ No stored userIdentifier in Keychain. User needs to sign in.") return } let predicate = NSPredicate(format: "userIdentifier == %@", userIdentifier) let query = CKQuery(recordType: "User", predicate: predicate) Task { [weak self] in guard let self = self else { return } do { let results = try await self.database.records(matching: query, resultsLimit: 1).matchResults if let (_, result) = results.first { switch result { case .success(let record): DispatchQueue.main.async { let fetchedUser = User(record: record) self.user = User( fullName: fetchedUser.fullName, email: savedEmail ?? fetchedUser.email, userIdentifier: userIdentifier ) self.isLoggedIn = true self.saveUserLocally(self.user!) print("✅ User loaded from CloudKit: \(fetchedUser.fullName), \(fetchedUser.email)") } case .failure(let error): DispatchQueue.main.async { print("❌ Error fetching user from CloudKit: \(error.localizedDescription)") } } } } catch { DispatchQueue.main.async { print("❌ CloudKit fetch error: \(error.localizedDescription)") } } } } // ✅ Save User Locally private func saveUserLocally(_ user: User) { if let encoded = try? JSONEncoder().encode(user) { UserDefaults.standard.set(encoded, forKey: "savedUser") UserDefaults.standard.set(user.fullName, forKey: "savedFullName") UserDefaults.standard.set(user.email, forKey: "savedEmail") print("✅ User saved locally: \(user.fullName), \(user.email)") } else { print("❌ Local Save Error: Failed to encode user data") } } // ✅ Retrieve Previously Saved Name private func retrieveSavedName() -&gt; String { return UserDefaults.standard.string(forKey: "savedFullName") ?? "Unknown" } // ✅ Retrieve Previously Saved Email private func retrieveSavedEmail() -&gt; String { return KeychainHelper.shared.retrieve(forKey: "savedEmail") ?? UserDefaults.standard.string(forKey: "savedEmail") ?? "No Email" } // ✅ Sign Out func signOut() { isLoggedIn = false user = nil UserDefaults.standard.removeObject(forKey: "savedUser") print("🚪 Signed Out") } }
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0
314
Mar ’25
Inconsistent "Sign in with Apple" behaviour: Missing Claims in ID Token and App Icon/Name Issues
Context We are experiencing inconsistent behaviour with "Sign in with Apple" across different environments (we have an app for "A" and "B" regions) on our web client in browsers. Specifically, we have observed two key issues: Missing email and email_verified Claims in ID Token In some cases, the ID token received after successful authentication does not contain the email and email_verified claims. Here the docs state that "Alternatively, if the managed Apple ID is in Apple School Manager, the email claim may be empty. Students, for example, often don’t have an email that the school issues.", but this was experienced with a non-student Apple ID. This issue was observed for certain users in the "A" environment, while the same users had no issues in the "B" environment. For one affected user, removing and re-enabling the "Sign in with Apple" integration resolved the issue (https://account.apple.com/account/manage/section/security). However, for another user, the integration could not be removed, preventing this workaround (button was active, but did nothing). In contrast, for some users, authentication works correctly in both environments without missing claims. Inconsistent Display of App Icon and App Name The app icon and app name do not always appear on the Apple login interface. One user observed that the app icon and name were displayed in "A" but not in "B". Another user had the opposite experience, with the app icon and name appearing in "B" but not in "A". A third user did not see the app icon or name in either environment. Questions Why does the app icon and name not always appear on the "Sign in with Apple" login screen? How is it possible that the ID token sometimes lacks email and email_verified claims when using the same Apple ID in different environments?
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1
491
Mar ’25
Passkey's userVerificationPreference in authentication
Hi, I'm using webauthn.io to test my macOS Passkey application. When registering a passkey whichever value I set for User Verification, that's what I get when I check registrationRequest.userVerificationPreference on prepareInterface(forPasskeyRegistration registrationRequest: any ASCredentialRequest). However, when authenticating my passkey I can never get discouraged UV on prepareInterfaceToProvideCredential(for credentialRequest: any ASCredentialRequest). In the WWDC 2022 Meet Passkeys video, it is stated that Apple will always require UV when biometrics are available. I use a Macbook Pro with TouchID, but if I'm working with my lid closed, shouldn't I be able to get .discouraged?
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1
400
Jan ’26
App Attest server unreachable – DNS or firewall issue suspected
Hello, We are working on integrating app integrity verification into our service application, following Apple's App Attest and DeviceCheck guide. Our server issues a challenge to the client, which then sends the challenge, attestation, and keyId in CBOR format to Apple's App Attest server for verification. However, we are unable to reach both https://attest.apple.com and https://attest.development.apple.com due to network issues. These attempts have been made from both our internal corporate network and mobile hotspot environments. Despite adjusting DNS settings and other configurations, the issue persists. Are there alternative methods or solutions to address this problem? Any recommended network configurations or guidelines to successfully connect to Apple's App Attest servers would be greatly appreciated. Thank you.
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175
May ’25
Custom Default Browser Not Receiving ASWebAuthenticationSession SSO After Launching Safari/Chrome
Hi Apple Developer Support, I’m building a macOS app that acts as a default browser. I can confirm that I can set it correctly through System Settings → Default Web Browser. The app implements ASWebAuthenticationSessionWebBrowserSessionHandling to intercept Single Sign-On (SSO) flows. To handle requests, it presents SSO pages in a WKWebView embedded in a window that this app creates and owns - this works perfectly for the initial login flow. However, after I close my WebView window and then launch Safari or Chrome, any subsequent SSO requests open in the newly-launched browser instead of my custom browser, even though it remains selected as the default in System Settings. I’d appreciate any insight on why the system “hands off” to Safari/Chrome in this scenario, and how I can keep my app consistently intercepting all ASWebAuthenticationSession requests. Here are the steps that break down the issue: Launch & confirm that the custom default browser app is the default browser in System Settings → Default Web Browser. Trigger SSO (e.g., try to log in to Slack). App’s WKWebView appears, and the SSO UI works end-to-end. Close the WebView window (I have windowShouldClose callback where I cancel the pending session). Manually launch Safari or Chrome. Trigger SSO again. Observed behaviour: the login URL opens in Safari/Chrome. I am using macOS 15.3.2
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1
149
May ’25
Which in-app events are allowed without ATT consent?
Hi everyone, I'm developing an iOS app using the AppsFlyer SDK. I understand that starting with iOS 14.5, if a user denies the App Tracking Transparency (ATT) permission, we are not allowed to access the IDFA or perform cross-app tracking. However, I’d like to clarify which in-app events are still legally and technically safe to send when the user denies ATT permission. Specifically, I want to know: Is it acceptable to send events like onboarding_completed, paywall_viewed, subscription_started, subscribe, subscribe_price, or app_opened if they are not linked to IDFA or any form of user tracking? Would sending such internal behavioral events (used purely for SKAdNetwork performance tracking or in-app analytics) violate Apple’s privacy policy if no device identifiers are attached? Additionally, if these events are sent in fully anonymous form (i.e., not associated with IDFA, user ID, email, or any identifiable metadata), does Apple still consider this a privacy concern? In other words, can onboarding_completed, paywall_viewed, subsribe, subscribe_price, etc., be sent in anonymous format without violating ATT policies? Are there any official Apple guidelines or best practices that outline what types of events are considered compliant in the absence of ATT consent? My goal is to remain 100% compliant with Apple’s policies while still analyzing meaningful user behavior to improve the in-app experience. Any clarification or pointers to documentation would be greatly appreciated. Thanks in advance!
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0
222
Jun ’25
api and data collection app stroe connect
I added a feature to my app that retrieves only app settings (no personal data) from my API hosted on Cloudflare Workers. The app does not send, collect, track, or share any user data, and I do not store or process any personal information. Technical details such as IP address, user agent, and device information may be automatically transmitted as part of the internet protocol when the request is made, but my app does not log or use them. Cloudflare may collect this information. Question: Does this count as “data collection” for App Store Connect purposes, or can I select “No Data Collected”?
0
0
438
Aug ’25
Webview In-App Browser Microsoft Login Redirection Not Working
Hello, We received a rejection on one of our IOS applications because we were doing Microsoft MSAL login through the user's browser. The representative recommended that we use Webview to do in-app logins. However when we tried to handle the custom app uri redirection (looking like myapp://auth/), Webview does not seem to send the user back to the application. Does anyone have a fix for this? Thanks!
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331
Sep ’25
Authentication using MSAL library in offline mode
Hi. We are trying to get the access token before calling any API. The app can go in bad network areas but the token acquisition keeps happening for the network call. The devices are managed devices which means it has some policies installed. We are using MSAL lib for the authentication and we are investigating from that angle too but the below error seems to be coming from apple authentication which needs our attention. ========================================== LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=68, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=68, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Failed to get application extension record: Error Domain=NSOSStatusErrorDomain Code=-54 "(null)" ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1003 "(null)" ========================================== This happens mostly when we switches the network or keep the device in no or low network area. This comes sometimes when app goes in background too. Just trying to give as much as information I could. Any lead would be highly appreciated. Thank you
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128
Apr ’25
appleid.apple.com response servers IPs
Developers of our e-shop are preparing to enable Apple Sign In for account login. Apple ID verification is conducted via the domain appleid.apple.com, and the responses should be coming back from the following two Apple IP addresses: IPv4 Address: 17.32.194.6 IPv4 Address: 17.32.194.37 Question is whether these addresses are correct and if they remain unchanged over time. Alternatively, it is existing an official list of IP addresses that may be used for Apple Sign In verification response? This is necessary to ensure precise network communication settings and protection by F5 security solution. Thanks a lot for answers.
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172
Mar ’25
App Groups: macOS vs iOS: Working Towards Harmony
I regularly see folks confused by the difference in behaviour of app groups between macOS and iOS. There have been substantial changes in this space recently. While much of this is now covered in the official docs (r. 92322409), I’ve updated this post to go into all the gory details. If you have questions or comments, start a new thread with the details. Put it in the App & System Services > Core OS topic area and tag it with Code Signing and Entitlements. Oh, and if your question is about app group containers, also include Files and Storage. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" App Groups: macOS vs iOS: Working Towards Harmony There are two styles of app group ID: iOS-style app group IDs start with group., for example, group.eskimo1.test. macOS-style app group IDs start with your Team ID, for example, SKMME9E2Y8.eskimo1.test. This difference has been the source of numerous weird problems over the years. Starting in Feb 2025, iOS-style app group IDs are fully supported on macOS for all product types [1]. If you’re writing new code that uses app groups, use an iOS-style app group ID. If you have existing code that uses a macOS-style app group ID, consider how you might transition to the iOS style. IMPORTANT The Feb 2025 changes aren’t tied to an OS release but rather to a Developer website update. For more on this, see Feb 2025 Changes, below. [1] If your product is a standalone executable, like a daemon or agent, wrap it in an app-like structure, as explained in Signing a daemon with a restricted entitlement. iOS-Style App Group IDs An iOS-style app group ID has the following features: It starts with the group. prefix, for example, group.eskimo1.test. You allocate it on the Developer website. This assigns the app group ID to your team. You then claim access to it by listing it in the App Groups entitlement (com.apple.security.application-groups) entitlement. That claim must be authorised by a provisioning profile [1]. The Developer website will only let you include your team’s app group IDs in your profile. For more background on provisioning profiles, see TN3125 Inside Code Signing: Provisioning Profiles. iOS-style app group IDs originated on iOS with iOS 3.0. They’ve always been supported on iOS’s child platforms (iPadOS, tvOS, visionOS, and watchOS). On the Mac: They’ve been supported by Mac Catalyst since that technology was introduced. Likewise for iOS Apps on Mac. Starting in Feb 2025, they’re supported for other Mac products. [1] Strictly speaking macOS does not require that, but if your claim is not authorised by a profile then you might run into other problems. See Entitlements-Validated Flag, below. macOS-Style App Group IDs A macOS-style app group ID has the following features: It should start with your Team ID [1], for example, SKMME9E2Y8.eskimo1.test. It can’t be explicitly allocated on the Developer website. Code that isn’t sandboxed doesn’t need to claim the app group ID in the App Groups entitlement. [2] To use an app group, claim the app group ID in the App Groups entitlement. The App Groups entitlement is not restricted on macOS, meaning that this claim doesn’t need to be authorised by a provisioning profile [3]. However, if you claim an app group ID that’s not authorised in some way, you might run into problems. More on that later in this post. If you submit an app to the Mac App Store, the submission process checks that your app group IDs make sense, that is, they either start with your Team ID (macOS style) or are assigned to your team (iOS style). [1] This is “should” because, historically, macOS has not actually required it. However, that’s now changing, with things like app group container protection. [2] This was true prior to macOS 15. It may still technically be true in macOS 15 and later, but the most important thing, access to the app group container, requires the entitlement because of app group container protection. [3] Technically it’s a validation-required entitlement, something that we’ll come back to in the Entitlements-Validated Flag section. Feb 2025 Changes On 21 Feb 2025 we rolled out a change to the Developer website that completes the support for iOS-style app group IDs on the Mac. Specifically, it’s now possible to create a Mac provisioning profile that authorises the use of an iOS-style app group ID. Note This change doesn’t affect Mac Catalyst or iOS Apps on Mac, which have always been able to use iOS-style app group IDs on the Mac. Prior to this change it was possible to use an iOS-style app group ID on the Mac but that might result in some weird behaviour. Later sections of this post describe some of those problems. Of course, that information is now only of historical interest because, if you’re using an iOS-style app group, you can and should authorise that use with a provisioning profile. We also started seeding Xcode 16.3, which has since been release. This is aware of the Developer website change, and its Signing & Capabilities editor actively encourages you to use iOS-style app groups IDs in all products. Note This Xcode behaviour is the only option for iOS and its child platforms. With Xcode 16.3, it’s now the default for macOS as well. If you have existing project, enable this behaviour using the Register App Groups build setting. Finally, we updated a number of app group documentation pages, including App Groups entitlement and Configuring app groups. Crossing the Streams In some circumstances you might need to have a single app that accesses both an iOS- and a macOS-style app group. For example: You have a macOS app. You want to migrate to an iOS-style app group ID, perhaps because you want to share an app group container with a Mac Catalyst app. But you also need to access existing content in a container identified by a macOS-style app group ID. Historically this caused problems (FB16664827) but, as of Jun 2025, this is fully supported (r. 148552377). When the Developer website generates a Mac provisioning profile for an App ID with the App Groups capability, it automatically adds TEAM_ID.* to the list of app group IDs authorised by that profile (where TEAM_ID is your Team ID). This allows the app to claim access to every iOS-style app group ID associated with the App ID and any macOS-style app group IDs for that team. This helps in two circumstances: It avoids any Mac App Store Connect submission problems, because App Store Connect can see that the app’s profile authorises its use of all the it app group IDs it claims access to. Outside of App Store — for example, when you directly distribute an app using Developer ID signing — you no longer have to rely on macOS granting implicit access to macOS-style app group IDs. Rather, such access is explicitly authorised by your profile. That ensures that your entitlements remain validated, as discussed in the Entitlements-Validated Flag, below. A Historical Interlude These different styles of app group IDs have historical roots: On iOS, third-party apps have always used provisioning profiles, and thus the App Groups entitlement is restricted just like any other entitlement. On macOS, support for app groups was introduced before macOS had general support for provisioning profiles [1], and thus the App Groups entitlement is unrestricted. The unrestricted nature of this entitlement poses two problems. The first is accidental collisions. How do you prevent folks from accidentally using an app group ID that’s in use by some other developer? On iOS this is easy: The Developer website assigns each app group ID to a specific team, which guarantees uniqueness. macOS achieved a similar result by using the Team ID as a prefix. The second problem is malicious reuse. How do you prevent a Mac app from accessing the app group containers of some other team? Again, this isn’t an issue on iOS because the App Groups entitlement is restricted. On macOS the solution was for the Mac App Store to prevent you from publishing an app that used an app group ID that’s used by another team. However, this only works for Mac App Store apps. Directly distributed apps were free to access app group containers of any other app. That was considered acceptable back when the Mac App Store was first introduced. That’s no longer the case, which is why macOS 15 introduced app group container protection. See App Group Container Protection, below. [1] I’m specifically talking about provisioning profiles for directly distributed apps, that is, apps using Developer ID signing. Entitlements-Validated Flag The fact that the App Groups entitlement is unrestricted on macOS is, when you think about it, a little odd. The purpose of entitlements is to gate access to functionality. If an entitlement isn’t restricted, it’s not much of a gate! For most unrestricted entitlements that’s not a problem. Specifically, for both the App Sandbox and Hardened Runtime entitlements, those are things you opt in to, so macOS is happy to accept the entitlement at face value. After all, if you want to cheat you can just not opt in [1]. However, this isn’t the case for the App Groups entitlement, which actually gates access to functionality. Dealing with this requires macOS to walk a fine line between security and compatibility. Part of that solution is the entitlements-validated flag. When a process runs an executable, macOS checks its entitlements. There are two categories: Restricted entitlements must be authorised by a provisioning profile. If your process runs an executable that claims a restricted entitlement that’s not authorised by a profile, the system traps. Unrestricted entitlements don’t have to be authorised by a provisioning profile; they can be used by any code at any time. However, the App Groups entitlement is a special type of unrestricted entitlement called a validation-required entitlement. If a process runs an executable that claims a validation-required entitlement and that claim is not authorised by a profile, the system allows the process to continue running but clears its entitlements-validated flag. Some subsystems gate functionality on the entitlements-validated flag. For example, the data protection keychain uses entitlements as part of its access control model, but refuses to honour those entitlements if the entitlement-validated flag has been cleared. Note If you’re curious about this flag, use the procinfo subcommand of launchctl to view it. For example: % sudo launchctl procinfo `pgrep Test20230126` … code signing info = valid … entitlements validated … If the flag has been cleared, this line will be missing from the code signing info section. Historically this was a serious problem because it prevented you from creating an app that uses both app groups and the data protection keychain [2] (r. 104859788). Fortunately that’s no longer an issue because the Developer website now lets you include the App Groups entitlement in macOS provisioning profiles. [1] From the perspective of macOS checking entitlements at runtime. There are other checks: The App Sandbox is mandatory for Mac App Store apps, but that’s checked when you upload the app to App Store Connect. Directly distributed apps must be notarised to pass Gatekeeper, and the notary service requires that all executables enable the hardened runtime. [2] See TN3137 On Mac keychain APIs and implementations for more about the data protection keychain. App Groups and the Keychain The differences described above explain a historical oddity associated with keychain access. The Sharing access to keychain items among a collection of apps article says: Application groups When you collect related apps into an application group using the App Groups entitlement, they share access to a group container, and gain the ability to message each other in certain ways. You can use app group names as keychain access group names, without adding them to the Keychain Access Groups entitlement. On iOS this makes a lot of sense: The App Groups entitlement is a restricted entitlement on iOS. The Developer website assigns each iOS-style app group ID to a specific team, which guarantees uniqueness. The required group. prefix means that these keychain access groups can’t collide with other keychain access groups, which all start with an App ID prefix (there’s also Apple-only keychain access groups that start with other prefixes, like apple). However, this didn’t work on macOS [1] because the App Groups entitlement is unrestricted there. However, with the Feb 2025 changes it should now be possible to use an iOS-style app group ID as a keychain access group on macOS. Note I say “should” because I’ve not actually tried it (-: Keep in mind that standard keychain access groups are protected the same way on all platforms, using the restricted Keychain Access Groups entitlement (keychain-access-groups). [1] Except for Mac Catalyst apps and iOS Apps on Mac. Not Entirely Unsatisfied When you launch a Mac app that uses app groups you might see this log entry: type: error time: 10:41:35.858009+0000 process: taskgated-helper subsystem: com.apple.ManagedClient category: ProvisioningProfiles message: com.example.apple-samplecode.Test92322409: Unsatisfied entitlements: com.apple.security.application-groups Note The exact format of that log entry, and the circumstances under which it’s generated, varies by platform. On macOS 13.0.1 I was able to generate it by running a sandboxed app that claims a macOS-style app group ID in the App Groups entitlement and also claims some other restricted entitlement. This looks kinda worrying and can be the source of problems. It means that the App Groups entitlement claims an entitlement that’s not authorised by a provisioning profile. On iOS this would trap, but on macOS the system allows the process to continue running. It does, however, clear the entitlements-validate flag. See Entitlements-Validated Flag for an in-depth discussion of this. The easiest way to avoid this problem is to authorise your app group ID claims with a provisioning profile. If there’s some reason you can’t do that, watch out for potential problems with: The data protection keychain — See the discussion of that in the Entitlements-Validated Flag and App Groups and the Keychain sections, both above. App group container protection — See App Group Container Protection, below. App Group Container Protection macOS 15 introduced app group container protection. To access an app group container without user intervention: Claim access to the app group by listing its ID in the App Groups entitlement. Locate the container by calling the containerURL(forSecurityApplicationGroupIdentifier:) method. Ensure that at least one of the following criteria are met: Your app is deployed via the Mac App Store (A). Or via TestFlight when running on macOS 15.1 or later (B). Or the app group ID starts with your app’s Team ID (C). Or your app’s claim to the app group is authorised by a provisioning profile embedded in the app (D) [1]. If your app doesn’t follow these rules, the system prompts the user to approve its access to the container. If granted, that consent applies only for the duration of that app instance. For more on this, see: The System Integrity Protection section of the macOS Sequoia 15 Release Notes The System Integrity Protection section of the macOS Sequoia 15.1 Release Notes WWDC 2024 Session 10123 What’s new in privacy, starting at 12:23 The above criteria mean that you rarely run into the app group authorisation prompt. If you encounter a case where that happens, feel free to start a thread here on DevForums. See the top of this post for info on the topic and tags to use. Note Prior to the Feb 2025 change, things generally worked out fine when you app was deployed but you might’ve run into problems during development. That’s no longer the case. [1] This is what allows Mac Catalyst and iOS Apps on Mac to work. Revision History 2025-08-12 Added a reference to the Register App Groups build setting. 2025-07-28 Updated the Crossing the Streams section for the Jun 2025 change. Made other minor editorial changes. 2025-04-16 Rewrote the document now that iOS-style app group IDs are fully supported on the Mac. Changed the title from App Groups: macOS vs iOS: Fight! to App Groups: macOS vs iOS: Working Towards Harmony 2025-02-25 Fixed the Xcode version number mentioned in yesterday’s update. 2025-02-24 Added a quick update about the iOS-style app group IDs on macOS issue. 2024-11-05 Further clarified app group container protection. Reworked some other sections to account for this new reality. 2024-10-29 Clarified the points in App Group Container Protection. 2024-10-23 Fleshed out the discussion of app group container protection on macOS 15. 2024-09-04 Added information about app group container protection on macOS 15. 2023-01-31 Renamed the Not Entirely Unsatisfactory section to Not Entirely Unsatisfied. Updated it to describe the real impact of that log message. 2022-12-12 First posted.
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