Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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watchkitapp.complication identifier is not available
The mentioned way of setting up complications does not work. We can't create the identifier according to the guideline mentioned in the WWDC session. https://developer.apple.com/videos/play/wwdc2020/10049/?time=1021 Timestamp: 17:04 Error: An attribute in the provided entity has invalid value An App ID with Identifier '.watchkitapp.complication' is not available. Please enter a different string. To clarify - the non masked identifier is not used on another property inside our dev program. Without creating the identifier our tests result in not working push notifications. Error message while testing: discarded as application was not registered. Is the way mentioned in the WWDC session still valid? BR
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388
Mar ’25
Determining if an entitlement is real
This issue keeps cropping up on the forums and so I decided to write up a single post with all the details. If you have questions or comments: If you were referred here from an existing thread, reply on that thread. If not, feel free to start a new thread. Use whatever topic and subtopic is appropriate for your question, but also add the Entitlements tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Determining if an entitlement is real In recent months there’s been a spate of forums threads involving ‘hallucinated’ entitlements. This typically pans out as follows: The developer, or an agent working on behalf of the developer, changes their .entitlements file to claim an entitlement that’s not real. That is, the entitlement key is a value that is not, and never has been, supported in any way. Xcode’s code signing machinery tries to find or create a provisioning profile to authorise this claim. That’s impossible, because the entitlement isn’t a real entitlement. Xcode reports this as a code signing error. The developer misinterprets that error [1] in one of two ways: As a generic Xcode code signing failure, and so they start a forums thread asking about how to fix that problem. As an indication that the entitlement is managed — that is, requires authorisation from Apple to use — and so they start a forums thread asking how to request such authorisation. The fundamental problem is step 1. Once you start claiming entitlements that aren’t real, you’re on a path to confusion. Note If you’re curious about how provisioning profiles authorise entitlement claims, read TN3125 Inside Code Signing: Provisioning Profiles. There are a couple of ways to check whether an entitlement is real. My preferred option is to create a new test project and use Xcode’s Signing & Capabilities editor to add the corresponding capability to it. Then look at what Xcode did. You might find that Xcode claimed a different entitlement, or added an Info.plist key, or did nothing at all. IMPORTANT If you can’t find the correct capability in the Signing & Capabilities editor, it’s likely that this feature is available to all apps, that is, it’s not gated by an entitlement or anything else. Another thing you can do is search the documentation. The vast majority of real entitlements are documented in Bundle Resources > Entitlements. IMPORTANT When you search for documentation, focus on the Apple documentation. If, for example, you search the Apple Developer Forums, you might be mislead by other folks who are similarly confused. If you find that you’re mistakenly trying to claim a hallucinated entitlement, the fix is trivial: Remove it from your .entitlements file so that your app starts to build again. Then add the capability using Xcode’s Signing & Capabilities editor. This will do the right thing. If you continue to have problems, feel free to ask for help here on the forums. See the top of this post for advice on how to do that. [1] Xcode 26.2, currently being seeded as Release Candidate, is much better about this (r. 155327166). Give it a whirl! Commonly Hallucinated Entitlements This section lists some of the more commonly hallucinated entitlements: com.apple.developer.push-notifications — The correct entitlement is aps-environment (com.apple.developer.aps-environment on macOS), documented here. There’s also the remote-notification value in the UIBackgroundModes property. com.apple.developer.in-app-purchase — There’s no entitlement for in-app purchase. Rather, in-app purchase is available to all apps with an explicit App ID (as opposed to a wildcard App ID). com.apple.InAppPurchase — Likewise. com.apple.developer.storekit — Likewise. com.apple.developer.in-app-purchase.non-consumable — Likewise. com.apple.developer.in-app-purchase.subscription — Likewise. com.apple.developer.app-groups — The correct entitlement is com.apple.security.application-groups, documented here. And if you’re working on the Mac, see App Groups: macOS vs iOS: Working Towards Harmony. com.apple.developer.background-modes — Background modes are controlled by the UIBackgroundModes key in your Info.plist, documented here. UIBackgroundModes — See the previous point. com.apple.developer.voip-push-notification — There’s no entitlement for this. VoIP is gated by the voip value in the UIBackgroundModes property. com.apple.developer.family-controls.user-authorization — The correct entitlement is com.apple.developer.family-controls, documented here. IMPORTANT As explained in the docs, this entitlement is available to all developers during development but you must request authorisation for distribution. com.apple.developer.device-activity — The DeviceActivity framework has the same restrictions as Family Controls. com.apple.developer.managed-settings — If you’re trying to use the ManagedSettings framework, that has the same restrictions as Family Controls. If you’re trying to use the ManagedApp framework, that’s not gated by an entitlement. com.apple.developer.callkit.call-directory — There’s no entitlement for the Call Directory app extension feature. com.apple.developer.nearby-interaction — There’s no entitlement for the Nearby interaction framework. com.apple.developer.secure-enclave — On iOS and its child platforms, there’s no entitlement required to use the Secure Enclave. For macOS specifically, any program that has access to the data protection keychain also has access to the Secure Enclave [1]. See TN3137 On Mac keychain APIs and implementations for more about the data protection keychain. com.apple.developer.networking.configuration — If you’re trying to configure the Wi-Fi network on iOS, the correct entitlement is com.apple.developer.networking.HotspotConfiguration, documented here. com.apple.developer.musickit — There is no MusicKit capability. Rather, enable MusicKit via the App Services column in the App ID editor, accessible from Developer > Certificates, Identifiers, and Profiles > Identifiers. com.apple.mail.extension — Creating an app extension based on the MailKit framework does not require any specific entitlement. com.apple.security.accessibility — There’s no entitlement that gates access to the Accessibility APIs on macOS. Rather, this is controlled by the user in System Settings > Privacy & Security. Note that sandboxed apps can’t use these APIs. See the Review functionality that is incompatible with App Sandbox section of Protecting user data with App Sandbox. com.apple.developer.adservices — Using the AdServices framework does not require any specific entitlement. [1] While technically these are different features, they are closely associated and it turns out that, if you have access to the data protection keychain, you also have access to the SE. Revision History 2025-12-09 Updated the Xcode footnote to mention the improvements in Xcode 26.2rc. 2025-11-03 Added com.apple.developer.adservices to the common hallucinations list. 2025-10-30 Added com.apple.security.accessibility to the common hallucinations list. 2025-10-22 Added com.apple.mail.extension to the common hallucinations list. Also added two new in-app purchase hallucinations. 2025-09-26 Added com.apple.developer.musickit to the common hallucinations list. 2025-09-22 Added com.apple.developer.storekit to the common hallucinations list. 2025-09-05 Added com.apple.developer.device-activity to the common hallucinations list. 2025-09-02 First posted.
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3.5k
Dec ’25
Are VisionOS Enterprise APIs handled differently from one another?
Hi, At work, we've done some development on an Apple Vision Pro. On the project, we used object tracking to track an object in 3D and found the default tracking refresh rate (I believe 5Hz)to be too slow so we applied for enterprise APIs so we could change it. At some point, in the capabilities (as a beginner to Swift and the Apple development environment) I noticed that's where you enable the Object Tracking Parameter Adjustment API and I did so, before hearing back about whether we got access to the enterprise API's and the license file that comes with it. So I setup the re-fresh rate to 30Hz and logged the settings of the ObjectTrackingProvider, showing it was set at 30Hz and felt like it was better than the default when we ran our app. In the Xcode runtime logs, there was no warning or error saying that the license file for the enterprise API was not found (and I don't think we heard back from Apple if they had granted our request or not - even if they did I think the license would be expired by now). Fast forward to today, I was running the sample code of the Main Camera access for VisionOS linked in the official developer documentation and when I ran the project in Xcode, I noticed in the logs that it wanted an enterprise license and that's why it wasn't running as expected in the immersive space. We've since applied for the Enterprise API for Main Camera Access. I'm now confused - did I mistakenly believe the object tracking refresh rate was set to 30Hz but it actually wasn't due to the lack of a license file/being granted access to the enterprise APIs? It seemed to be running as expected without a license file. Is Object tracking Parameter Adjustment API handled with different permissions than Main Camera Access API even though they are both enterprise APIs? This is all for internal development and not planning on distributing an app but I find the behaviour to be confusing between the different enterprise API? Does anyone have more insight as I find the developer notes on the enterprise APIs to be a bit sparse.
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192
Apr ’25
com.apple.developer.family-controls Distribution Timeline?
Hi All, Like many others I'm a little confused with gaining access to the family controls capability. Our app is ready to push to testflight, and we sent the request to apple last week. However only learning today that we need to request for the shield extension as well. I wanted to ask what the expected timeline is for being approved? I've seen posts here saying less than a week, and some people having to wait longer than 6 weeks. Any advise or guidance on getting approved smoothly & swiftly would be highly appreciated
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146
Aug ’25
Code Signing Identifiers Explained
Code signing uses various different identifier types, and I’ve seen a lot of folks confused as to which is which. This post is my attempt to clear up that confusion. If you have questions or comments, put them in a new thread, using the same topic area and tags as this post. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Code Signing Identifiers Explained An identifier is a short string that uniquely identifies a resource. Apple’s code-signing infrastructure uses identifiers for various different resource types. These identifiers typically use one of a small selection of formats, so it’s not always clear what type of identifier you’re looking at. This post lists the common identifiers used by code signing, shows the expected format, and gives references to further reading. Unless otherwise noted, any information about iOS applies to iOS, iPadOS, tvOS, visionOS, and watchOS. Formats The code-signing identifiers discussed here use one of two formats: 10-character This is composed of 10 ASCII characters. For example, Team IDs use this format, as illustrated by the Team ID of one of Apple’s test teams: Z7P62XVNWC. Reverse-DNS This is composed of labels separated by a dot. For example, bundle IDs use this format, as illustrated by the bundle ID of the test app associated with this post: com.example.tn3NNNapp. The Domain Name System has strict rules about domain names, in terms of overall length, label length, text encoding, and case sensitivity. The reverse-DNS identifiers used by code signing may or may not have similar limits. When in doubt, consult the documentation for the specific identifier type. Reverse-DNS names are just a convenient way to format a string. You don’t have to control the corresponding DNS name. You can, for example, use com.<SomeCompany>.my-app as your bundle ID regardless of whether you control the <SomeCompany>.com domain name. To securely associate your app with a domain, use associated domains. For more on that, see Supporting associated domains. IMPORTANT Don’t use com.apple. in your reverse-DNS identifiers. That can yield unexpected results. Identifiers The following table summarises the identifiers covered below: Name | Format | Example | Notes ---- | ------ | ------- | ----- Team ID | 10-character | `Z7P62XVNWC` | Identifies a developer team User ID | 10-character | `UT376R4K29` | Identifies a developer Team Member ID | 10-character | `EW7W773AA7` | Identifies a developer in a team Bundle ID | reverse-DNS | `com.example.tn3NNNapp` | Identifies an app App ID prefix | 10-character | `Z7P62XVNWC` | Part of an App ID | | `VYRRC68ZE6` | App ID | mixed | `Z7P62XVNWC.com.example.tn3NNNNapp` | Connects an app and its provisioning profile | | `VYRRC68ZE6.com.example.tn3NNNNappB` | Code-signing identifier | reverse-DNS | `com.example.tn3NNNapp` | Identifies code to macOS | | `tn3NNNtool` | App group ID | reverse DNS | `group.tn3NNNapp.shared` | Identifies an app group | reverse DNS | `Z7P62XVNWC.tn3NNNapp.shared` | Identifies an macOS-style app group As you can see, there’s no clear way to distinguish a Team ID, User ID, Team Member ID, and an App ID prefix. You have to determine that based on the context. In contrast, you choose your own bundle ID and app group ID values, so choose values that make it easier to keep things straight. Team ID When you set up a team on the Developer website, it generates a unique Team ID for that team. This uses the 10-character format. For example, Z7P62XVNWC is the Team ID for an Apple test team. When the Developer website issues a certificate to a team, or a user within a team, it sets the Subject Name > Organisational Unit field to the Team ID. When the Developer website issues a certificate to a team, as opposed to a user in that team, it embeds the Team ID in the Subject > Common Name field. For example, a Developer ID Application certificate for the Team ID Z7P62XVNWC has the name Developer ID Application: <TeamName> (Z7P62XVNWC). User ID When you first sign in to the Developer website, it generates a unique User ID for your Apple Account. This User ID uses the 10-character format. For example, UT376R4K29 is the User ID for an Apple test user. When the Developer website issues a certificate to a user, it sets the Subject Name > User ID field to that user’s User ID. It uses the same value for that user in all teams. Team Member ID When you join a team on the Developer website, it generates a unique Team Member ID to track your association with that team. This uses the 10-character format. For example, EW7W773AA7 is the Team Member ID for User ID UT376R4K29 in Team ID Z7P62XVNWC. When the Developer website issues a certificate to a user on a team, it embeds the Team Member ID in the Subject > Common Name field. For example, an Apple Development certificate for User ID UT376R4K29 on Team ID Z7P62XVNWC has the name Apple Development: <UserName> (EW7W773AA7). IMPORTANT This naming system is a common source of confusion. Developers see this ID and wonder why it doesn’t match their Team ID. The advantage of this naming scheme is that each certificate gets a unique name even if the team has multiple members with the same name. The John Smiths of this world appreciate this very much. Bundle ID A bundle ID is a reverse-DNS identifier that identifies a single app throughout Apple’s ecosystem. For example, the test app associated with this post has a bundle ID of com.example.tn3NNNapp. If two apps have the same bundle ID, they are considered to be the same app. Bundle IDs have strict limits on their format. For the details, see CFBundleIdentifier. If your macOS code consumes bundle IDs — for example, you’re creating a security product that checks the identity of code — be warned that not all bundle IDs conform to the documented format. And non-bundled code, like a command-line tool or dynamic library, typically doesn’t have a bundle ID. Moreover, malicious code might use arbitrary bytes as the bundle ID, bytes that don’t parse as either ASCII or UTF-8. WARNING On macOS, don’t assume that a bundle ID follows the documented format, is UTF-8, or is even text at all. Do not assume that a bundle ID that starts with com.apple. represents Apple code. A better way to identify code on macOS is with its designated requirement, as explained in TN3127 Inside Code Signing: Requirements. On iOS this isn’t a problem because the Developer website checks the bundle ID format when you register your App ID. App ID prefix An App ID prefix forms part of an App ID (see below). It’s a 10-character identifier that’s either: The Team ID of the app’s team A unique App ID prefix Note Historically a unique App ID prefix was called a Bundle Seed ID. A unique App ID prefix is a 10-character identifier generated by Apple and allocated to your team, different from your Team ID. For example, Team ID Z7P62XVNWC has been allocated the unique App ID prefix of VYRRC68ZE6. Unique App ID prefixes are effectively deprecated: You can’t create a new App ID prefix. So, unless your team is very old, you don’t have to worry about unique App ID prefixes at all. If a unique App ID prefix is available to your team, it’s possible to create a new App ID with that prefix. But doing so prevents that app from sharing state with other apps from your team. Unique app ID prefixes are not supported on macOS. If your app uses a unique App ID prefix, you can request that it be migrated to use your Team ID by contacting Apple > Developer > Contact Us. If you app has embedded app extensions that also use your unique App ID prefix, include all those App IDs in your migration request. WARNING Before migrating from a unique App ID prefix, read App ID Prefix Change and Keychain Access. App ID An App ID ties your app to its provisioning profile. Specifically: You allocate an App ID on the Developer website. You sign your app with an entitlement that claims your App ID. When you launch the app, the system looks for a profile that authorises that claim. App IDs are critical on iOS. On macOS, App IDs are only necessary when your app claims a restricted entitlement. See TN3125 Inside Code Signing: Provisioning Profiles for more about this. App IDs have the format <Prefix>.<BundleOrWildcard>, where: <Prefix> is the App ID prefix, discussed above. <BundleOrWildcard> is either a bundle ID, for an explicit App ID, or a wildcard, for a wildcard App ID. The wildcard follows bundle ID conventions except that it must end with a star (*). For example: Z7P62XVNWC.com.example.tn3NNNNapp is an explicit App ID for Team ID Z7P62XVNWC. Z7P62XVNWC.com.example.* is a wildcard App ID for Team ID Z7P62XVNWC. VYRRC68ZE6.com.example.tn3NNNNappB is an explicit App ID with the unique App ID prefix of VYRRC68ZE6. Provisioning profiles created for an explicit App ID authorise the claim of just that App ID. Provisioning profiles created for a wildcard App ID authorise the claim of any App IDs whose bundle ID matches the wildcard, where the star (*) matches zero or more arbitrary characters. Wildcard App IDs are helpful for quick tests. Most production apps claim an explicit App ID, because various features rely on that. For example, in-app purchase requires an explicit App ID. Code-signing identifier A code-signing identifier is a string chosen by the code’s signer to uniquely identify their code. IMPORTANT Don’t confuse this with a code-signing identity, which is a digital identity used for code signing. For more about code-signing identities, see TN3161 Inside Code Signing: Certificates. Code-signing identifiers exist on iOS but they don’t do anything useful. On iOS, all third-party code must be bundled, and the system ensures that the code’s code-signing identifier matches its bundle ID. On macOS, code-signing identifiers play an important role in code-signing requirements. For more on that topic, see TN3127 Inside Code Signing: Requirements. When signing code, see Creating distribution-signed code for macOS for advice on how to select a code-signing identifier. If your macOS code consumes code-signing identifiers — for example, you’re creating a security product that checks the identity of code — be warned that these identifiers look like bundle IDs but they are not the same as bundle IDs. While bundled code typically uses the bundled ID as the code-signing identifier, macOS doesn’t enforce that convention. And non-bundled code, like a command-line tool or dynamic library, often uses the file name as the code-signing identifier. Moreover, malicious code might use arbitrary bytes as the code-signing identifier, bytes that don’t parse as either ASCII or UTF-8. WARNING On macOS, don’t assume that a code-signing identifier is a well-formed bundle ID, UTF-8, or even text at all. Don’t assume that a code-signing identifier that starts with com.apple. represents Apple code. A better way to identify code on macOS is with its designated requirement, as explained in TN3127 Inside Code Signing: Requirements. App Group ID An app group ID identifies an app group, that is, a mechanism to share state between multiple apps from the same team. For more about app groups, see App Groups Entitlement and App Groups: macOS vs iOS: Working Towards Harmony. App group IDs use two different forms of reverse-DNS identifiers: iOS-style This has the format group.<GroupName>, for example, group.tn3NNNapp.shared. macOS-style This has the format <TeamID>.<GroupName>, for example, Z7P62XVNWC.tn3NNNapp.shared. The first form originated on iOS but is now supported on macOS as well. The second form is only supported on macOS. iOS-style app group IDs must be registered with the Developer website. That ensures that the ID is unique and that the <GroupName> follows bundle ID rules. macOS-style app group IDs are less constrained. When choosing such a macOS-style app group ID, follow bundle ID rules for the group name. If your macOS code consumes app group IDs, be warned that not all macOS-style app group IDs follow bundle ID format. Indeed, malicious code might use arbitrary bytes as the app group ID, bytes that don’t parse as either ASCII or UTF-8. WARNING Don’t assume that a macOS-style app group ID follows bundle ID rules, is UTF-8, or is even text at all. Don’t assume that a macOS-style app group ID where the group name starts with com.apple. represents Apple in any way. Some developers use app group IDs of the form <TeamID>.group.<GroupName>. There’s nothing special about this format. It’s just a macOS-style app group ID where the first label in the group name just happens to be group Starting in Feb 2025, iOS-style app group IDs are fully supported on macOS. If you’re writing new code that uses app groups, use an iOS-style app group ID. This allows sharing between different product types, for example, between a native macOS app and an iOS app running on the Mac. Revision History 2026-02-17 Corrected a minor formatting problem. 2026-01-06 First posted.
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321
6d
App Translocation Notes
App translocation, officially known as Gatekeeper path randomisation, comes up from time-to-time. The best resource to explain it, WWDC 2016 Session 706 What’s New in Security, is no longer available from Apple so I thought I’d post some notes here (r. 105455698 ). Questions or comments? Start a new thread here on DevForums, applying the Gatekeeper tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" App Translocation Notes Gatekeeper path randomisation, more commonly known as app translocation, is a security feature on macOS 10.12 and later. When you run a newly downloaded app, the system executes the app from a randomised path. This prevents someone from taking an app that loads code from an app-relative path and repackaging it to load malicious code. IMPORTANT The best way to prevent your app from being tricked into loading malicious code is to enable library validation. You get this by default once you enable the hardened runtime. Do not disable library validation unless your app needs to load in-process plug-ins from other third-party developers. If you have an in-process plug-in model, consider migrating to ExtensionKit. The exact circumstances where the system translocates an app is not documented and has changed over time. It’s best to structure your app so that it works regardless of whether it’s translocated or not. App Translocation Compatibility Most apps run just fine when translocated. However, you can run into problems if you load resources relative to your app bundle. For example, consider a structure like this: MyApp.app Templates/ letter.myapp envelope.myapp birthday card.myapp Such an app might try to find the Templates directory by: Getting the path to the main bundle Navigating from that using a relative path This won’t work if the app is translocated. The best way to avoid such problems is to embed these resources inside your app (following the rules in Placing Content in a Bundle, of course). If you need to make them easily accessible to the user, add your own UI for that. For a great example of this, run Pages and choose File > New. App Translocation Limits There is no supported way to detect if your app is being run translocated. If you search the ’net you’ll find lots of snippets that do this, but they all rely on implementation details that could change. There is no supported way to determine the original (untranslocated) path of your app. Again, you’ll find lots of unsupported techniques for this out there on the ’net. Use them at your peril! If you find yourself using these unsupported techniques, it’s time to sit down and rethink your options. Your best option here is to make your app work properly when translocated, as illustrated by the example in the previous section. App Translocation in Action The following steps explain how to trigger app translocation on macOS 13.0. Keep in mind that the specifics of app translocation are not documented and have changed over time, so you might see different behaviour on older or new systems: To see app translocation in action: Use Safari to download an app that’s packaged as a zip archive. My go-to choice for such tests is NetNewsWire, but any app will work. Safari downloads the zip archive to the Downloads folder and then unpacks it (assuming your haven’t tweaked your preferences). In Finder, navigate to the Downloads folder and launch the app. When Gatekeeper presents its alert, approve the launch. In Terminal, look at the path the app was launched from: % ps xw | grep NetNewsWire … /private/var/folders/wk/bqx_nk71457_g9yry9c_2ww80000gp/T/AppTranslocation/C863FADC-A711-49DD-B4D0-6BE679EE225D/d/NetNewsWire.app/Contents/MacOS/NetNewsWire Note how the path isn’t ~/Downloads but something random. That’s why the official name for this feature is Gatekeeper path randomisation. Quit the app. Use Finder to relaunch it. Repeat step 5: % ps xw | grep NetNewsWire … /private/var/folders/wk/bqx_nk71457_g9yry9c_2ww80000gp/T/AppTranslocation/C863FADC-A711-49DD-B4D0-6BE679EE225D/d/NetNewsWire.app/Contents/MacOS/NetNewsWire The path is still randomised. Quit the app again. Use the Finder to move it to the desktop. And relaunch it. And repeat step 5 again: % ps xw | grep NetNewsWire … /Users/quinn/Desktop/NetNewsWire.app/Contents/MacOS/NetNewsWire The act of moving the app has cleared the state that triggered app translocation.
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4.9k
4w
Failed to register bundle identifier: 403 error
I am a developer with the following roles: Apple Developer Team = admin Using expo & EAS to build & sign = developer We are running a new project so credentials need to be sync'd up. With EAS i can either upload a p12 or use the automatic app signing credentials. I have successfully run this in other projects including another where I am the account owner/holder. For this new project, however, I am not the owner. When I try to "register bundle identifier" it results in: Error: Apple 403 detected - Access forbidden. This request is forbidden for security reasons - You currently don't have access to this membership resource. > eas credentials ✔ Select platform › iOS ✔ Which build profile do you want to configure? › preview ✔ Using build profile: preview If you provide your Apple account credentials we will be able to generate all necessary build credentials and fully validate them. This is optional, but without Apple account access you will need to provide all the missing values manually and we can only run minimal validation on them. ✔ Do you want to log in to your Apple account? … yes › Log in to your Apple Developer account to continue ✔ Apple ID: … myemail@gmail.com › Restoring session /Users/me/.app-store/auth/myemail@gmail.com/cookie ✔ Select a Team › My Project Team - Company/Organization (XXXXX) › Provider My Project Team LLC (XXXXX) ✔ Logged in Local session iOS Credentials Project @team/my-app Bundle Identifier com.teambundle.dev No credentials set up yet! ✔ What do you want to do? › Build Credentials: Manage everything needed to build your project iOS Credentials Project @team/my-app Bundle Identifier com.teambundle.dev No credentials set up yet! ✔ What do you want to do? › All: Set up all the required credentials to build your project ✖ Failed to register bundle identifier com.teambundle.dev Error: Apple 403 detected - Access forbidden. This request is forbidden for security reasons - You currently don't have access to this membership resource. Contact your team's Account Holder, MY MANAGER, or an Admin. Cryptic error? [Learn ](https://github.com/expo/fyi/blob/main/cryptic-error-eas.md) Why am I getting a 403?
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323
Jan ’26
Notarization Stuck for Signed .pkg Containing Screen Saver
Hey all, I’m experiencing a consistent issue with notarizing a signed .pkg file that contains a macOS screen saver (.saver) bundle. Nothing online so far except 1 thread on the form from the altool time pre-2023 so i thought it worth another update. Here is what I did: I signed the .saver bundle using my Developer ID Application certificate. I packaged it into a .pkg using pkgbuild with my Developer ID Installer certificate: I submitted the resulting .pkg via xcrun notarytool: xcrun notarytool submit saver-name.pkg --apple-id email@email.com --password [app-specific-password] --team-id xxxxxxxxx The submission appears to be accepted and uploads successfully. However, the notarization status remains stuck at “In Progress” for hours (over 12h), with no update. I also tried: Repackaging the .pkg with a new name using a zip Resubmitting it under a new submission ID All attempts are stuck in the same “In Progress” state indefinitely. Did anyone solve this yet?
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95
May ’25
Missing code-signing certificate
*** Error: ERROR: [ContentDelivery.Uploader] Validation failed (409) Invalid Provisioning Profile. The provisioning profile included in the com.baiyun-shuniu.scss bundle [Payload/HBuilder.app] is invalid. [Missing code-signing certificate]. A distribution provisioning profile should be used when uploading apps to App Store Connect. (ID: e21c7a63-520f-49c5-8298-9afa3aa14dd5) 2025-05-13 09:23:20.382 INFO: [ContentDelivery.Uploader]
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140
May ’25
When to notarize artifacts developed in different stages?
Dear Apple Support, for better understanding to use the Notary Service, I would like to ask when and what have to be notarized. I am absolutely aware of using the Notary Service and which packages can be submitted and how to get the status. Scenario: We have one library which is developed by a specific team and other teams develop and deliver to customer MacOS apps which packages this library for the shipment. So, the library will be produced internally and will be shipped in different products. The library will be code signed before we make available internally. When should we notarize (and staple) this library? Directly after the code is signed or when it will be packaged in each product when it will be delivered to customer? Best regards, Stefan
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108
May ’25
Xcode Automatic Signing Failure After Adding Keychain Capability – Mac Device Incorrectly Identified as iPod
Environment: MacBook Air Apple M2 (macOS Tahoe 26.1) Xcode 26.0 (17A324) Automatic signing enabled Feedback ID: FB21537761 Issue: I'm developing a multiplatform app and encountered an automatic signing failure immediately after adding the Keychain capability. Xcode displays the following error: Automatic signing failed Xcode failed to provision this target. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator. Provisioning profile "Mac Team Provisioning Profile: com.xxx. xxx" doesn't include the currently selected device "FIRF‘s MacBook Air" (identifier 00008112-000904CA3441xxxx). What I've Investigated/Tried: Checked the developer account devices and found that the device with identifier 00008112-000904CA3441xxxx is incorrectly labeled as an “iPod” (it is actually my MacBook Air). Attempted to manually enroll the Mac again, but it still appears as an iPod in the device list. Tried creating a provisioning profile manually, but no devices are available for selection in the device list when generating the profile. Question: Has anyone encountered a similar issue where a Mac is misidentified as an iPod in the developer portal, leading to provisioning failures? Any suggestions on how to resolve this or work around the device recognition problem? Thank you in advance for your help.
1
0
216
Jan ’26
Possible bug in Capability Requests tab
Hello, Recently our team requested the "Notification (NSE) filtering" capability. Our request was rejected but we sent a new request with a more detailed explanation of our need. However if we go check the status of the request in the Capability Requests tab the status is "No requests". We sent the new request yesterday. Is it even possible to request a capability after a rejected request? We really need the capability and the absence of it is blocking our progress.
1
0
255
Sep ’25
I can't distribute the build to Testflight
Hi the best community! When I try to submit the app to Testflight I receive the following error: "codesign command failed (/var/folders/j9/yh_rkh114rbgvmglf4gycj8w0000gn/T/XcodeDistPipeline.~~~OW0Dwk/Root/Payload/Application.app/Frameworks/Alamofire.framework: replacing existing signature /var/folders/j9/yh_rkh114rbgvmglf4gycj8w0000gn/T/XcodeDistPipeline.~~~OW0Dwk/Root/Payload/Application.app/Frameworks/Alamofire.framework: invalid or corrupted code requirement(s) Requirement syntax error(s): line 1:155: unexpected token: NPH )" I have never stuck with this issue before. Xcode Version 16.0 I assume that there is something related to code signing and our company name in App Store connect: Medical Institution “NPH” (The company name has been anonymized for privacy purposes.) Appreciate any help. Thank you!
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105
May ’25
Xcode not recognizing approved User Assigned Device Name capability in provisioning profile
Hi, I am experiencing an issue where Xcode displays a "Provisioning profile doesn't support the capability" error for the User Assigned Device Name capability, despite it being approved by Apple and visible in our provisioning profile on the Developer Portal. Background We have completed and submitted the required capability request form to Apple for the User Assigned Device Name capability and received approval. The capability appears correctly in our provisioning profile on the Apple Developer Portal and shows among the enabled capabilities alongside other standard capabilities like In-App Purchase and Push Notifications. Issue However, Xcode consistently displays the error message when trying to enable the User Assigned Device Name capability in our project settings, preventing successful builds with this functionality. Troubleshooting Steps Attempted We have tried multiple troubleshooting steps including: Regenerating provisioning profiles Performing clean builds Clearing DerivedData Manually installing profiles Adding the com.apple.developer.device-information.user-assigned-device-name entitlement manually to our entitlements file Toggling automatic signing on and off Environment Details Xcode Version: 16.4 (16F6) iOS Deployment Target: iOS 13 Profile Type: Distribution provisioning profile Capability: User Assigned Device Name Despite the capability being approved by Apple and visible in our provisioning profile, Xcode does not recognize it. This appears to be a synchronization issue between the Apple Developer Portal and Xcode's capability validation system. Has anyone encountered similar issues with recently approved capabilities, specifically the User Assigned Device Name capability? Could you please provide guidance on how to resolve this capability recognition issue? Any suggestions for resolving this discrepancy between the Developer Portal and Xcode would be greatly appreciated.
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563
Sep ’25
VM App - PCIDriverKit Entitlement for Thunderbolt
I want to help contribute a feature in a virtual-machine app in macOS that supports PCIe device passthrough over thunderbolt. I have a question about the entitlements. Since I do not represent the GPU vendors, would I be allowed to get a driver signed that matches GPU vendor IDs? Is there such a thing as wildcard entitlement for PCIDriverKit? I don't want end-users to have to disable SIP to be able to use this. Any suggestions/leads? Thank you.
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589
Jan ’26
JIT entitlement for command line tool
My command line tool with a JIT entitlement is failing to run on Sequoia. 2025-05-26 14:17:09.758 E taskgated-helper[91764:3ab7036] [com.apple.ManagedClient:ProvisioningProfiles] Disallowing DecisionRuleTool because no eligible provisioning profiles found 2025-05-26 14:17:09.758 Df amfid[576:3ab6d6b] /Users/jim/DecisionRuleTool not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Users/jim/DecisionRuleTool, NSLocalizedDescription=No matching profile found} 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] (AppleMobileFileIntegrity) AMFI: When validating /Users/jim/DecisionRuleTool: 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] mac_vnode_check_signature: /Users/jim/DecisionRuleTool: code signature validation failed fatally: When validating /Users/jim/DecisionRuleTool: 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] proc 91763: load code signature error 4 for file "DecisionRuleTool" 2025-05-26 14:17:09.759 Df kernel[0:3ab7032] (AppleSystemPolicy) ASP: Security policy would not allow process: 91763, /Users/jim/DecisionRuleTool Codesign isn't giving me any clues as to why. It validates. Asking it what the entitlements are on the binary: % codesign --display --entitlements - /Users/joconnor/MACEP-9852-2/tools/detection/DecisionRuleTool Executable=/Users/jim/DecisionRuleTool [Dict] [Key] com.apple.application-identifier [Value] [String] XXXXXXXXX.com.mycompany.drt [Key] com.apple.developer.team-identifier [Value] [String] XXXXXXXXX [Key] com.apple.security.cs.allow-jit [Value] [Bool] true https://developer.apple.com/documentation/Xcode/signing-a-daemon-with-a-restricted-entitlement This makes it look like this may be hopeless, that I can't create a command line took with proper entitlements.
1
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126
May ’25
notary tool consistently delay for 1 of my app even it already accepted multiple times
Hi, I recently got a consistent delay from notary tool. I have viewed all your suggestions and understand that it "occasionally" will have further review and take longer time, but then it will be faster. However, in my case, my app although is accepted many times. It is still significantly delay. It is a native macOS app called ConniePad. Whenever I submit, it took me 2 days or more to finish notarise, which significantly affect my business. Could you please have a look on it. For log detail about the time, and the ids: -------------------------------------------------- createdDate: 2025-04-05T22:54:45.815Z id: 998b5aa8-fc9c-4469-98fe-950d815e734e name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-05T21:32:22.679Z id: c7b1ab49-6f46-4998-8d06-2ffe8a180c8f name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T08:39:52.594Z id: aa33d9d0-9d2f-4296-8fc3-d7e0b404596b name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T01:23:31.077Z id: b0333d78-497d-491c-b36c-bdfb64520296 name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T01:17:20.925Z id: 83aa12f2-f1bb-457f-940a-4c2281cf8a5f name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T01:12:52.932Z id: 0a921069-fb37-469a-bfb0-6be82e9320ba name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T01:03:30.584Z id: a607fe3c-d10f-43d6-a184-e97df7b632fd name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T00:52:47.322Z id: c42d0ca0-db8a-4431-b5b4-646ccfcad003 name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-03T00:28:18.626Z id: 7ef8777f-7add-4440-abb5-3c0b19cf92d4 name: ConniePad.app.zip status: Invalid -------------------------------------------------- createdDate: 2025-04-03T00:24:37.320Z id: 36bb1285-0aeb-4c48-b23c-fac737a3d93f name: ConniePad.app.zip status: Invalid -------------------------------------------------- createdDate: 2025-04-02T23:59:27.940Z id: bb4578a5-a67b-49e8-afd0-a9d707c10091 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-02T08:51:38.295Z id: 93ff89f4-98d3-45ac-9ee8-9483726a9666 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-02T08:19:13.762Z id: 9e4a62df-3d8a-4cfa-ae9e-56ff35ffe137 name: ConniePad-ConverterTool.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-02T04:15:34.508Z id: 7ee43b74-f73f-462a-bb3d-f6bc53b1cb80 name: ConniePad-ConverterTool.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-02T02:11:53.312Z id: d675e8f6-dc30-48e9-9269-9bc376f1b29e name: ConniePad-ConverterTool.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-02T01:30:32.768Z id: 9901f125-4355-4812-936b-97578ac2de2f name: ConniePad-ConverterTool.zip status: Accepted -------------------------------------------------- createdDate: 2025-04-01T20:47:26.035Z id: a79265bc-8ad3-4a4b-ae39-150801aa9da9 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-18T22:39:54.189Z id: b808b676-a41c-4536-b4fd-4b567701adcb name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-18T05:21:23.607Z id: 797f5d4f-cd94-4511-9217-11e57c2c7ac3 name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-18T05:18:30.707Z id: c5b5c260-fb7f-4bda-9548-f5b7e57cb2f3 name: ConniePad.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:45:37.831Z id: f24c1017-9171-4796-bf97-ea47ef83f7ce name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:38:17.981Z id: 8dd0ea7e-e810-48f9-a48f-62dcc1406284 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:33:27.649Z id: 704e339a-4d99-4e5e-8414-deb8b26c57ac name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:32:06.925Z id: 8e9b09b6-e061-4361-abc1-0bbd8f33b599 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:26:52.444Z id: 2b564641-eb87-4de9-a59c-ff5362b8bf4a name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:22:04.790Z id: 1aa158bd-0afd-4c60-8e2f-3029388710ab name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T06:17:17.141Z id: 3bffcf1d-2fd7-41ba-b70c-f85837499736 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-17T02:38:47.102Z id: 2dd2fb47-7dff-4f30-b2e0-d8c2bfcf10f5 name: ConniePad.app.zip status: Accepted -------------------------------------------------- createdDate: 2025-03-14T03:23:54.671Z id: 5cafb2a9-03e3-468e-b918-ff24b17fceee name: ConniePad.app.zip status: Accepted
1
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127
Apr ’25
Declared Age Range API Capability for Enterprise App
Hey Apple Friends, We currently have an enterprise version of our app for debugging and internal distribution. Our release configuration uses our App Store account. However, it appears you cannot add a 'Declared Age Range' to the Enterprise app as a capability making it impossible to debug because we have added the 'Declared Age Range API' locally, but we cannot add it as a capability on the dev portal. Is there any work around for this?
1
2
490
Dec ’25
StoreKit entitlement not included in provisioning profiles despite In-App Purchase enabled
I’m running into an issue where the com.apple.developer.storekit entitlement is not being included in provisioning profiles, even though my App ID is properly configured for In-App Purchase. Entitlements file: explicitly includes <key>com.apple.developer.storekit</key> <true/> Capability: In-App Purchase is enabled in the Apple Developer Portal and shows as “Enabled.” What I’ve tried: Automatic signing in Xcode → profiles generated, but missing com.apple.developer.storekit Manual signing → deleted and recreated provisioning profiles multiple times; entitlement still missing. Waited several hours for possible propagation. Verified that my in-app purchase products are set up correctly. Error message: Provisioning profile "iOS Team Provisioning Profile: zu.inniu" doesn't include the com.apple.developer.storekit entitlement Question: Has anyone else encountered this? Is there a step I might be missing to get StoreKit entitlements included in provisioning profiles, or could this be a backend issue that needs escalation through Apple DTS? This is blocking me from building my app for physical devices, so any guidance would be greatly appreciated. Thanks in advance!
1
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334
Sep ’25