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LiveCommunicationKit: report Incoming but Assertion failure in -[PKPushRegistry _terminateAppIfThereAreUnhandledVoIPPushes]
I completed the CallKit Demo with the same code. When I changed to LiveCommunicationKit, the code goes perfectly when the app is in foreground, but it crashed in background. If I changed the reportIncoming method from LCK to CallKit, it goes well. What is the reason? I changed the method from func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) to func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType) async it crashed before show the print "receive voip noti". Here is the core code: var providerDelegate: ProviderDelegate? func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) { if type != .voIP { return } guard let uuidString = payload.dictionaryPayload["uuid"] as? String, let uuid = UUID(uuidString: uuidString), let handle = payload.dictionaryPayload["handle"] as? String, let hasVideo = payload.dictionaryPayload["hasVideo"] as? Bool, let callerID = payload.dictionaryPayload["callerID"] as? String else { return } print("receive voip noti: \(type):\(payload.dictionaryPayload)") if #available(iOS 17.4, *) { // This code is only goes perfectly when the App is in foreground var update = Conversation.Update(members: [Handle(type: .generic, value: callerID, displayName: callerID)]) if hasVideo { update.capabilities = [.video, .playingTones] } else { update.capabilities = .playingTones } Task { @MainActor in do { print("LCKit report start") try await LCKitManager.shared.reportNewIncomingConversation(uuid: uuid, update: update) print("LCKit report success") completion() } catch { print("LCKit report failed") print(error) completion() } } } else { // It went perfectly providerDelegate?.reportIncomingCall(uuid: uuid, callerID: callerID, handle: handle, hasVideo: hasVideo) { _ in completion() } } @available(iOS 17.4, *) final class LCKitManager { static let shared = LCKitManager() let manager: ConversationManager init() { manager = ConversationManager(configuration: type(of: self).configuration) manager.delegate = self } static var configuration: ConversationManager.Configuration { ConversationManager.Configuration(ringtoneName: "Ringtone.aif", iconTemplateImageData: #imageLiteral(resourceName: "IconMask").pngData(), maximumConversationGroups: 1, maximumConversationsPerConversationGroup: 1, includesConversationInRecents: true, supportsVideo: false, supportedHandleTypes: [.generic]) } func reportNewIncomingConversation(uuid: UUID, update: Conversation.Update) async throws { try await manager.reportNewIncomingConversation(uuid: uuid, update: update) } } final class ProviderDelegate: NSObject, ObservableObject { static let providerConfiguration: CXProviderConfiguration = { let providerConfiguration: CXProviderConfiguration if #available(iOS 14.0, *) { providerConfiguration = CXProviderConfiguration() } else { providerConfiguration = CXProviderConfiguration(localizedName: "Name") } providerConfiguration.supportsVideo = false providerConfiguration.maximumCallGroups = 1 providerConfiguration.maximumCallsPerCallGroup = 1 let iconMaskImage = #imageLiteral(resourceName: "IconMask") providerConfiguration.iconTemplateImageData = iconMaskImage.pngData() providerConfiguration.ringtoneSound = "Ringtone.aif" providerConfiguration.includesCallsInRecents = true providerConfiguration.supportedHandleTypes = [.generic] return providerConfiguration }() private let provider: CXProvider init( { provider = CXProvider(configuration: type(of: self).providerConfiguration) super.init() provider.setDelegate(self, queue: nil) } func reportCall(uuid: UUID, callerID: String, handle: String, hasVideo: Bool, completion: ((Error?) -> Void)? = nil) { let callerUUID = UUID() let update = CXCallUpdate() update.remoteHandle = CXHandle(type: .generic, value: callerID) update.hasVideo = hasVideo update.localizedCallerName = callerID // Report the incoming call to the system provider.reportNewIncomingCall(with: callerUUID, update: update) { [weak self] error in completion?(error) } } }
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1.9k
Mar ’25
Unexpected Permission denied error on file sharing volume
I am getting recurring errors running code on macOS 15.1 on arm that is using a volume mounted from a machine running macOS 14.7.1 on x86. The code I am running copies files to the remote volume and deletes files and directories on the remote volume. The files and directories it deletes are typically files it previously had copied. The problem is that I get permission failures trying to delete certain directories. After this happens, if I try to list the directory using Terminal on the 15.1 system, I get a strange error: ls -lA TestVAppearances.app/Contents/runtime-arm/Contents total 0 ls: fts_read: Permission denied If I try to list the directory on the target (14.7.1) system, there is no error: TestVAppearances.app/Contents/runtime-arm/Contents: total 0
42
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2.7k
Mar ’25
Torch Strobe not working in light (ambient light) environments on iOS 18.1
As of iOS 18.1 being released we are having issues with our users experiencing issues with our app that relies on strobing the device torch. We have narrowed this down to being caused on devices with adaptive true-tone flash and have submitted a radar: FB15787160. The issue seems to be caused by ambient light levels. If run in a dark room, the torch strobes exactly as effectively as in previous iOS versions, if run in a light room, or outdoors, or near a window, the strobe will run for ~1s and then the torch will get stuck on for half a second or so (less frequently it gets stuck off) and then it will strobe again for ~1s and this behaviour repeats indefinitely. If we go to a darker environment, and background and then foreground the app (this is required) the issue is resolved, until moving to an area with higher ambient light levels again. We have done a lot of debugging, and also discovered that turning off "Auto-Brightness" from Settings -> Accessibility -> Display & Text Size resolves the issue. We have also viewed logs from Console.app at the time of the issue occurring and it seems to be that there are quite sporadic ambient light level readings at the time at which the issue occurs. The light readings transition from ~100 Lux to ~8000 Lux at the point that the issue starts occurring (seemingly caused by the rear sensor being affected by the torch). With "Auto-Brightness" turned off, it seems these readings stay at lower levels. This is rendering the primary use case of our app essentially useless, would be great to get to the bottom of it! We can't even really detect it in-app as I believe using SensorKit is restricted to research applications and requires a review process with Apple before accessing? Edit: It's worth noting this is also affecting other apps with strobe functionality in the exact same way
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1.1k
Mar ’25
WeatherKit historical
is using /api/v1/weather/{language}/{latitude}/{longitude} the correct way to retrieve historical weather data for a location? e.g. getting hourly weather data for Seattle from 2016-03-04 to 2016-03-11? https://developer.apple.com/documentation/weatherkitrestapi/get-api-v1-weather-_language_-_latitude_-_longitude_ this is pointed out in the API docs as being the method to pull hourly weather data for a specific location. It doesn't indicate wether it is for current weather or historical
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274
Mar ’25
Can a Live Caller ID server supply live data or must it be static?
With the Live Caller ID example server, the caller lookup dataset is defined in an input.txtpd and processed by running a ConstructDatabase command which creates a block.binpb and an identity.binpb file. In other words, a static input file is being processed into static block and identity files. However, in the real world, the data content for identified and blocked numbers is something which is in a constant state of flux and evolution, as new numbers becoming available, old ones become stale, numbers which were initially considered safe change into being considered malicious etc. etc. Is the example server just that, merely an example using fixed datasets, and an actual production server is able to use live every changing data to formulate its response back to the iPhone OS query? Here's a concrete use case - suppose it's a requirement to permit US nanp numbers but to block anything else. The total number of non US nanp numbers is so large and ever changing that it would be unfeasible to attempt to capture them in an input.txtpd file and then process that, and then to re-capture and re-process it endlessly. Instead what would be required is the ability for the Live Caller ID server to evaluate at query time, using a regular expressions for example, if a number is nanp or not. Is this possible?
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903
Mar ’25
How often iCloud will sync with local swiftData?
Hi, I have developed a calendar app with swiftData. I have set it to sync iCloud. When testing it, it seems that everything is fine. But after it's released, today, I uninstalled it and reinstalled it again. And I found that iCloud hasn't sync with local swiftData for six days. I have lost six days agenda and relevant information. I have checked the document, and it's said that there is no method to force to sync with iCloud. How to solve the issue? I think that the users can't forgive that it hasn't synced for six days. Best Wishes,
3
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378
Mar ’25
How to validate Streamlined Purchasing with storekit 2
users download app with Streamlined Purchasing ,but the logic of checking subscription doesn't work. there the code: func checkSubscriptionStatus() async { for await entitlement in Transaction.currentEntitlements { guard case .verified(let transaction) = entitlement else { continue } if transaction.productID == monthlyProductID || transaction.productID == yearlyProductID { if transaction.revocationDate == nil && !transaction.isUpgraded { let activeSubscribed = transaction.expirationDate ?? .distantFuture > .now if activeSubscribed { hasActiveSubscription = activeSubscribed // other operation } } } } }
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270
Mar ’25
Calling "hv_vm_config_set_el2_enabled(config, true)" but vCPU still starts in EL1
I'm testing the newly introduced nested virt API from Hypervisor.framework on an M3 Pro running 15.3.1. First, I'm calling "hv_vm_config_get_el2_supported" to confirm the system supports nested virt, then "hv_vm_config_set_el2_enabled" to enable EL2 in the configuration and finally "hv_vm_config_get_el2_enabled" to confirm it's enabled. After creating the VM with this configuration, I've confirmed with assembly code (checking CurrentEL) that the vCPU is still starting in EL1. Something has definitely changed in the vCPU management, because SMCCC calls that worked fine without calling "hv_vm_config_set_el2_enabled" now trigger an "EC_INSNABORT", but from the guest perspective the vCPU is definitely still in EL1. Is there an additional requirement in addition to calling to "hv_vm_config_set_el2_enabled" to make the vCPU start in EL2?
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336
Mar ’25
18.4 broke URLSession Downloads
Getting cannot parse response on all downalod tasks. Example output "BackgroundDownloadTask <E277D3D6-2FF0-4574-A617-1612ED779151>.<1>", "LocalDownloadTask <E277D3D6-2FF0-4574-A617-1612ED779151>.<1>" ), NSLocalizedDescription=cannot parse response, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=https://traffic.megaphone.fm/ESP7536701051.mp3?updated=1740573440, NSErrorFailingURLKey=https://traffic.megaphone.fm/ESP7536701051.mp3?updated=1740573440} Can't seem to find a workaround that i can push for app to work with 18.4 beta. Can't believe that beta went to the public.
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581
Mar ’25
Issue with RCS Message Filtering on iOS 18.2.1 and 18.3
Hi Apple Developers, I am currently working on a message filtering application and facing issues specifically with filtering RCS (Rich Communication Services) messages. To debug this, I created a sample app that consistently categorizes all incoming messages as "junk." However, the filtering behaviour is inconsistent and not functioning as expected. Here are the key issues observed during testing on iOS versions 18.2.1 and 18.3: Inconsistent Filtering Behavior: When a message is received from an unknown number, it sometimes gets moved to the Junk folder momentarily but is then immediately moved back to the main Messages inbox. In some cases, the message does not get moved to the Junk folder at all, despite the app returning the verdict as "junk." Duplicate Contact Tiles: The Messages app displays two separate conversation tiles for the same mobile number, which is unexpected behavior. I have attached both a sample app and a screen recording that clearly demonstrates the issue. The recording shows that the app categorizes messages as junk, yet they still end up in the main Messages inbox. For reference, my carrier partner is T-Mobile. Please let me know if you need any additional information to investigate this issue further. Looking forward to your insights and guidance. Best regards, Rijul Singhal
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479
Mar ’25
Gathering Required Information for Troubleshooting Tap to Pay on iPhone
While troubleshooting Tap to Pay on iPhone, it is essential that the developer is able to collect logs on their device and check those logs for error messages. This is also essential when reporting issues to Apple. To gather the required data for your own debugging as well as reporting issues, please perform the following steps on the test device: Install the Tap to Pay profile on your iPhone. Reproduce the issue and make a note of the timestamp when the issue occurred, while optionally capturing screenshots or video. Gather a sysdiagnose on the same iPhone. Create a Feedback Assistant report with the following information: The bundle ID The serial number of the device. For iOS, open Settings > General > About (tap and hold to copy). The SEID (Secure Element Identifier) of the device, represented as a HEX encoded string. For iOS, open Settings > General > About > SEID (tap and hold to copy). The sysdiagnose gathered after reproducing the issue. The timestamp (including timezone) of when the issue was reproduced. Screenshots or videos of errors and unexpected behaviors (optional). Submitting Your Feedback After your submission to Feedback Assistant is complete, please respond to your post with the Feedback ID. Once received, I can begin my investigation and determine if this issue is caused by an error within your app, a configuration issue within your developer account, app configuration, or an underlying system bug. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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632
Mar ’25
Any recent changes to dlopen() implementation?
In some recent releases of macos (14.x and 15.x), we have noticed what seems to be a slower dlopen() implementation. I don't have any numbers to support this theory. I happened to notice this "slowness" when investigating something unrelated. In one part of the code we have a call of the form: const char * fooBarLib = ....; dlopen(fooBarLib, RTLD_NOW + RTLD_GLOBAL); It so happened that due to some timing related issues, the process was crashing. A slow execution of code in this part of the code would trigger an issue in some other part of the code that would then lead to a process crash. The crash itself isn't a concern, because it's an internal issue that will addressed in the application code. What was interesting is that the slowness appears to be contributed by the call to dlopen(). Specifically, whenever a slowness was observed, the crash reports showed stack frames of the form: Thread 1: 0 dyld 0x18f08b5b4 _kernelrpc_mach_vm_protect_trap + 8 1 dyld 0x18f08f540 vm_protect + 52 2 dyld 0x18f0b87e0 lsl::MemoryManager::writeProtect(bool) + 204 3 dyld 0x18f0a7fe4 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 932 4 dyld 0x18f0e629c invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 172 5 dyld 0x18f0d9c38 invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 496 6 dyld 0x18f08c2dc dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 300 7 dyld 0x18f0d8bcc dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 192 8 dyld 0x18f0db5a0 dyld3::MachOFile::forEachInitializerPointerSection(Diagnostics&, void (unsigned int, unsigned int, bool&) block_pointer) const + 160 9 dyld 0x18f0e5f90 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 432 10 dyld 0x18f0a7bb4 dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 176 11 dyld 0x18f0af190 dyld4::JustInTimeLoader::runInitializers(dyld4::RuntimeState&) const + 36 12 dyld 0x18f0a8270 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&, dyld3::Array<dyld4::Loader const*>&) const + 312 13 dyld 0x18f0ac560 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const::$_0::operator()() const + 180 14 dyld 0x18f0a8460 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const + 412 15 dyld 0x18f0c089c dyld4::APIs::dlopen_from(char const*, int, void*) + 2432 16 libjli.dylib 0x1025515b4 DoFooBar + 56 17 libjli.dylib 0x10254d2c0 Hello_World_Launch + 1160 18 helloworld 0x10250bbb4 main + 404 19 libjli.dylib 0x102552148 apple_main + 88 20 libsystem_pthread.dylib 0x18f4132e4 _pthread_start + 136 21 libsystem_pthread.dylib 0x18f40e0fc thread_start + 8 So, out of curiosity, have there been any known changes in the implementation of dlopen() which might explain the slowness? Like I noted, I don't have concrete numbers, but to quantify the slowness I don't think it's slower by a noticeable amount - maybe a few milli seconds. I guess what I am trying to understand is, whether there's anything that needs attention here.
3
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514
Mar ’25
SIri trigger command conflicts
We're having trouble with getting Siri to hand off specific trigger words to our app via shortcuts. I want to be able to say "Hey Siri Myappname Foobar" but in some cases if Foobar is the name of a specific business it may launch maps instead showing locations of those businesses. Is there any way to inform Siri, "no, *****, launch our app as the shortcut specifies!"
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265
Mar ’25
The App Remembers Location Access Permission only for 24 Hours
We have a PWA app developed by our company. In order to distribute this app to users' iPhones, we put this PWA app inside an XCode app. That means we put a WebView in XCode to display the PWA URL. Everything works perfect, except for location access. The PWA app access the device location. When the first time the app acess location, it asks for user consent two times, by PWA app and by the XCode app. This is fine. When the user clicks Allow, the XCode app preserves the user choice and never asks again. However, the PWA app keeps on asking user permission every day. If we close the app open again, it will ask one more time. That means twice daily. But if we close and open the app for a third time, it will not ask. It remembers the user choice only for 24 hours. If we install the PWA app directly in iPhone (that means if we add the URL as bookmark in home screen), it is asking for location permission only once. However, when we put this app inside an XCode app it is asking every day. This affects the user experience, and as our users are not tech savvy, causing many issues. Is there a way to force the PWA app inside XCode app to remember the user choice? Any help is very much appreciated. Thanks,
0
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409
Mar ’25
Apple Multi-peer connectivity problems with 8+ connections
Apple multi-peer with 12 devices is unstable. Dear All, Has anyone tried Apple multi-peer with 12 devices connected? We are building an application relying on multi-peer where 12 Ipads will be updating data and each device needs to share data between. Can anyone tell me if we can use multi-peer framework for connecting 12 devices in the multi-peer network? We are facing stability problems in the connection when we connect 12 devices in the network.
3
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207
Mar ’25
Establish a peer to peer QUIC connection
HI, I am currently prototyping an app that compares transport protocol performances using a peer to peer connection. I have already setup TCP and UDP connections and am sending data between the clients, it works like I want it to. Next I was trying to setup a connection using QUIC, but the NWConnection.State stays in the preparing state and I couldn't find a way to get more information from the framework or the instances about why it was not fully connecting. After searching the internet and stumbling across the forum I noticed that the missing encryption might be the issue, so I created a local root certificate*. Then I used the SecPKCS12Import function to read/extract the SecIdentity instance of the p12 file (cert + private key) stored in my bundle** and set it as a local identity with the sec_protocol_options_set_local_identity function***. //function that creates/returns different NWParameteres //... let quicOptions = NWProtocolQUIC.Options() quicOptions.alpn = ["test"] if let identityPath = Bundle.main.path(forResource: "QUICConnect", ofType: "p12"), let identityData = try? Data(contentsOf: URL(fileURLWithPath: identityPath)) { if let identity = loadIdentityFromPKCS12(p12Path: identityPath, password: "insecure") { //**** sec_protocol_options_set_local_identity(quicOptions.securityProtocolOptions, sec_identity_create(identity)!) } } let parameters = NWParameters(quic: quicOptions) parameters.includePeerToPeer = true return parameter The documentation comments had me thinking that setting a local identity could be enough, since it consists of the private key for the "server" and the cert for the "client". Set the local identity to be used for this protocol instance. Unfortunately at this stage the QUIC Connection is still stuck in preparing state and since I don't know how to extract more information from the networking connection instances/framework, I am stuck. I have seen the following other functions in Quinns answer and am confident that I could somehow figure it out with some more time put into it, but not really understanding why or how I could do it better in the future. So I am also wondering how I could have found info about this more efficiently and tackled this more strategically without needing to browse through so many forums. sec_protocol_options_set_verify_block sec_protocol_options_set_challenge_block I would really appreciate any help, many thanks. BR Matthias! TLDR: I want to establish a peer to peer QUIC Connection but the state is stuck in preparing. Secondary question is how I could approach a similar topic more efficiently next time, instead of browsing many forums. * I had to create it with the openssl CLI since the keychain app created a cert, that when using the openssl CLI to get the info would throw an error unless used with the -legacy flag. The root cert, created form the keychain app also wasn't able to be imported by the SecPKCS12Import function. No clue why but it worked with a cert created from the openssl CLI. There's a chance that I messed up something else here, but these were my experiences. Info: Since QUIC is limited to TLS v1.3 I can't use PSK, afaik. Therefore the TicTacToe doesn't help me anymore. ** I know this is highly insecure, I am just using it for prototyping. *** Forum users Info: One needs to use the sec_identity_create function to convert the SecIdentity instance to the expected parameter type. **** func loadIdentityFromPKCS12(p12Path: String, password: String) -> SecIdentity? { guard let p12Data = try? Data(contentsOf: URL(fileURLWithPath: p12Path)) else { print("didnt find p12 file at path") return nil } let options: NSDictionary = [kSecImportExportPassphrase as String: password, kSecImportToMemoryOnly as String: kCFBooleanTrue!] var items: CFArray? let status = SecPKCS12Import(p12Data as CFData, options, &items) if status == 0, let dict = (items as? [[String: Any]])?.first { if let identity = dict[kSecImportItemIdentity as String] { return identity as! SecIdentity } else { return nil } } else { return nil } } PS: For TCP and UDP I am using bonjour to discover the peer and connect to the advertised ports. AFAIK I can't just use _testproto._quic to advertise a QUIC service like with tcp and udp. Therefore I am using the local domain name (it's just for prototyping and always the same device) and a hard coded port number to create the peer connection. When using a wrong name the DNS threw an error telling it could not find a peer, so the lookup itself is working I guess. The lookup should come from the cache since I already looked up when connecting to the same peer via Bonjour. //Server //.... listener = try NWListener( using: transportProtocol.parameters, on: Config.quicPort ) //... listener.newConnectionHandler = { [weak self] connection in self?.connection?.cancel() self?.connection = nil self?.connection = C(connection) //here C is a generic that conforms to a custom connection interface, nothing to worry about :) self?.connectionStatus.value = "Connection established" } listener.stateUpdateHandler = { [weak self] state in self?.connectionStatus.value = "\(state)" } listener.start(queue: .global()) //Client //... nwConnection = NWConnection(host: "iPad.local.", port: Config.quicPort, using: transportProtocol.parameters) //...
3
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552
Mar ’25
How to verify that truncation occurs after 1024 bytes in os_log?
I was using os_log in my code and in header of oslog, it has been mentioned that there is physical cap of 1024 bytes per log line for dynamic content. So I was looking for a work around but before that I am not able see the truncation when I tried creating this issue. let baseString = String(repeating: "a", count: 1020) let criticalMarker = "LAST_5_BYTES" let testString = baseString + criticalMarker // 1020 + 12 = 1032 bytes os_log("LONG_STRING: %@", testString) I used this as a sample code to check the truncation but in Xcode debugger it logs all the 1020 bytes and the last 12 bytes as well. I even checked the console and there also it was logging all the bytes. Can anyone help me with this as to what I am missing here?
2
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429
Mar ’25
Testing XPC Code With an Anonymous Listener using Low Level C APIs
I have implemented a XPC server using C APIs. I want to write unit tests for it. I came across the following links that use Swift APIs- Testing and Debugging XPC Code With an Anonymous Listener TN3113 I have tried to write anonymous listener code and the client code in the same file, using C APIs- #include <unistd.h> #include <syslog.h> #include <pthread.h> #include <stdio.h> #include <xpc/xpc.h> #include <xpc/connection.h> #include <CoreFoundation/CoreFoundation.h> static void Anon_Client_Connection_Handler(xpc_connection_t connection, xpc_object_t clientMessage) { const char *description = xpc_copy_description(clientMessage); printf("Event received - %s\n", description); free((void *)description); xpc_type_t type = xpc_get_type(clientMessage); if (type == XPC_TYPE_ERROR) { if (clientMessage == XPC_ERROR_CONNECTION_INVALID) printf("Client_Connection_Handler received invalid connection n"); else if (clientMessage == XPC_ERROR_TERMINATION_IMMINENT) printf("Client_Connection_Handler received termination notice n"); } else { const char *clientMsg = xpc_dictionary_get_string(clientMessage, "message"); printf("Received from client: %s ", clientMsg); } } static void Anon_Listener_Connection_Handler(xpc_connection_t connection) { printf("Anon_Listener_Connection_Handler called, setting up event handler \n"); xpc_connection_set_event_handler(connection, ^(xpc_object_t clientMessage) { printf("Processing the connection! \n"); Anon_Client_Connection_Handler(connection, clientMessage); }); xpc_connection_resume(connection); } int main(int argc, const char *argv[]) { xpc_connection_t anon_listener = xpc_connection_create(NULL, NULL); xpc_connection_set_event_handler(anon_listener, ^(xpc_object_t clientConnection) { printf("Client tried to connect \n"); Anon_Listener_Connection_Handler(clientConnection); }); xpc_connection_resume(anon_listener); printf("\nINFO Anonymous connection resumed"); xpc_object_t anon_endpoint = xpc_endpoint_create(anon_listener); xpc_connection_t clientConnection = xpc_connection_create_from_endpoint(anon_endpoint); xpc_object_t message = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_string(message, "message", "client's message"); xpc_connection_send_message_with_reply(clientConnection, message, dispatch_get_main_queue(), ^(xpc_object_t event) { printf("\nINFO inside reply"); const char *description = xpc_copy_description(event); printf("\nINFO %s",description); free((void *)description); }); xpc_release(message); xpc_release(anon_listener); printf("\nINFO Releasing listener"); xpc_release(anon_endpoint); printf("\nINFO Releasing endpoint"); // dispatch_main(); return 0; } and this is the output I get INFO Anonymous connection resumed INFO Releasing listener INFO Releasing endpoint I am not able to connect to the client and exchange messages. Where am I going wrong?
1
1
475
Mar ’25