Team-scoped keys introduce the ability to restrict your token authentication keys to either development or production environments. Topic-specific keys in addition to environment isolation allow you to associate each key with a specific Bundle ID streamlining key management.
For detailed instructions on accessing these features, read our updated documentation on establishing a token-based connection to APNs.
Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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https://developer.apple.com/documentation/apple_pay_on_the_web/applepaypaymentrequest/3955945-multitokencontexts
According to this document, I know that I can initialize a multiTokenContexts when initializing ApplePayPaymentRequest.
But I am now facing a tricky problem. If the user's order does not require multiTokenContexts, then I will not initialize this field when I first make ApplePayPaymentRequest. When the user is in the payment process, I may update multiTokenContexts. But this time, the update is not allowed, ApplePay will be cancelled and the payment will be closed.
For example, if the user's address in Apple Pay is different, I need to update multiTokenContexts to support the payment of goods to multiple merchants, which will generate an update of multiTokenContexts. MultiTokenContexts can be updated in the onshippingcontactselected method.
https://developer.apple.com/documentation/apple_pay_on_the_web/applepaysession/1778009-onshippingcontactselected
My question is that from the beginning, there was no multiTokenContexts to update multiTokenContexts in onshippingcontactselected, which would cause the user to close the payment and need to manually click to pay again.
This user experience is not very friendly. Is there a better way for me to go from no multiTokenContexts to multiTokenContexts without interrupting the user's payment process?
Hi,
In my application I am donating AppIntent instances that I have to the system using the donate() API. I recently came across this article that talks about deleting donations but it does not mention how to handle AppIntent instances.
I am wondering when working with dynamic AppIntents (with different properties that can change in the future), should I be worried about "outdated" donated AppIntent instances? And if yes how can I delete previously donated AppIntent instances.
My CoreSpotlight extension seems to exceed the 6 MB memory limit. What’s the best way to debug this?
I've tried to attach the debugger on the Simulator but the extension seems to be never launched when I trigger the reindex from Developer settings. Is this supposed to work?
On device, I am able to attach the debugger. However, I can neither transfer the debug session to Instruments, nor display the memory graph. So I've no idea how the memory is used.
Any recommendations how to move forward? Is there a way to temporarily disable the memory limit since even with LLDB attached, the extension is killed.
Is CallKit still not available in certain countries? like China? If it is, is there a way to get a list of countries?
Hello everyone,
I’m currently developing an app that uses the Family Controls API, specifically the Screen Time API. However, my current entitlement is limited to development mode, which prevents me from publishing my app on TestFlight.
I have already contacted Apple Developer Support for production access but wanted to reach out to the community as well and I was referenced to FamilyControls API documentation and I couldn't find anything related to my case. Has anyone successfully upgraded their entitlement from development-only to production? Any insights on the process, tips for communicating with Developer Support, or guidance on ensuring full compliance with the Family Controls guidelines would be extremely helpful.
I’m trying to develop a widget with a button that triggers an app intent.
I integrated the app intent into my app within a separate app framework. I tested it with Shortcuts and Siri, and it works well—it opens the app on the required screen. However, when I added a button Button(intent: MyIntent()) to my widget, it doesn’t work at all.
The only clue I found is the following message in the Xcode debug console:
“No ConnectionContext found for (some big integer)” when I tap on the widget's button.
However, I see the same message when running it through the Shortcuts app, and in that case, it works fine.
Does anyone know what might be causing this issue?
My Intent:
public struct OpenTextInputIntent: AppIntent {
public static var title: LocalizedStringResource = "Open text input"
public static var openAppWhenRun: Bool = true
@Parameter(title: "Predefined text")
public var predefinedText: String
@Dependency private var appCoordinator: AppCoordinatorProtocol
public init() { }
public func perform() async throws -> some IntentResult {
appCoordinator.openAddMessage(predefinedText: predefinedText)
return .result()
}
}
My widget's view:
struct SimpleWidgetView : View {
var entry: SimpleWidgetTimelineProvider.Entry
var body: some View {
ZStack(alignment: .leadingTop) {
button
}
}
private var button: some View {
Button(intent: OpenTextInputIntent()) {
Image(systemName: "mic.fill")
.resizable()
.aspectRatio(contentMode: .fit)
.iconFrame()
}
.buttonStyle(PlainButtonStyle())
.foregroundStyle(Color.white)
.padding(10)
.background(Circle().fill(Color.accent))
}
}
Intents Registration in the app target:
struct MyAppPackage: AppIntentsPackage {
static var includedPackages: [any AppIntentsPackage.Type] {
[FrameworkIntentsPackage.self]
}
}
struct MyAppShortcutsProvider: AppShortcutsProvider {
static var appShortcuts: [AppShortcut] {
AppShortcut(
intent: OpenTextInputIntent(),
phrases: ["Add message in \(.applicationName)"],
shortTitle: "Message input",
systemImageName: "pencil.circle.fill"
)
}
}
What I'm missing?
Good morning,
I'm encountering reliability issues with DDC/CI communication when using USB-C connection. Initially using ddc-hi (which uses this package), I ran into several issues that I've partially resolved but still need help addressing.
Environment
OS: macOS
Display Connection: USB-C
for _ in 1 ... (numOfRetryAttemps ?? 4) + 1 {
for _ in 1 ... max((numOfWriteCycles ?? 2) + 0, 1) {
usleep(writeSleepTime ?? 10000)
success = IOAVServiceWriteI2C(service, UInt32(ARM64_DDC_7BIT_ADDRESS), UInt32(dataAddress), &packet, UInt32(packet.count)) == 0
}
if !reply.isEmpty {
usleep(readSleepTime ?? 50000)
if IOAVServiceReadI2C(service, UInt32(ARM64_DDC_7BIT_ADDRESS), 0, &reply, UInt32(reply.count)) == 0 {
success = self.checksum(chk: 0x50, data: &reply, start: 0, end: reply.count - 2) == reply[reply.count - 1]
}
}
if success {
return success
}
usleep(retrySleepTime ?? 20000)
}
The result from IOAVServiceReadI2C is not reliable in some cases.
Do we have any other API to get VCP code from monitor like Intel version done.
The previous APIs weren’t working anymore on the M1 GPU, the IOFramebuffer was now an IOMobileFramebuffer and the IOI2C* functions weren’t doing anything.
We developed a "Default Translation App" following the guide: https://developer.apple.com/documentation/translationuiprovider/preparing-your-app-to-be-the-default-translation-app.
I have already configured everything that needs to be configured according to the document, but there is still this problem
Topic:
App & System Services
SubTopic:
General
Here is an AppleScript script to make it possible double-click files in Finder so that they will be opened in Vim, by Normen Hansen: https://github.com/normen/vim-macos-scripts/blob/master/open-file-in-vim.applescript (it must be used from Automator).
I try to simplify it and also to make it possible to use it without Automator. To use my own version, you only need to save it as application instead, like this:
osacompile -o open-with-vim.app open-with-vim.applescript
and then copy it to /Applications and set your .txt files to be opened using this app.
Here it is, it alsmost works:
-- https://github.com/normen/vim-macos-scripts/blob/master/open-file-in-vim.applescript
-- opens Vim with file or file list
-- sets current folder to parent folder of first file
on open theFiles
set command to {}
if input is null or input is {} or ((item 1 in input) as string) is "" then
-- no files, open vim without parameters
set end of command to "vim;exit"
else
set firstFile to (item 1 of theFiles) as string
tell application "Finder" to set pathFolderParent to quoted form of (POSIX path of ((folder of item firstFile) as string))
set end of command to "cd" & space & (pathFolderParent as string)
set end of command to ";hx" -- e.g. vi or any other command-line text editor
set fileList to {}
repeat with i from 1 to (theFiles count)
set end of fileList to space & quoted form of (POSIX path of (item i of theFiles as string))
end repeat
set end of command to (fileList as string)
set end of command to ";exit" -- if Terminal > Settings > Profiles > Shell > When the shell exits != Don't close the window
end if
set command to command as string
set myTab to null
tell application "Terminal"
if it is not running then
set myTab to (do script command in window 1)
else
set myTab to (do script command)
end if
activate
end tell
return
end open
The only problem is the if block in the very beginning:
if input is null or input is {} or ((item 1 in input) as string) is "" then
What is wrong here? How to make it work? (Assuming it already works fine if AppleScript is used using Automator.)
when I have not verified payment method and we choose UPI then pop up shows Purchase In Progress and it shows notification for UPI app payment for apps like Gpay, Paytm. But when we approve or decline this payment StoreKit methods not called for success or failure and we have to kill app to refetch the status and stop the loader.
Apple Feedback Ticket: FB16804936
Background
We develop a parental control application called Adora Kids (https://apps.apple.com/us/app/adora-kids/id6443787669) that requires "Location Always" permission to function properly. Our app has Screen Time authorization and provides monitoring services for parents.
Issue
We are experiencing a recurring problem where child users receive the system notification "Adora accessed your location in the background" every few days. This frequently results in children disabling location permissions, which prevents our app from functioning as intended.
Current Approach and Limitations
We have explored using Content & Privacy Restrictions for Location Services as a potential solution, but have encountered two significant limitations:
These restrictions cannot be accessed programmatically via the ManagedSettings framework (unlike AppStoreSettings and other restrictions).
The current implementation is "all-or-nothing" - enabling location restrictions blocks permission changes for ALL apps on the device, preventing children from granting legitimate location access to other applications.
Questions
Is there a way to programmatically access and manage Content & Privacy Restrictions for Location Services through the ManagedSettings framework that we might have overlooked?
Are there any recommended approaches for apps with Screen Time authorization to prevent users from changing specific permissions (particularly location) while still allowing them to manage permissions for other apps?
Does Apple have plans to implement app-specific permission locking for apps with Screen Time authorization in future iOS releases?
Are there any alternative approaches or workarounds that other developers have successfully implemented for this use case?
Any guidance from the developer community or Apple engineers would be greatly appreciated. This is a critical functionality issue affecting the reliability of our parental control service.
Thank you in advance for your assistance.
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
Core Location
Family Controls
Managed Settings
Issue:
We noticed inconsistent BLE device discovery times (ranging from 0.5s to 1.5s) despite the peripheral advertising at 2Hz (500ms interval).
Questions:
Does iOS regulate the BLE scan interval or duty cycle internally? If yes, what factors affect this behavior (e.g., foreground/background state, connected devices)? Are there recommended practices to reduce discovery latency for peripherals with fixed advertising intervals? Is there a way to configure scan parameters (e.g., scan window/interval) programmatically, similar to Android's BluetoothLeScanner?
Test Context:
Device: iPhone 13 mini (iOS 17.6.1)
Code: CBCentralManager.scanForPeripherals(withServices: nil, options: [CBCentralManagerScanOptionAllowDuplicatesKey: true])
Hello everyone,
I’m currently in the process of implementing Apple Pay on my company’s e-commerce website under a subscription model with recurring payments. I would appreciate some help in clarifying the following points:
Is the applicationPrimaryAccountNumber the DPAN and the merchantTokenIdentifier the MPAN? If not, which fields represent each one or how do I recognise them?
Is the onlinePaymentCryptogram used only for processing payments with the DPAN, or is it also involved when using the MPAN?
Is the onlinePaymentCryptogram single-use or does it have an expiration time? Or is it reusable with no limits?
According to Apple’s data policies, is it recommended for our servers to perform the payment token decryption (debundling), or should this only be handled by the payment gateway processor to stay compliant?
Below is the payment request I’m using for testing, along with the decrypted payment token returned for a test card:
Payment Request:
{
"countryCode": "US",
"currencyCode": "USD",
"merchantCapabilities": ["supports3DS", "supportsDebit", "supportsCredit"],
"supportedNetworks": ["visa", "masterCard", "amex", "discover"],
"requiredBillingContactFields": ["postalAddress", "name"],
"lineItems": [
{
"label": "Subtotal",
"amount": "9"
},
{
"label": "Taxes",
"amount": "1"
}
],
"total": {
"label": "Demo (Card is not charged)",
"amount": "10",
"type": "final",
"recurringPaymentIntervalUnit": "month"
},
"recurringPaymentRequest": {
"paymentDescription": "Recurring payment",
"regularBilling": {
"label": "Demo (Card is not charged)",
"amount": "10",
"type": "final",
"paymentTiming": "recurring",
"recurringPaymentIntervalUnit": "month"
},
"managementURL": "${window.location.origin}/api/managePaymentMethod"
}
}
Decrypted Payment Token:
{
"applicationPrimaryAccountNumber": "5204240494898922",
"applicationExpirationDate": "280630",
"currencyCode": "840",
"transactionAmount": 0,
"deviceManufacturerIdentifier": "050110030273",
"paymentDataType": "3DSecure",
"paymentData": {
"onlinePaymentCryptogram": "MCt5xR+VnQAAAAM/8mUjAAADFIA="
},
"merchantTokenIdentifier": "DM4MMC1US000000042e438d170774669844e732a41c28e97",
"merchantTokenMetadata": {
"cardMetadata": {
"longDescription": "Test Bank for MasterCard MTF",
"cardCountry": "US",
"shortDescription": "Test Bank 2",
"fpanSuffix": "0049"
},
"cardArt": [
{
"url": "https://nc-crt-smp-device-asset.apple.com:443/broker/v1/assets/174ce63257704d93b00aff8aa09ec0d5",
"name": "cardBackgroundCombined@2x.png",
"type": "image/png"
}
]
}
}
Thanks in advance for your help and guidance.
I've searched all the App Intent and AssistantSchemas related documentation and I can't find anything related to workout, do I still need to use SiriKit?
Hello,
I am trying to get the elements from my SwiftData databse in the configuration for my widget.
The SwiftData model is the following one:
@Model
class CountdownEvent {
@Attribute(.unique) var id: UUID
var title: String
var date: Date
@Attribute(.externalStorage) var image: Data
init(id: UUID, title: String, date: Date, image: Data) {
self.id = id
self.title = title
self.date = date
self.image = image
}
}
And, so far, I have tried the following thing:
AppIntent.swift
struct ConfigurationAppIntent: WidgetConfigurationIntent {
static var title: LocalizedStringResource { "Configuration" }
static var description: IntentDescription { "This is an example widget." }
// An example configurable parameter.
@Parameter(title: "Countdown")
var countdown: CountdownEntity?
}
Countdowns.swift, this is the file with the widget view
struct Provider: AppIntentTimelineProvider {
func placeholder(in context: Context) -> SimpleEntry {
SimpleEntry(date: Date(), configuration: ConfigurationAppIntent())
}
func snapshot(for configuration: ConfigurationAppIntent, in context: Context) async -> SimpleEntry {
SimpleEntry(date: Date(), configuration: configuration)
}
func timeline(for configuration: ConfigurationAppIntent, in context: Context) async -> Timeline<SimpleEntry> {
var entries: [SimpleEntry] = []
// Generate a timeline consisting of five entries an hour apart, starting from the current date.
let currentDate = Date()
for hourOffset in 0 ..< 5 {
let entryDate = Calendar.current.date(byAdding: .hour, value: hourOffset, to: currentDate)!
let entry = SimpleEntry(date: entryDate, configuration: configuration)
entries.append(entry)
}
return Timeline(entries: entries, policy: .atEnd)
}
// func relevances() async -> WidgetRelevances<ConfigurationAppIntent> {
// // Generate a list containing the contexts this widget is relevant in.
// }
}
struct SimpleEntry: TimelineEntry {
let date: Date
let configuration: ConfigurationAppIntent
}
struct CountdownsEntryView : View {
var entry: Provider.Entry
var body: some View {
VStack {
Text("Time:")
Text(entry.date, style: .time)
Text("Title:")
Text(entry.configuration.countdown?.title ?? "Default")
}
}
}
struct Countdowns: Widget {
let kind: String = "Countdowns"
var body: some WidgetConfiguration {
AppIntentConfiguration(kind: kind, intent: ConfigurationAppIntent.self, provider: Provider()) { entry in
CountdownsEntryView(entry: entry)
.containerBackground(.fill.tertiary, for: .widget)
}
}
}
CountdownEntity.swift, the file for the AppEntity and EntityQuery structs
struct CountdownEntity: AppEntity, Identifiable {
var id: UUID
var title: String
var date: Date
var image: Data
var displayRepresentation: DisplayRepresentation {
DisplayRepresentation(title: "\(title)")
}
static var defaultQuery = CountdownQuery()
static var typeDisplayRepresentation: TypeDisplayRepresentation = "Countdown"
init(id: UUID, title: String, date: Date, image: Data) {
self.id = id
self.title = title
self.date = date
self.image = image
}
init(id: UUID, title: String, date: Date) {
self.id = id
self.title = title
self.date = date
self.image = Data()
}
init(countdown: CountdownEvent) {
self.id = countdown.id
self.title = countdown.title
self.date = countdown.date
self.image = countdown.image
}
}
struct CountdownQuery: EntityQuery {
typealias Entity = CountdownEntity
static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Countdown Event")
static var defaultQuery = CountdownQuery()
@Environment(\.modelContext) private var modelContext // Warning here: Stored property '_modelContext' of 'Sendable'-conforming struct 'CountdownQuery' has non-sendable type 'Environment<ModelContext>'; this is an error in the Swift 6 language mode
func entities(for identifiers: [UUID]) async throws -> [CountdownEntity] {
let countdownEvents = getAllEvents(modelContext: modelContext)
return countdownEvents.map { event in
return CountdownEntity(id: event.id, title: event.title, date: event.date, image: event.image)
}
}
func suggestedEntities() async throws -> [CountdownEntity] {
// Return some suggested entities or an empty array
return []
}
}
CountdownsManager.swift, this one just has the function that gets the array of countdowns
func getAllEvents(modelContext: ModelContext) -> [CountdownEvent] {
let descriptor = FetchDescriptor<CountdownEvent>()
do {
let allEvents = try modelContext.fetch(descriptor)
return allEvents
}
catch {
print("Error fetching events: \(error)")
return []
}
}
I have installed it in my phone and when I try to edit the widget, it doesn't show me any of the elements I have created in the app, just a loading dropdown for half a second:
What am I missing here?
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
Tags:
SwiftUI
WidgetKit
App Intents
SwiftData
self.pushRegistry = [[PKPushRegistry alloc] initWithQueue:dispatch_get_main_queue()];
self.pushRegistry.delegate = self;
self.pushRegistry.desiredPushTypes = [NSSet setWithObject:PKPushTypeVoIP];
//处理接收到的VoIP推送
(void)pushRegistry:(PKPushRegistry *)registry didReceiveIncomingPushWithPayload:(PKPushPayload *)payload forType:(PKPushType)type withCompletionHandler:(void(^)(void))completion
then we send message from our server or from apple's cloud service: https://icloud.developer.apple.com/dashboard/notifications website services:
when app is in foreground,withCompletionHandler wil be called correctly,but when app is in background or has killed ,withCompletionHandler not be called!!!
the background fetch、voice over ip is checked in signing & capabilities tabs
why?why?why?why?why?why?why?why?why?
Hi all,
I’m testing Subscription in my Flutter app on a real iOS device (iPhone 16 Pro with iOS 18) via TestFlight. I’ve set everything up as required, but I still get this error:
flutter: Found products: []
If everything works perfectly when StoreKit configuration is used in Xcode, but not via TestFlight.
All my Subscriptions are approved with the same ID.
We have a PWA app developed by our company. In order to distribute this app to users' iPhones, we put this PWA app inside an XCode app. That means we put a WebView in XCode to display the PWA URL. Everything works perfect, except for location access.
The PWA app access the device location. When the first time the app acess location, it asks for user consent two times, by PWA app and by the XCode app. This is fine. When the user clicks Allow, the XCode app preserves the user choice and never asks again. However, the PWA app keeps on asking user permission every day. If we close the app open again, it will ask one more time. That means twice daily. But if we close and open the app for a third time, it will not ask. It remembers the user choice only for 24 hours.
If we install the PWA app directly in iPhone (that means if we add the URL as bookmark in home screen), it is asking for location permission only once. However, when we put this app inside an XCode app it is asking every day.
This affects the user experience, and as our users are not tech savvy, causing many issues. Is there a way to force the PWA app inside XCode app to remember the user choice?
Any help is very much appreciated.
Thanks,
Hi there,
I am using Core NFC and I established the connection with the card, but after sending the command 'tag.sendCommand()' I receive this message:
-[NFCTagReaderSession _connectTag:error:]:748 Error Domain=NFCError Code=2 "Missing required entitlement" UserInfo={NSLocalizedDescription=Missing required entitlement}.
The version of XCode I am using is 16.3, and the iPhone version is iOS 18.4
Here is my entitlements file:
com.apple.developer.nfc.readersession.formats
NDEF
TAG
And my info.plist:
NFCReaderUsageDescription
NFC
com.apple.developer.nfc.readersession.iso7816.select-identifiers
A000112233445566
Signing & Capabilities has added Near Field Communication Tag Reading.
What is the version policy for the Apple Pay SDK Javascript ?
The documentation refers to this link :
https://applepay.cdn-apple.com/jsapi/1.latest/apple-pay-sdk.js
The future updates will overrride the file on that link ? Is there a way to be notified of any changes ?
We are using a previous version named v1 :
https://applepay.cdn-apple.com/jsapi/v1/apple-pay-sdk.js
What are the risks not using changing to the lastesdt link ?
Thank you for your help.