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IOS 26 Developer Beta 3
This is my first problem and my first question hopefully somebody can help or give me some suggestions. I was in the developr beta of IOS 26 build(235260n) for a while I haven't updated it since the new beat has came out, beta 3. I have been trying to update requested, after about 20 seconds it goes away but does not start the download the update. The problem also begins to download something into the system beta goes from 22.85 GB to 33.78 GB. It just holds the update but doesn't;t update the phone. I have tried power cycling the device and everytime I do that it just resets the system data and allows up to try the update again. Unsure what to do and don't know if I would need to wait for the public beta for IOS26 to change anything on the device. Please let me know if you guys have any more suggestions what should be the next step. I also was unsure if I should backup the device and reinstall it to make sure that its not something with the conncetion.
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139
Jul ’25
Our main account has been closed
Hello, The icloud main account with our app was closed for some reason we don't know why. We are unable to take action because we cannot accept current apple policies. We are unable to change the app's main account, and we have not been able to find out how to do this from Apple Turkey Support. How can we solve this problem?
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Jul ’25
IOS 26 BETA 3
I found a glitch when you click on Phone and contacts the search bar is gone. You have to from the Home page click on contacts and the search bar is there.
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174
Jul ’25
Plugin/Module deployment support in App Store
Our app provides configuration and maintenance features for Siemens electrical devices. The app supports multiple devices and the devices have their own specific features, which also need to be supported by our App. The devices can be released to the market only when our app supports those features. Our app release timeline is once in every 4 months. We face a challenge when some of these devices are not able to deliver their features by our release time. So, we would like to make these devices plugins, which can be independently released, without releasing the App every time. The app would, of course, be released once in every 4 months, depending on the common features. I'm not able to find how to release only the plugins within the app, without releasing the entire app. Some one has suggested app extensions, but that does not fit our solution as in some cases, we need continuous polling of data from one or mode devices for minutes or hours, as the app can be used by the user to monitor some of the device values.
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221
Mar ’25
Data Photo Files Emails Banks Transcations Orders
How to Check Apple Development, iCloud ,Apple ID or Apple Account got some criminal act with Old Business Partners System and Fake reality shows to Stole my system Identity and Money. Can hear the sounds from up area in the air! and the accents and contenxt very bad behavior act! i tried to stop them on 2022, I know who they are, they **** up the reality bank , hospital ,apartment fire and lobby packages systems. and they got seriously damaged the other contries and humans body healthy system! and all my creations works.
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129
Jun ’25
Enrollment Delay – Waiting 2.5 Months with No Update
Hello, I’m reaching out here because I have exhausted all other support channels without success. I submitted an enrollment request for the Apple Developer Program on March 3, 2025 (Enrollment ID: 3CJFXN3AA3), and it’s now been over 2.5 months with no resolution. All required documents have been submitted, confirmed received by Apple Support, and multiple follow-ups have been made (Case #102541675488). Each time, I’m told that the case is still under review, but I haven’t received any clear update or timeline. Is there anything else I can do to move this process forward? Is there a better way to escalate or contact someone who can help finalize the review? Any advice or help from the community or Apple team would be greatly appreciated. Thank you, Daniyar
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68
May ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs development) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated. Thanks!
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135
Jul ’25
Mac0s 26 apple mail issue
Running Mac0S 26 beta 2 and now 3 on a M3 MBP and Apple mail will not connect ti IMAP. SMTP is connected. Error in Connection Details: READ Jul 07 17:33:36.456 [kCFStreamSocketSecurityLevelTLSv1_2] -- host:p71-imap.mail.me.com -- port:993 -- socket:0x9b9e586c0 -- thread:0x9ba6b27c0 4.18 NO [AUTHENTICATIONFAILED] Authentication Failed Google Mail connects with no issues. Mail is enabled in System Settings>iCloue>Internet Accounts
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140
Jul ’25
iOS 26 Beta 2 replaces iOS 18.4 Backup
After too many boot loops and inability to boot up at all from system data bloating, I decided to restore the iPhone 16 Pro Max I’m beta testing on back to iOS 18.4 for a third time. Unfortunately, I found the iOS 26 beta 2 had made a iCloud backup last night, replacing my 18.4 backup. Is this something betas are supposed to do? I’ve been beta testing for around a decade now, I’ve never seen a iOS beta make an iCloud backup. Is anyone else noticing excessive system data bloating (70-100 GB or more)? Regardless, I’m in it for the long game now 😂
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128
Jul ’25
AirDrop fails with cpio error
Frequently, when transferring large files using AirDrop, it will suddenly fail mid-transfer. Looking into the macOS logs reveals the fault: error 19:45:25.701432-0700 sharingd SDAirDropFileZipper: bomCopierFatalErrorPtr - cpio read error: bad file format error 19:45:25.701517-0700 sharingd SDAirDropCompressor: CFWriteStreamWrite returned -1 default 19:45:25.701533-0700 sharingd Zipper Update: Error Domain=NSPOSIXErrorDomain Code=5 "Input/output error" UserInfo={NSLocalizedDescription=cpio read error: bad file format} default 19:45:25.706094-0700 sharingd Closing output stream default 19:45:25.707901-0700 sharingd Invalidating XPC helper for macOS downloads directory error 19:45:25.708039-0700 sharingd Decompression failed Error Domain=NSPOSIXErrorDomain Code=5 "Input/output error" UserInfo={NSLocalizedDescription=cpio read error: bad file format}
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Jul ’25
macOS 15.4 Beta (24E5222f) Killed My External Displays – Send Help (or an Exorcist)
For 9 Glorious Months, My MacBook Pro & J5 Create JCD543 HUB Were Best Friends… Until I Updated macOS For nearly a year, my MacBook Pro 14” (2023, M2 Pro, 16GB RAM) worked flawlessly with my J5 Create JCD543 HUB, allowing me to run: ✅ 4 External Displays (Samsung, LG, Insignia, Samsung) A setup that worked perfectly… until I updated macOS. Then Came the Update… and the Issues Began First, I updated last week. Two of my four displays stopped working. No big deal, I thought—I’ve dealt with display quirks before. Then, like an optimist ignoring red flags, I updated again last night to 15.4 Beta (24E5222f) and… well, now things are completely broken. My Once-Perfect Setup (Now a Display Disaster) JCD543 HUB → 2 HDMI displays (not working) JUD380 HUB → 1 HDMI display (partially working, unstable) MacBook HDMI port → 1 HDMI display (working, but feeling abandoned) JCA365 USB-C to Dual HDMI Adapter (Not part of my setup, but tested—also not working) What I’ve Tried (aka My Troubleshooting Journey) ✔ Restarted my Mac multiple times ✔ Uninstalled and reinstalled J5 drivers ✔ Swapped cables, unplugged/replugged everything, tested known-working HDMI cables (they work fine on other devices) ✔ Deleted /Library/Preferences/com.apple.windowserver.displays.plist (this fixed a similar issue in the past, but the file no longer exists in this update) The Likely Culprit? It seems to be a J5 driver issue triggered by the macOS update—and I’m not alone. Others are reporting similar problems. Apple… Any Fixes? I just want my four screens back. The setup worked flawlessly for 9 months, so it’s hard to believe it was never meant to work. If anyone has a workaround, I’m open to testing any solution—whether it’s a driver update, system tweak, or hidden macOS setting that might bring my displays back to life. Any advice would be greatly appreciated! Thanks in advance. (P.S. Apple, if you’re reading this—please look into this issue!)
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Mar ’25
How to hide moreNavigationController in SwiftUI?
I have more than five tabs in a TabView, and on some screens, I'm seeing a navigation bar with the title "More". I understand that this is the default behavior of TabView when there are more than five tabs—iOS automatically creates a "More" screen. I've set navigationBarHidden = true throughout my app, but the navigation bar still appears on some screens within the "More" section. Is there another way to hide the moreNavigationController or completely remove the navigation bar from the "More" screen?
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142
Jul ’25
Persistent Remote Access or Network Manipulation? Technical Findings and Questions
Over the past few months, I’ve been experiencing persistent, abnormal behavior on my iPhone. Here's a short timeline: March 2025: Most apps log me out every time I close them. April 2025: Stored passwords suddenly begin failing across apps and websites. May–June 2025: Password recovery emails from Gmail accounts no longer arrive — suggesting that Gmail itself may be compromised or blocked/intercepted. Given the escalation, I ran several diagnostics and extracted system-level logs. Below is a structured summary of findings that point toward potential remote access, network traffic rerouting, and possibly hidden use of Bluetooth or debugging interfaces. Device Information Model: iPhone17,1 (A17 chip) iOS Version: 18.5 (Build 22F76) Status: Stock, not jailbroken or running a developer build Region: Netherlands Carrier: KPN NL Language/Locale: Dutch (nl-NL) 1. Evidence of Remote Services and XPC Connectivity Source: remotectl_dumpstate.txt More than 50 remote lockdown and diagnostic services are listed as active. Notable entries: com.apple.mobile.lockdown.remote.trusted and .untrusted com.apple.mobile.file_relay.shim.remote com.apple.webinspector.shim.remote com.apple.pcapd.shim.remote com.apple.bluetooth.BTPacketLogger.shim.remote com.apple.mobile.insecure_notification_proxy.remote This volume of .shim.remote and diagnostic services appears highly irregular for a non-debug, non-jailbroken device. 2. Skywalk Network Flows and Unusual Routing Source: skywalk.txt Dozens of flowswitch entries across interfaces like: ipsec0-7, pdp_ip0-2, en0-2, awdl0 Apps such as Gmail, ChatGPT, Preferences, and com.apple.WebKit are marked as defunct, yet persist in flow tables. Two specific daemons — replicatord and siriactionsd — appear on nearly every interface, in both QUIC and TCP6 traffic. skywalkctl flow-route shows multiple external IP paths, with flows routed through ipsec7, owned by kernel_task.0 — indicate tunnelling? 3. System Anomalies and Resource Behavior Inaccessible System Network Tools Source: get-network-info.txt All scutil calls fail (/usr/sbin/scutil does not exist). This blocks access to: DNS configuration (scutil --dns) Proxy and VPN status (scutil --proxy, --nc list) Reachability checks (scutil -r www.apple.com) The absence of scutil is not expected right? Unusual Resource Usage Source: assetsd.diskwrites_resource-2025-06-25.json assetsd, working on behalf of cloudphotod, wrote over 1 GB of memory-backed files in under 1.5 hours. 4. Metadata Confirmation Source: Analytics-2025-06-27-020008.json Confirms: iPhone capacity: 256 GB DRAM: 7.5 GB Carrier: KPN NL Apps marked as highly active ("Games", "Creativity") in analytics also appear as defunct in skywalk, suggesting ghost background processes. Key Questions for the Developer Community Are >50 remote .shim.remote services typical on iOS 18.5 (release build)? Or does this suggest tampering, an MDM configuration, or debug provisioning? Could a misconfigured VPN or MDM profile enable persistent flow-switching across multiple interfaces (e.g., ipsec, pdp, awdl) and reroute app traffic such as Gmail? Is it possible for a test or developer certificate to silently side-load a background daemon, or trigger services like pcapd or file_relay, without showing in Profiles or Settings? Has anyone else seen the scutil binary missing or inaccessible on a stock iPhone? Could this be a sign of intentional lockdown or system modification? If anyone on iOS 18.5 / iPhone17,1 can share their remotectl_dumpstate output, I'd like to compare the service count and see if this behavior is reproducible. I’d appreciate any insight from those familiar with Apple’s system daemons, skywalk internals, or network service behavior. Happy to share sanitized logs or run additional diagnostics if needed. Thanks in advance. get-network-info.txt route-info.txt remotectl_dumpstate.txt [ assetsd.diskwrites_resource-2025-06-25-221428.json
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Jun ’25
ITMS-91061: Missing privacy manifest
Hi all, Im trying tu publish an app for iOS and I get it rejected by the lack of this privacy manifest, but unless I understood this wrong, this manifest is needed for external tools used, or maybe Im wrong, Im publishing an app made in Unity, so in this case, one has to include a privacy manifest by default? Sorry Im lost in all these terms, so I don't know if im asking something redundant, if you know how to fix this issue please tell me or direct me to the process because I haven't been able to identify the issue. Thanks a lot for any clue beforehand really
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146
Jun ’25
No such module 'UnityFramework' ,Getting this message updating Xcode to latest version
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update. Previous Setup: Unity was successfully integrated into this iOS app and running fine before the update. As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity. What I’ve Tried: a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”. b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos c. Cleaned build folder, deleted Derived Data d. Checked [CP] Embed Pods Frameworks step in Build Phases Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project. Request for Help: Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
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90
May ’25