Hi,
We have recently encountered a problem running our App on iPads with A9, A10 chipset. Since recently we have migrated our Network module to swift 6 our app has stoped working on these devices.
Anyone else has noticed that too or if someone know why that is happening only for iPads with specific hardware?
Apple Developers
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My imessage has been acting up for 1 month now. It fails to activate my phone number and prefers my email. This is a beta issue Apple support has told me and it needs fixing asap.
Topic:
Community
SubTopic:
Apple Developers
hi team
To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error:
"libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib
(Detailed logs are shared below.)
Is there a known fix for this issue, or is a resolution expected in an upcoming beta release?
dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file)
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such
dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
Topic:
Community
SubTopic:
Apple Developers
calling this app store connect API returns 201 created but does not clear purchase history for sandbox account
Unable to select the desired build in App Store Connect; clicking on the build has no effect.
Steps to reproduce:
1.I select my app
2.I choose which build to add
3.I try to select the build
Expected result: I should be able to select the build
Actual result: Nothing happens
Browsers Tested: Google Chrome (both PC and mobile), safari mobile
Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing
Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
Topic:
Community
SubTopic:
Apple Developers
There is no option in the contacts through the phone selection to search contacts. You have to go into the actual contacts app to do that now
Topic:
Community
SubTopic:
Apple Developers
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
Topic:
Community
SubTopic:
Apple Developers
Upgraded my M1 Mac mini from MacOS Tahoe 26 Beta to Beta 2. Prior to the update I had no problem connecting to the Max mini from my MacBook Pro M2 running Now, attempting to connect to the Mac mini from a MacBook Pro M2 running Sequoia 15.5. After the update, I can enter my password, but then I am disconnected with the error "This Mac was unable to start a High Performance connection to the Mac mini" and to "change the screen sharing type to standard and try again"
Connecting via a "Standard" connection showed that the Window Server failed.
Currently running 15.5 Beta 3 on a Mac Studio M4. I am unable to read/write to my Home folder from most of my applications. I receive an error basically saying I do not have access rights to the file/folder. If I go to the file directly and open it, it works. I have repaired disk permissions, checked the Sharing & Permissions settings via Get Info, and finally called Apple. Of course, since I am running the beta, the support was quite limited. I will add that I am also unable to open .dmgs that have been downloaded to my Downloads folder. I receive the "The disk image couldn’t be opened. The operation couldn’t be completed. Operation not permitted" error. If I copy the .dmg to another drive, I can open it from there.
Topic:
Community
SubTopic:
Apple Developers
Hi everyone,
We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice.
What’s happening:
In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine.
It doesn’t happen often, but once it does, the issue persists until the device is restarted.
Users who experience this issue typically have other voice or conferencing apps installed and actively use them.
They report that when our app runs into this problem, those other apps continue to work normally.
⸻
What we’ve ruled out:
• AVAudioSession has microphone permission, and audio input works under normal conditions
• Network conditions are stable
• App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow
⸻
What we’ve tried to fix it (all ineffective):
Restarting the call — no effect
Force-quitting and relaunching the app — no effect
Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect
Replugging wired headphones or switching to the default iPhone audio input — no effect
⸻
What actually works (so far):
• Restarting the device — this is the only action that reliably fixes the issue
⸻
What we’re looking for help with:
1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue?
2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically?
3. Are there any known audio routing or input bugs in iOS that match this behavior?
Thanks in advance — any suggestions or pointers would be greatly appreciated!
Topic:
Community
SubTopic:
Apple Developers
For 9 Glorious Months, My MacBook Pro & J5 Create JCD543 HUB Were Best Friends… Until I Updated macOS
For nearly a year, my MacBook Pro 14” (2023, M2 Pro, 16GB RAM) worked flawlessly with my J5 Create JCD543 HUB, allowing me to run:
✅ 4 External Displays (Samsung, LG, Insignia, Samsung)
A setup that worked perfectly… until I updated macOS.
Then Came the Update… and the Issues Began
First, I updated last week. Two of my four displays stopped working. No big deal, I thought—I’ve dealt with display quirks before.
Then, like an optimist ignoring red flags, I updated again last night to 15.4 Beta (24E5222f) and… well, now things are completely broken.
My Once-Perfect Setup (Now a Display Disaster)
JCD543 HUB → 2 HDMI displays (not working)
JUD380 HUB → 1 HDMI display (partially working, unstable)
MacBook HDMI port → 1 HDMI display (working, but feeling abandoned)
JCA365 USB-C to Dual HDMI Adapter (Not part of my setup, but tested—also not working)
What I’ve Tried (aka My Troubleshooting Journey)
✔ Restarted my Mac multiple times
✔ Uninstalled and reinstalled J5 drivers
✔ Swapped cables, unplugged/replugged everything, tested known-working HDMI cables (they work fine on other devices)
✔ Deleted /Library/Preferences/com.apple.windowserver.displays.plist (this fixed a similar issue in the past, but the file no longer exists in this update)
The Likely Culprit?
It seems to be a J5 driver issue triggered by the macOS update—and I’m not alone. Others are reporting similar problems.
Apple… Any Fixes?
I just want my four screens back. The setup worked flawlessly for 9 months, so it’s hard to believe it was never meant to work.
If anyone has a workaround, I’m open to testing any solution—whether it’s a driver update, system tweak, or hidden macOS setting that might bring my displays back to life.
Any advice would be greatly appreciated! Thanks in advance.
(P.S. Apple, if you’re reading this—please look into this issue!)
Today I updated to iOS 26 and after changing to clear mode nothing happens, the icons remain a solid color, everything remains a solid color, nothing is transparent.
Topic:
Community
SubTopic:
Apple Developers
before this post I posted this question in Apple Support Community. I do not know this is about some part of beta. but I need to know have some way to change them in beta.
My Macbook internal keyboard is ANSI Layout but in Keyboard setting input sources with beta is show the ISO layout.
so I need to type `(backtick) but it show "§" instead. how to change keyboard type ISO to ANSI ?
As of today we seem to continuously get back 21 of the product IDs we have defined when the shop initializes.
This is causing what looks like intermittent bug behavior in our shop. The IDs sent each time are random (not always the same 21). So sometimes they match shop offers and the packs look right and can be bought and sometimes the ones our current shop offers need are not sent and so the offers in game look wrong and error when you try to buy.
Is anyone else seeing this new behavior of not getting down all their product IDs successfully?
I'm trying to create an Apple account for my client, and I'm getting this error "We can't create your account at this time." I've tried with two different email addresses and always get the same error. What could it be?
Topic:
Community
SubTopic:
Apple Developers
I was update my phone 12 promax to ios 26 and the back camera can’t use anymore
when I receive calls on my mobile number and I am connected to a Wifi, the calls is cancelled after the second ring and the caller receives a busy signal. That means I cannot receive calls anymore.
This problems happens with different mobile providers and does not occur on my Samsung Galaxy Phone with the same number (eSim).
Even when I disable WIFI Calling the problem persists, when I am connected to a WIFI.
Only when I disable the WIFI Connect and I am only connected to the mobile carrier, the calls go throuhg in a normal way.
VERY annoying and hast not been fixed with Beta 3 of iOS 18.4.
Any clue how this can be solved with settings?
Hope Apple fixes this very soon!
Topic:
Community
SubTopic:
Apple Developers
Apologies if this is the wrong place, I'm trying to enroll as a developer with my company. A long time ago I was invited to join, but had let the invitation expire. I'm working with my manager to try and get another email sent out inviting me into the program, but I'm not receiving anything in my inbox. Is there a known bug here? Is there something else that needs to be done to send out a second invite?
Topic:
Community
SubTopic:
Apple Developers
I’m running iOS 26 Developer Beta 2 on my iPhone 13 Pro and it’s not letting me call anyone on it you should fi that with the next beta of iOS 26 and every one of the iOS 26 beta updates after that even when you release the up iOS 26 later this fall
ISAC Client is crashing on macOS 15.4 Beta 1 which is from from the WebKit engine the underlying framework of WKWebView. And the "ResourceLoadNotifier" is from WebKit's internal framework.It seems to be related to resource loading failure which is potentially triggered by changes in macOS 15.4 Beta.